Author Topic: Teacher's Tourist Trap  (Read 65084 times)

Online Metropolis Man

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Re: Teacher's Tourist Trap
« Reply #165 on: May 21, 2012, 12:55:05 AM »
Blackrosea, you should not be posting the stategy you used until Metro has declared this officially ended.

Typically, yes you are correct. But, Blackrosea is a friend of mine and she had already shared with me what she wanted to post. I told her to hold off until close to Midnight which she did. So everything is fine. ;)

I'll officially close the event tomorrow morning when I wake up as I always do.

Offline Twinmum

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Re: Teacher's Tourist Trap
« Reply #166 on: May 21, 2012, 01:38:32 AM »
Oh, OK. Sorry about that Blackrosea
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Offline rahmbr

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Re: Teacher's Tourist Trap
« Reply #167 on: May 21, 2012, 01:58:08 AM »
Ugh- barely finished- Salary, $820, children 43, with another on the way, but oh well.

Total, 2970

Offline RainBeau

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Re: Teacher's Tourist Trap
« Reply #168 on: May 21, 2012, 02:30:45 AM »
Some of you may know of Henry Roth, of Fifty First Dates fame. Few know, however, that before he moved to Hawaii to take advantage of tourists there, that he lived in New York, where he took advantage of other tourists. He was employed in education before he discovered marine biology. He actually made it all the way to Assistant Principal. He also had 55 children.

55 x 50 = 2750 + §155 = 2905                             
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By samoht04

Online Metropolis Man

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Re: Teacher's Tourist Trap
« Reply #169 on: May 21, 2012, 07:16:33 AM »
That's a wrap folks. This event is now closed. Congrats to Chuckles_82 for the win! Yeah, guys, looking at the scores this one was interesting wasn't it? There was clearly a trick or secret if you will that either you knew about and employed or did not. Because the scores jump up to the stratosphere at a certain point and made the salary essentially a worthless factor. Had I known about this trick myself I would have weighted the 2 components very differently. ;)

Anyhoo — great participation in this event. Thanks to all. @Chuckles, you know the drill since you have been in the Hall of Fame before, please either send me PM detailing your strategy or feel free to post it right here where I can link to it.

Thanks again everyone.

Offline ratchie

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Re: Teacher's Tourist Trap
« Reply #170 on: May 21, 2012, 07:42:25 AM »
Well it looks like I shouldn't have bothered working on the career aspect of the challange and should have concentrated on popping out children.

I am interested to learn what the trick was to getting so many children.

Rachel
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Offline MomOfMany

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Re: Teacher's Tourist Trap
« Reply #171 on: May 21, 2012, 10:49:20 AM »
I am bummed I didn't get finished! I did a few test runs and thought I did ok. Seen some of the first scores and thought ok I think I might be able to do this. I thought I knew what I had to do. Then got on and seen the really high scores and knew I didn't know at all. I was still going to try. In fact I was working on my challenge yesterday afternoon when my game crashed and I lost about 2 weeks and didn't get a chance to get back on and finished. Oh well on to the next! Can't wait to see strategy for this one! As I am clueless as to how some of these scores are accomplished!
Congrats Chuckles!



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Chuckles_82

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Re: Teacher's Tourist Trap
« Reply #172 on: May 21, 2012, 06:18:14 PM »
There were some key very important starting points for this challenge, starting with traits:

Ambitious - for the extra LTH points
Workaholic - for those hours where my sim no longer needed to eat/sleep/shower and all the tourists had gone home
Innappropriate - so that my sim could go up to just anyone and kiss them, thus making them automatic romantic interests
Charismatic - so my sim could spam ++ social interactions to make fast friends
Schmoozer - helped where there were no ++ options available, with 'praise' and 'flatter' being super fast + socials.

I started with flirty on my trial, but master of seduction makes that unnecessary.

LTW - super popular - he needed to be at least 'friend' level with tourists to woohoo, so super popular fit in with what he was up to anyway.

Next, timing was important. It was necessary to complete his LTW on the morning of day 1 and to acrew as many LTH points as possible. So he took a job, then met as many people as he could before 11:00am and headed off on vacation. On vacation he learnt charisma, then met the rest of the male population until he had 25 aquaintances for the charisma challenge, and an instant starting relationship bonus. Next, he met all the local women, explorer women, and tourist women, making friends with each of them as he went. As soon as he had enough happiness points, he bought the observant LTR which helped him to have more ++ social interactions.
Soon he had completed his LTW.

LTRs and their order played an important part in this challenge too:

Observant - more ++ interactions for faster friends
Attractive - combined with the celebrity challenge for charisma = instant friendship status
Fertility treatment - clearly my sim wanted as many kids as possible. This one is a no-brainer
Master of Seduction - when my innappropriate sim kissed people he had just met (and obviously instant friends with) they did not reject it and were instantly romantic interests, available for woohoo.

After that were the not so important 'multitasker' - seems to make working from home more effective aswell as when at work; and then finally the motive mobile.

By the time my sim arrived home just ahead of the first influx of tourists, he had completed his LTW, and had the first essential LTRs and charisma challenges completed, so the scenario went something like this:

Hi, I'm Sergio, you new to these parts? Just visiting? Great, lets kiss! Hey, I have a tent here, fancy a little hanky panky?

The tent which he bought while on vacation was another major strategy advantage. He could take it and woohoo anywhere. However, that stupid strut got to be a real pain, slowing things down, and public woohoos have a tendancy to get your sim in trouble - a lot, losing friends left right and centre, and landing your sim with the publicly disgraced moodlet and lost friend moodlet. So, if he woohood in public, I planted the tent right next to the road so he didn't spend all day marching out to the taxi to go meet the next tourist.

Next of course, it was important to phone in and take as much unpaid leave as possible. As soon as it was available he to 5 days leave at a time.

Every day, even on work days, he invited the maximum 8 foreign visitors. But 8 was not the daily limit, NO! He'd take them all to visit the closest community lot, leaving one at home, then one by one, knock them up and send them home, pop back into the tent, and summon the next one. He didn't even have to leave the home lot to do this: simply relax, and click on one of his visitors, and choose 'try for baby' and they came running. It was important to keep the camera on the visitors otherwise the game sent them instantly back home without notice.

Come 12:30ish, tourists start showing up as well. He'd then spend the next few hours concentrating on the additional tourists, before going back to his visitors at 4pm.

On work days, he'd simply wait for his visitors to turn up and bring them to work with him, late.

Once he had the motive mobile, he spent the wee hours of the morning working from home, so that he could ask his bos for promotions and raises. It didn't get him very far - only lvl 8 - but the real focus was on the kids.

The other trick I used was to constantly have the stereo next to the tent playing kids music. At home I left the tv on the kids channel too. I'm not sure if just listening to the kids channel helped - it seemed to - but just to be sure I got the last visitor of the day to watch it for a few moments with my sim. Combined with the fertility treatment, this gave me a much higher chance of twins and triplets for every woohoo.

I think that covered most things. All in all it was a fun challenge, enjoyable only really micro-managing 1 sim!

Offline ratchie

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Re: Teacher's Tourist Trap
« Reply #173 on: May 21, 2012, 06:29:27 PM »
That is pretty much what I did but I spent far too much time concentrating on working my way up the career ladder.

I did have a slight problem in the fact that all the French and Egyptian tourist Sims that I met on vacation were glitched and never showed up I only had the Chinese Sims to work with. I did discover that if you rang one of your tourist lady friends and clicked invited over household they brought all their friends with them so I could meet and greet lots of new lady friends from the comfort of my own home.

Rachel
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Online Metropolis Man

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Re: Teacher's Tourist Trap
« Reply #174 on: May 21, 2012, 06:32:13 PM »
Good stuff, Chuckles. Thanks for sharing. Did you ever have an issue of not being able to Try for a Baby with a visitor because their household was already at max capacity?

Offline ratchie

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Re: Teacher's Tourist Trap
« Reply #175 on: May 21, 2012, 06:37:05 PM »
I ran into that problem Metro,there was several times that I invited a Sim over only to discover there was no option to try for baby I am assuming because their household was at capactity. Eventually I started writing down the Sims who had full houses.

Rachel
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Chuckles_82

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Re: Teacher's Tourist Trap
« Reply #176 on: May 21, 2012, 06:43:00 PM »
I only had that with randomly generated sims that I met on vacation - such as the local paparazzi, police etc. I found that out quickly, so avoided those particular sims.

Offline ClayMask

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Re: Teacher's Tourist Trap
« Reply #177 on: May 21, 2012, 07:18:11 PM »
Congratulations on the win, Chuckles! 

I did pretty much the exact same thing as Chuckles, with a few changes that I'll mention here.

Instead of taking all the tourists to a public lot, I kept them all at home and didn't invite them inside until 7 pm (when they would start leaving if they still didn't have an invite in).  My Sim would relax on the bed and call them in one at a time to try for baby, keeping the door locked between calling people so they didn't accidentally wander in after 7 pm.  Also, the door was locked when they arrived in the morning, so they couldn't accuse my Sim of cheating.  They would just wave their arm showing they couldn't get to where they were going, and then abandon the effort.  The same would happen after a woohoo, before my Sim had no jealousy, but he got this reward fairly early to minimize this. 

My Sim spent most of his free time during the first few weeks learning logic to level six and maxing handiness, which didn't take long with the help of the Trees of Prosperity (which he also ate fairly often to gain easily satisfiable wishes to boost happiness points), and then upgrading the Plasma Punch Gyroscopic Conductor to create a portal to another dimension.  He also bought a Soothsayer's Crystal Ball, so he could get the lucky moodlet before going into the portal, if he had a good amount of time on a given night.  The crystal ball also had a side effect of giving him small raises and work opportunities, which was nice.  He then entered the portal repeatedly in order to get genie lamps, which he used mostly to wish for a large family, and occasionally to wish for a fortune, and one time for happiness.  Every single day he wished for a large family, in order to guarantee triplets with the first tourist.  During the last week he already had enough genie lamps that he spent some of his free time working from home, and then asking for promotions.

Rather than him having inappropriate as a trait, in order to become romantic interests with a Sim, I had him invite Sims to cuddle with him on the bed, and then he immediately had the option to kiss them.  From there, they tried for baby.  Rather than going and finding Sims around town, he would invite them over, since he had met all the ones that would visit while he was on his trip to China.  This way he didn't have to leave home.

I had him get the vacationer reward, so that he never had to go to work.  He couldn't request every day off, so on days that weren't off he took advantage of this reward, while taking a minimal performance hit.  It was easy to make this up with opportunities gained through the crystal ball, or working from home.

The order of lifetime rewards bought was the following:
observant
fertility treatment
motive mobile
vacationer
steel bladder
no jealousy
moodlet manager
multitasker

I had him buy the French incense from the consignment shop to help him in trying for baby, and he never ended up getting rejected.  I also had him buy the China incense while in China, so he could speed up his skilling (mostly used for the logic and handiness), and steal the books from the China bookshelf while on vacation to help out with his starting finances.

The trick I thought you might have used, Chuckles, was that the tourist hours in Starlight Shores are extremely long (I think something like 4PM-2AM).  I wish that I would have done my challenge there rather than Twinbrook.  I guess that wasn't where you played, though.

Chuckles_82

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Re: Teacher's Tourist Trap
« Reply #178 on: May 22, 2012, 01:18:46 AM »
I actually played in SSV - because I don't have showtime yet. I didn't realise the tourist times were different - I thought that they were set across the board. I didn't think of the vacationer LTR either - I've always dismissed it as an annoyance - but in this case it would have really helped!

Offline drift9999

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Re: Teacher's Tourist Trap
« Reply #179 on: May 22, 2012, 11:08:05 PM »
Congrats Chuckles - combining inappropriate+master of seduction (a very good idea) was certainly something I didn't think of!

When the task was first unveiled, I pretty much figured out that we should be going to max the number of kids. Just to confirm this, I did two practice runs, one with a 'conventional' method i.e. pursuing education 10 with 2 or 3 foreign visitors per day, and ignoring the career track altogether. The best I managed with the conventional method was about 5000; but in my trial run I think I managed about 18k (working with eight pregnancies per day).

I sent my guy (Ambitious, Charismatic, Flirty, Schmoozer, Savvy Sculptor) over on day 1 to China and the trip was specifically focused on two things - completing his lifetime wish and amassing 8 good+ friends with 8 female locals. I picked Swimming in Cash and took the basecamp books, and bought out the metals from the relic store everyday; the plan being to use these for supernovium transfiguration. As for the friendships, I looked at the list and chose those who would likely be easy targets - anyone with Snob, for example, or those with 2 or more traits with ++ interactions (e.g. vegetarian / natural cook). If I couldn't fire the trait exposures usually I'd just repeat Praise and Flatter which give very good returns per unit time.

After that, I had about 65,000 LTH points and grabbed the motive mobile, fertility treatment and no jealousy rewards. As ClayMask has already said, blocking the visitors' direct path to your Sim will cancel their autonomous 'accuse x of cheating'.

In the first week or so I was pretty satisfied with just having eight pregnancies per day; it was only in the later part of the challenge where I did think of getting more than 8. I noticed that I would probably have the time to manage about two additional pregnancies between roughly 1pm to 4pm (actually 4, maybe even more, is possible but I didn't think about it then). Thus I used the genie lamp to wish for love from the first two female Tourists I saw back home in SSV, and added them into my daily rotation.

I took Vacationer when I could, and then after that any and all LTH points earned went in to buying dusty old lamps. I was aware of possibly using workaholic at night, but decided to use the nights instead to work on sculpting and later the four instrument skills, to pull in additional LTH points for dusty old lamps (I didn't want to rely too much on the gyroscopic conductor).

Of course, genie lamps were used for large family wishing, and I consistently had speakers blasting kids' music all over the lot. I found that towards the end, with ten pregnancies per day I would usually get about 18-20 kids; the highest I had was 23.

In hindsight Starlight Shores would have been a really good idea (I have a habit of sticking to SSV for most challenges, unless I know that doing it somewhere else gives a big advantage like the career caps one), thanks ClayMask for the new info too.