You know what Blanchflower: percentages of whatever collectable calculted in the skill book seem to be bugged. I have that to, on multiple levels unfortuniatly. Fishing, handiness, cooking, and just like you: collecting. All seem to give different percentages than the complete amount of whatever collectables you already have caught. The list of what you've got is full, nothing can be added at this point of gameplay and expansions, but the description is wrong.
Oh, this isn't trickred with the mod actually. I've got this problem right before uploading Max Skills, so I've decided to just upload him as he was already: competed, although the description said otherwise.
And some game developers are just more quick or fond when it comes to fixing bugs. From what I've heard about Blizzard (from World of Worldcraft): they are very quick when it comes to bug fixing and Bethesta (from Skyim and the rest of the Elder Scrolls) is even supporting mods in their to-fix bug list.
I just think Electronic Arts has their... own... way, for whatever that is.
Thanks for the kind reply. So it seems that there is no point in starting all over again, right? I should be more compromising when it comes to Sims 3, right?
By the way, I have gone too far in the game to start all over again. I mean, I have maximized all the musical skill achievements, cooking skills, handiness, sculpting, inventing, martial arts, athletic ability, photography and gardening!
I guess I have to lower down my standards of gameplay when it comes to Sims 3.
I am bitterly disappointed as I love this game too much. Yes, you can call me a hardcore Sims 3 player and no way I am a casual player of this game.
I just hope EA fixes these bugs but I am not too optimistic about this.
This is just such a pity. I guess I will continue playing with my saved game until EA fixes these bugs. Then, I don't mind starting all over again to achieve that "perfect" Sim!