Disabling Seasions But Keeping its Stuff - Want to disable weather or make plants in season year-round? You can do so with my new Seasons Tuner Mod Improving Sims 4: The past month, I've spent every day tinkering The Sims 4, making quality of life improvements, gameplay changes, and new difficulty settings for the game. If you'd like to learn more about my project, visit the post on Patreon where you can download it now.
The Sims 4 Children Guide
School, Child Skills, Aspirations, and Raising Kids
by Pam Marsden
Children in The Sims 4 - Multitasking is key to running a Family
In this article, I will explain how to successfully raise a child in Sims 4. There is much more to raising a child than in Sims 3 and I personally find them to be much more enjoyable. Their interactions are cute and this helps to make up for the absence of toddlers in the game. They will keep you busy, though, so be ready!
Aspirations
Once a toddler ages up to child, the player will be able to choose a Childhood Aspiration and one Trait. There are 4 Aspirations to choose from: Artistic Prodigy, Rambunctious Scamp, Social Butterfly, and Whiz Kid. Of course, it's a good idea to choose a trait that goes well with the Aspiration. For example, Art Lover is a good trait to pair with Artistic Prodigy. A Sim will be a Child for 7 days on the Short lifespan, 14 days on Normal lifespan, and 52 days on Long lifespan.
School and Homework Children will start Grade School on the first weekday after aging up to Child. Class is from 8:00 a.m. to 3:00 p.m. While at school, the child will have the options for Normal, Leave School Early, Make Friends, Study Hard, and Slack Off. Just like in The Sims 3, the Make Friends option will add other children to the child's relationship panel, while also repleneshing the social need.
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There will be tasks for each level working toward getting an A. The child will start with a C. To reach a grade of B, the tasks are to reach level 2 in 1 of the 4 available skills (Creativity, Mental, Motor, and Social), and Attend School while Focused. The easiest way to get into the ideal mood of Focused is to ponder moves on a Chess table just before going to School. This will give a moodlet that lasts for four hours, which is enough to accomplish the task. Completing Homework is the daily task, which functions a bit like a Career. It will help the bar move faster. Once the tasks have been completed and the meter bar goes all the way green to the right, the child will get an increase in grade.
To reach a grade of A, the child must Get 1 Skill to Level 4. Once the kid has an 'A', it's fairly easy to maintain. It's possible for grades to fall if the minimum amount of work is not done, which is to go to school every day and complete homework.
A parent can help with homework by clicking on the child once he/she has started working on it. Unassisted homework takes a little over 1 1/2 hours to complete. Having the parent help with homework cuts the time in half. The homework will be in the child's personal inventory at the time of aging up, so you can get a head start on school if you wish. Extra Credit Work becomes available after completing the regular homework if the child has at least a B grade. Just click on the homework again and it will show up. A parent may also help with Extra Credit. If homework has been missed, Makeup Homework shows up instead of Extra Credit.
Sim Children benefit from having higher Skill levels when it comes to Homework. Each Skill that they get to level 10 will increase the rate homework is done by 70%. When all Skills are maxed, Sim children will finish homework 8x faster! Thanks to DarkWalker from our Sims Community for sharing this info!
Doing Homework
Skipping School If you cancel the Go to School action at 8:00 a.m., the child will stay home. The principal will call around 10:00 a.m. and again at 3:00 p.m. every day that the child misses school. His/her grades will gradually drop first to a D and then to an F by the time grade school is finished. I didn't get any negative moodlets until my child dropped to an F and then he had an Embarrassed moodlet. It was only for a couple of days, though, because he was ready to age up to teen. There were no other negative reactions at all. When he aged to teen, I was still able to choose his Aspiration and next trait. He started high school with a C, just like everyone else. The benefit for keeping him home was that he completed his Child Aspiration of Artistic Prodigy and gained a lot of Satisfaction Points as a result.
Child Skills As already mentioned, children have 4 skills during their childhood years. These skills are Social, Mental, Creativity, and Motor. If a child is able to reach level 10 of any of the skills, related adult skills will be unlocked for children to get a head start or a special moodlet will be given.
Here are the Adult skills that are unlocked (allowing you to gain XP) by maxing the associated Child Skill:
If you complate an Aspiration, you will get a 20% boost to learning all Adult Skills in the appropriate category when they age up. This means they can then learn the missing skills they can't yet level, like Comedy and Painting, faster.
For the Social skill, a child needs to have conversations with other Sims. Other ways to increase the Social skill are to play with the dollhouse and talk to the large stuffed animals. Reaching level 10 will unlock the Charisma and Mischief adult skills. The child will be able to gain skill points in these areas before aging to teen.
This child is Hitting a Stuffed Animal out of Anger over something that happened at School
The Mental skill is gained by playing chess and using the science table. Children can also use the observatory to stargaze. Level 10 of this skill will unlock the adult skills of Logic, Video Games, and Fishing. Again, points for these skills may be gained by children before they age to teen.
Two Brothers Playing Chess to Learn Mental Skills
Creativity is gained by using the Activity Table and by playing with the dollhouse. As a child increases creativity, more kinds of drawings will be available on the Activity Table. Reaching level 10 in this skill will open the Piano and Violin skills.
Child Learning Creativity Using the Activity Table
The Motor skill can be built by using the monkey bars and jungle gym, and also by practicing typing on the computer. Adults can also have a bit of fun with the jungle gym by pretending to be a monster while children are playing. Reaching level 10 in this skill does not unlock an adult skill. It will, however, give an extra moodlet while playing on the monkey bars.
Learning the Motor Skill on Monkey Bars
I found it very difficult to reach level 10 on any of the Child Skills while playing on the Normal lifespan and dealing with needs at the same time. To make this happen for my twins, I had to use cheats to keep their needs full and even had to make them skip the last day of school in a desperate push to get the last things completed in time. Playing on the Long lifespan setting will give you plenty of time to do everything you want.
Child Aspirations Children have their own Aspirations to work on before they tackle their adult Aspirations. The Child Aspirations are Artistic Prodigy, Rambunctious Scamp, Social Butterfly, and Whiz Kid. A child's Aspiration is chosen at the time a baby ages to child, at the same time the first trait is chosen. Some detail follows.
Playing Violin Increases the Creativity Skill
Artistic Prodigy
Total Satisfaction Gained: 1,100
Reward Trait: Creatively Gifted Children who achieve this Aspiration will build adult Creative skills faster (Painting, Instruments, Writing, Cooking).
Milestone Objectives: Have an Activity Table, and draw 2 pictures while Inspired. You must then level the Creativity skill to 5, and play with 3 toys. In the end you'll have to play instruments for 5 total hours, draw all 5 picture types on the activity table, and max the Creativity Skill.
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Milestone Objectives: Play on a Jungle Gym while playful, and hit level 2 Motor Skill. The next stage requires you work on the Motor Skills (level 5) and Practice Typing for four hours. In the end you must master Motor Skills and make it across the monkey bars 3 times, while earning a high score on the Typing Game.
Milestone Objectives: Make a Friend and meet 5 new Sims. Achieve level 5 in the Social Skill while also making a BFF. At last you must be friends with 3 other Children and 2 Adults, while also mastering the Social Skill.
Twin Sisters Becoming BFFs
Whiz Kid
Total Satisfaction Gained: 1,175
Reward Trait: Mentally Gifted Lets the Whiz Kid learn adult Mental Skills faster (Rocket Science, Logic, Fishing, Video Gaming)
Milestone Objectives: Be read to by an adult for 2 hours and play 3 games of Chess. Next, they will need to reach level 5 Mental Skill and Finish Homework 2 times while Focused. Your Child must ultimately achieve an A in School, craft 3 Emotional Potions and master the Mental Skill.
Mother is Reading to her Child
Managing Large Families Many players like to have large families. This is entirely possible in Sims 4. The parents simply need to keep Trying for Baby to have as many kids as they want. It does add a lot of complexity to the game and it's much more difficult with a lot of children. The best thing is to stay organized. Keep all of the kids on a schedule with sleep, meals, showers, and school. Be sure to send them to bed with all needs in the green. Otherwise, they will get up in the middle of the night for something and then will be tired for school the next morning because they won't go back to bed on their own. Sometimes it will be better to have showers in the morning so that the kids can get the moodlets they need for school. The same goes for mornings. Make sure the children have all needs met before leaving for school so they'll have a better day. A parent or other adult can make breakfast and dinner, and use the Call to Meal interaction to get everyone to the table. This will keep the entire household on a schedule and they'll be able to take care of school, homework, and tasks with little problem. If you find you're unable to make a new meal for breakfast and dinner, try making several meals at once and storing them in the refrigerator. That way, at least the kids can get leftovers and stay on schedule.
Dining together keeps a Family on schedule and gives them time to visit with each other
I don't recommend a maid for helping around the house at this time. Things were getting backed up in the house with dirty showers, dirty sinks, and trash on the floor. I hired a maid for a single day's service at a price of $40 plus $20 per hour. I didn't even see her in the house, but when she left I was charged $120 and everything was still dirty. I honestly didn't see anything different at all. So, I suggest that the family members help out with chores around the house.
Keeping everyone organized and under control will become even harder if your mother keeps having kids. A family with 2 parents, a teen, and 3 children can be kept on track by feeding everyone with a good and social breakfast, getting showers as needed, then setting each Sim to a task on days when there is no school. The teen can be painting, one child playing a computer game, and twins playing chess together. They are busy and also working on important skills. It gives the parents a chance to garden together or have a nice work out in the home gym.
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Hello, I find this guide really helpful but there is one thing wrong. The guide says that the "Make Friends" option doesn't actually add anyone to the relationship panel. This is wrong because sometimes when I tell my child to "Make Friends" at school a popup will appear saying "[sim name] has met [sim name] while at school!" and that sim will then be added to the child's relationship panel.
Admin: Thank you for reminding me, this changed in a patch.
Children can now learn Vampire Lore with the Vampire game pack. No other skills needed to learn this skill. So let your little ones learn about the supernatural menaces.
It is really luck, RNG chance. Buying the fertile reward with lifetime rewards and/or getting a fertility massage and using the lot trait On Ley Lines will all help but it really is up to chance.
The part "Unlike in Sims 3, the Make Friends option doesn't seem to actually add anyone to the child's relationship panel. It just increases the Social need." is so wrong. Every time I choose this option my kids meet other children and teens. Please, remove this confusing bit.
Thank you for the reminder. This aspect of the game play was changed in a patch. The information was correct until the patch changed how this game mechanic works.
Did they make things easier since this was written? Because I can easily max one or two child skills on normal lifespan. One of them is usually social, which is easy to max in large families. Creativity and motor are easy to incorporate because I let the kids draw, play with toys or on the monkey bars or play video games for fun. Mental is usually their lowest skill. I'm glad that the doctor set was added because it seems like a more realistic item for a kid to interact with. Only a few of my kids seem like they would like things like fishing or chess- I and most of my friends didn't show any interest in either until the teen years, if ever. And don't get me started on the science table. If I do that aspiration, I cheat everything related to that.
Yes, the aspirations are much easier to complete now compared to when the game first launched. My sims kids normally max all the aspirations easily now with mental usually being the first they complete as I'm quite happy to let my sims live at the science table for a day spamming it to max out the skill. lol
if you are not opposed to manipulating the game you could always move in some random townies leaving just one spare spot until your sim gives birth, that way there would only be room for one nooboo. You could then move out the randoms.
Usually I see a lot of children wandering the neighborhoods of Willow Creek, especially the one where the Goths live as there is a playground there. Parks are normally good for meeting children during the day but you can always add more families to your game through the Manage Worlds menu. Go to the Map View and click on a house and an option to 'Create New Household to Move In' will appear. You can also add new families in-game in live mode by clicking on an empty house with your active sim while in a neighborhood. An option to 'Move in Household From the Library' will appear.
Hi, I don't know if it was mentioned in the guide but I've noticed that if a sim child gets an A grade in high school, when they age up, they start at a higher level of the career they pick (e.g. level 3 astronaut rather than level 1 astronaut with a final B grade in high school). The same applies to gradeschool - if you get an A in gradeschool when you're a teen, if you choose to get a job, you start at level 2 straightaway.
Don't think this info is on the guide yet. It is talked about in this old thread: Teen Jobs But good to have it pointed out again as it probably should be on the guide somewhere!
Does anyone else have a kid with the Dance Cheetah aspiration? I went onto an unplayed family, one that had a child a while back, and he has that aspiration. Does anyone know where it comes from or how to get it?
I created a new family about a week back and the kid I created had a trait (which I later changed) and this aspiration. Anyone else have an answer? I've scoured the internet and found no mention of it!
I switched to a different household and the two children had the aspirations Dance Cheetah and Space Dweller. I have never seen these before. Also the first level requires a club gathering to complete but I don’t have get together.
I got the same thing. There's a girl named Maki Fujita who has that Aspiration. It has a disco ball symbol and the Reward Trait listing has the butterfly club logo with no name or description. She's an NPC in no Clubs and her Aspiration list contains only standard Child Aspirations. It's very odd and I can't find any info either.
One thing you can do is temporarily move some random sims into your pregnant sims house leaving only one sim-slot empty for the baby. Then just move the extra sims out once the baby has been born. I sometimes do this when I only want absolutely one baby instead of risking having twins etc. Just use household management to transfer the sims around. Guide to Moving Sims
Yes, if you look in your sims friendship panel they will now know this new friend. When this guide was written the interaction 'Make Friends' did nothing apart from increase the childs/teens social need so I will get Carl to update the information.
The first day my child sim came home from school, she had a project in her inventory. Both parents were able to help her complete it and when complete, she had a working volcano. When she went back to school the next day, she got a performance boost. I recommend checking the child's inventory periodically.
I can't find my kid's homework!! It just disappeared from her inventory one day after school and she did not age up or anything. I looked all over the house! Does anyone know if there is a glitch or something?
In my game I have twins every other time it seems like also so far when ever I have twins it's two girls and once a sim had triplets and it was two girls and a boy my game it strange because I never do anything to increase the odds of girls boys or twins
It is supposed to be completely random but I have more or less the same thing occurring in most of my saves. I don't leave it up to the RNG/change mechanics and always influence the gender. Strawberries and pop music for girls or carrots and alternative music for boys. I make the pregnant sim eat 10 of whatever harvestable for each stage of pregnancy, so 30 altogether and it's never failed to produce the gender I want.
Whenever my children get too much, I become friends with a neighbor and ask them to move in, then move my kids into their house. Probably not very good parenting, but oh well.
I could never keep my kids on that kind of schedule! My sims seem to wait forever before doing the actions I lined up for them... theyd be getting to school at midday if I tried that. I just have to disable needs decay to accomplish anything haha. I’m not sure if that’s because I try to use 3x speed right after, though.
Using x3 speed will definitely make the sims stall and actually take longer in-game to follow your directions. Try slowing down and you'll see that the in-game time taken is actually less. Triple speed actually makes the game lag furiously and the sims are often 'stuck' unable to move until a mood change has occurred or sometimes a auto-idle animation has to play out, all this gets lagged out until often you pause the game. Playing in normal speed allows the game to process all this better and so conversely things take a shorter time to complete.
You can actually level up the Video game skill after maxing the motor skill... one of my twins on a play through had level three mental and maxed motor skill, and once it was maxed he could level up video games.
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The Sims 4 Seasons expansion now has options! Want to disable weather or make plants in season year-round? You can do so with my new Seasons Tuner Mod
Disable Seasons individually
Always Sunny! Set to Base Game Weather
Grow Year Round - Make Plants Always in Season!
Healthy Year Round - No more Winter twigs
Disable Color Changes - on ALL Plants & Trees
Disable Fall Leaves
Disable Ground Snow
Keep the Stuff You Paid For!
A Deeper Game
The past month, I've spent every day tinkering The Sims 4, making quality of life improvements, gameplay changes, and new difficulty settings for the game. If you'd like to learn more about my project, visit the post on Patreon where you can download it now.
I have much more to come, since you can actually write a few guides about this pack!
Calling all Blender Users
Blender has been incredibly useful in video production, so I made my own Physics and Simulation Improvement Addon that lumps a ton of unique tools into one compact interface.
Sims 4 Snowy Escape
The Sims 4 Snowy Escape launches November 13, 2020 and my coverage has started. Until I get my review ready, you can learn about the following:
There is a new platform tool in The Sims 4. There's also a new Sentiments system, but it'll take some time to create a guide to that. Players can also use rental lots in any world now by changing lot types of builds in manage worlds.
Best Mods in Sims 4
I've created a massive List of The Best Mods in The Sims 4 that should be very helpful to new players and those who have not yet explored modding and how much it can do for your gameplay.
Readers who use adblock or those who'd like to thank me for my efforts can now pledge $1/$5 monthly via Patreon. This helps a lot with server costs and provides some stability for my business.
I now have a guide page to Tiny Living Stuff where you can learn about Murphy Beds, the new death, as well as the lot bonuses you'll receive if you manage to keep the size of your lot down with this new pack's Tiny Home Lot Type.
Let's Play Playlist
New I now have a guide to Making Super Sims in The Sims 4. Look for a text version within the next 72h. It won't have THAT much more info but it will help out as a checklist.
This was inspired by a series, "Let's Play a Super Sim" in which I start at toddler and gradually take on the major bonuses. Here's a link to each part for people who are interested. You can also see the Let's Play as a Playlist on Youtube.
The Sims 4 Discover University has been announced for November 15 for PC/Mac and December 17 for Xbox and Playstation 4 consoles. Click to learn more about the pack, see my summary of the livestream or read our FAQs below.
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Guide to Moving Sims