Disabling Seasions But Keeping its Stuff - Want to disable weather or make plants in season year-round? You can do so with my new Seasons Tuner Mod Improving Sims 4: The past month, I've spent every day tinkering The Sims 4, making quality of life improvements, gameplay changes, and new difficulty settings for the game. If you'd like to learn more about my project, visit the post on Patreon where you can download it now.
Satisfaction Guaranteed:
Completing Whims, Accumulating Satisfaction, and Purchasing Rewards
by Tom "Metro" Schlueter
Combining Whims is key in building Satisfaction quickly, such as reading a book (#3) at the museum (#1).
Nearly any type of game has currency - whether you're talking about Candy Crush and Angry Birds, or World of Warcraft
and League of Legends. The bottom line is you accomplish certain things in a game and are doled out a certain amount
of currency to spend on rewards to better prepare your toons for tougher times ahead. It's totally addicting and
developers know this. We all want our game characters to be as awesome as they can be.
In all the Sims games of course there is the system of Simoleons. Sims 4 also introduces another currency called
Satisfaction. In Sims 3 you gained Lifetime Happiness Points by fulfilling small Wishes and the one main Lifetime
Wish. Then you spent LTHP on rewards. So, in Sims 4 it's the same book with just a new cover: you complete Whims and
various Milestone components to earn Satisfaction and then purchase goodies in the Reward Store with that
Satisfaction.
Learning how Whims are chosen for your Sim can help you to keep the list clean and focused on what you really want to do. This can help you to earn more satisfaction while working on aspirations.
Playing on a Whim: Racking Up the Satisfaction
Whims and Aspiration Milestone components are your only two sources to accumulate Satisfaction. In Sims 3 you could
increase the amount of Lifetime Happiness Points you received by staying in a good mood to get that steady stream of
points in the background as well as choose the Ambitious trait which provided a completion bonus. Those mechanics
have been removed in Sims 4, but the bare bones of how you earn "currency" is the same: in Sims 3 you had four Wishes
that could fire. Now you can have up to three Whims that provide Satisfaction.
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The Whim in slot #1 is tied to Emotion and can change when the Sim's Emotion does. If that one appeals to you, it should be prioritized, as if your Emotion changes it will disappear to be replaced with a new one. The second and third Whim slots are static and more under your control. These Whims will stay until you've completed them, unless you delete them in order to allow for others to come up.
So, how are the Whims that come up determined? They can relate to your Sim's emotional state, such as taking a shower because they are
Tense, giving someone a hug because you are Happy, or going to the museum because you are Inspired. Whims can be
general ones like purchasing an item you do not have. They can trigger from a Trait you have, such as making a new
friend from being Outgoing, and they can fire because of a certain Aspiration or Career. Whims are based on what your Sim has been doing in the past couple of days as well; focus on a Skill and you'll get Whims for that one. Socialize a lot, and you'll get more whims to befriend Sims. So, there are lots of ways
to get a steady stream of Whims and Satisfaction. Do different things - get in different emotional states, pursue
different skills, etc and you'll be guaranteed lots of Whims.
Obtaining lots of Satisfaction in a short period of time all comes down to micromanagement and hitting the pause
button regularly to assess what needs to be done - should I cancel this 100 Satisfaction Whim that will take awhile
to finish in hopes that a couple easier ones will take its place? Is this Whim going to move me closer to finishing
my current Aspiration Milestone? Regularly cancelling Whims that just sit there uncompleted is always a good idea.
And that skill will develop for you in time - you'll learn how long certain Whims take to complete and if they are
worth it. Always be on the lookout for doubling up on certain Whims. For example, Make Something of Excellent Quality
(from being a Perfectionist), and Make a large Gourmet Meal (from your Gourmet Cooking skill). So, bingo - you make a
large gourmet meal that is of excellent quality and you kill two birds with one stone.
Hopping between the Knowledge Aspirations is easy because two of them require building Logic.
One more tip is to take advantage of "Aspiration hopping" and the easy way you can build Satisfaction by completing
various early Milestones. It's really nice that now when a Sim finishes an Aspiration they can
move onto working on another one. But, even better is they can flip flop between Aspirations. It just makes
sense to do so given how easy it is to complete some of the early Milestones. Just take a look at the components for
some of the first Milestones and select one based on what your Sim is doing at that time. If you're making Friends, select a Popularity Aspiration. While cooking, pick Master Chef. You will sometimes earn progress on these, and that will give you Satisfaction while getting you closer to Milestones with larger amounts of Satisfaction to reward you.
Some of these Milestone quests are duplicated (Editor note: some aspiration goals were changed with patches, but this is still useful for the sake of giving an example). In the Knowledge category of
Aspirations you have Renaissance Sim and Nerd Brain both having the same first Milestone - finish reading 3 books and
having level 4 logic skill. Completing one will earn you progress toward both, but you'll only get the Satisfaction once. The other one is the Popularity Category. All three have the New in Town Milestone which tasks you with making 5 friends and introducing yourself to 10 Sims. While those with identical requirements will not give you Satisfaction multiple times, you can cross those requirements off the list and get to the Milestones that have higher Satisfaction rewards earlier in your Sim's life.
The Reward You'll Never Get Tired Of...
So, with practice you get better at completing Whims - chaining them together like a pro. You're Aspiration hopping
like a seasoned veteran and now you have gobs of Satisfaction inside of your first week. It's time to think about
rewards. Press G and open up the Rewards Store. Some rewards are not that expensive (ignore the potions and do not be
suckered into buying them). For example, Morning Sim and Night Owl are only 1000 Satisfaction each and will give your
Sim nice skill gain boosts. The thing to ask yourself is do I want a minor boost to my Sim now, or do I want a bigger
boost in power later when I have more Satisfaction? The bigger rewards = more power. If you can delay your
gratification a bit I recommend waiting.
The king of all Rewards is Never Weary. You are gaining hours every day to do other things besides sleep.
So, what reward is best and worth waiting for? Of course "best" is quite subjective, but in my opinion if you are
talking about what reward will translate into your Sim being able to do more - i.e. has the most global impact on any
given Sim, then it's Never Weary. At 4000 Satisfaction it's very expensive, but the impact cannot be underestimated:
if your Sim is pretty tired (yellow or red plumbob), depending on the Energy value of your bed it takes approximately
6+ hours to attain a fully green Energy bar. The reason I put Never Weary above another 4000 Satisfaction reward,
Savant, is because Savant has one benefit - faster skilling. When you essentially gain 6 hours from not having to
sleep, then you can have your Sims skill, build relationships, prepare for a career's daily tasks at a more leisurely
pace, go out and find collectibles, or whatever it is you want to do.
One of the great triumphs of a sandbox game like Sims is you can push your characters as hard as you want. You can
casually have your Sims go about their days and complete Whims here and there in a relaxed approach, or you can grind
them into the ground, fulfilling nearly every Whim that pops up, jump around the various Aspiration milestones and
have a ton of Satisfaction to purchase really powerful rewards. It's all up to you.
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In game, open up your sims aspiration info UI (The hexagon shaped icon in the bottom right hand side UI) and you will see a small icon that looks like a present in the top right hand corner. When you hover your mouse over it it will read: 'Rewards Store'. Click this and then you can sort by all, potions or traits. Guide to Rewards
Tom is it better to buy the "Seldom Sleepy" at 4,00 points or wait and buy the "Never Weary" at 10,000 points? Does "Seldom Sleepy" work the same way and is it strong enough?
Seldom Sleepy makes it so your sim would only need to sleep every 2nd day, Never Weary your sim never needs sleep at all. If you don't like your sim having to sleep ever then wait for the larger reward (Never Weary), if you don't mind them sleeping every other day or 1.5 days then buy the cheaper award. Dance Machine Trait adds the ability to Disco Nap on any bed or couch which is slightly more effective than sleeping in the top energy rating bed. I give all my sims this trait and they all just take power naps and never actually use a bed for sleeping ever in their entire lives.
hi, i think there a whim bugged. the one on Writer career asking to "publish 3 book" scoring 100 pt. With my sim i published more then 3 but count still is 0/3), any idea? thx
These kinds of game play bugs happen fairly often. Just use the cheat to complete the aspiration requirements when you're ready. aspirations.complete_current_milestone Guide to Cheats
In that case just click to change to a new whim. Your sim doesn't need to complete any whim if you don't want them to. Click the 'x' will make the game roll a new whim. If it is bugged and not registering then..well... it's bugged and apart from rolling a new whim there isn't much you can do really. You could take a screenshot and report it as a bug but I think a small glitch like this may not be a priority with the devs. If you find that the whims are bugged and not completing a lot of the time then look to your mods (if you use any) and make sure they are all up to date. Deleting the localthumbcache.package file from your The Sims 4 folder may help.
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The Sims 4 Seasons expansion now has options! Want to disable weather or make plants in season year-round? You can do so with my new Seasons Tuner Mod
Disable Seasons individually
Always Sunny! Set to Base Game Weather
Grow Year Round - Make Plants Always in Season!
Healthy Year Round - No more Winter twigs
Disable Color Changes - on ALL Plants & Trees
Disable Fall Leaves
Disable Ground Snow
Keep the Stuff You Paid For!
A Deeper Game
The past month, I've spent every day tinkering The Sims 4, making quality of life improvements, gameplay changes, and new difficulty settings for the game. If you'd like to learn more about my project, visit the post on Patreon where you can download it now.
I have much more to come, since you can actually write a few guides about this pack!
Calling all Blender Users
Blender has been incredibly useful in video production, so I made my own Physics and Simulation Improvement Addon that lumps a ton of unique tools into one compact interface.
Sims 4 Snowy Escape
The Sims 4 Snowy Escape launches November 13, 2020 and my coverage has started. Until I get my review ready, you can learn about the following:
There is a new platform tool in The Sims 4. There's also a new Sentiments system, but it'll take some time to create a guide to that. Players can also use rental lots in any world now by changing lot types of builds in manage worlds.
Best Mods in Sims 4
I've created a massive List of The Best Mods in The Sims 4 that should be very helpful to new players and those who have not yet explored modding and how much it can do for your gameplay.
Readers who use adblock or those who'd like to thank me for my efforts can now pledge $1/$5 monthly via Patreon. This helps a lot with server costs and provides some stability for my business.
I now have a guide page to Tiny Living Stuff where you can learn about Murphy Beds, the new death, as well as the lot bonuses you'll receive if you manage to keep the size of your lot down with this new pack's Tiny Home Lot Type.
Let's Play Playlist
New I now have a guide to Making Super Sims in The Sims 4. Look for a text version within the next 72h. It won't have THAT much more info but it will help out as a checklist.
This was inspired by a series, "Let's Play a Super Sim" in which I start at toddler and gradually take on the major bonuses. Here's a link to each part for people who are interested. You can also see the Let's Play as a Playlist on Youtube.
The Sims 4 Discover University has been announced for November 15 for PC/Mac and December 17 for Xbox and Playstation 4 consoles. Click to learn more about the pack, see my summary of the livestream or read our FAQs below.
Comments (6)
Guide to Rewards
Guide to Cheats
This should be updated to reflect the new wants/fears mechanic (although from what I can tell, it functions mostly similarly?)