Author Topic: Sims 3 - Creating a Mods Folder/Installing Mods Step by Step Guide  (Read 883345 times)

Online Seabody

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #60 on: June 11, 2013, 06:26:49 PM »
Which one do you hover over? NoCD or 7-Zip?

Right click on NoCD. Then you choose 7-Zip from the menu, not Open With.

Offline Swirl-Girl

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #61 on: June 11, 2013, 06:30:26 PM »
7-Zip isn't on the menu.
EDIT: You can go to "Open With" on the menu, and from there to 7-Zip. But I get the feeling that it doesn't do the same thing.

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Online Seabody

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #62 on: June 11, 2013, 06:36:08 PM »
7-Zip isn't on the menu.
EDIT: You can go to "Open With" on the menu, and from there to 7-Zip. But I get the feeling that it doesn't do the same thing.

OK then, try the Windows 7 inbuilt unzipper. Right click the NoCD zip file, and select "Extract All". Follow the instructions (really, all you should need to do is press OK) and you should be good to go.

* Disclaimer: Only works for .zip files. .rar and .7z won't work. :)

Offline Swirl-Girl

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #63 on: June 11, 2013, 06:38:50 PM »
I don't have Windows 7. I have Vista. I'm going to try Winzip.
EDIT: Winzip did the trick! Whoop, Whoop!

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Offline Jamie

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #64 on: September 01, 2013, 01:06:37 AM »
I don't know if I should ask this here or not but I couldn't find a thread about it. I'm thinking about installing the Nraas Story Progression mod. If I decide I don't like it or want to take it out of my game, how would do this?

Offline Saltypaws

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #65 on: September 01, 2013, 01:24:07 AM »
If you don't want it, just go into your package folder and right click on "nrass master controller" and hit delete. 
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Offline grimsoul

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #66 on: September 01, 2013, 01:52:36 AM »
If you don't want it, just go into your package folder and right click on "nrass master controller" and hit delete.

Except that should be delete Nraas_StoryProgression. :)
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Offline Jamie

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #67 on: September 01, 2013, 02:35:45 AM »
If you don't want it, just go into your package folder and right click on "nrass master controller" and hit delete. 
So does this mean that I have to have Master Controller to use Story Progression?

Online Seabody

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #68 on: September 01, 2013, 03:41:00 AM »
So does this mean that I have to have Master Controller to use Story Progression?

No, Salty just misread your post. :) You don't need Master Controller for Story Progression.

Offline Jamie

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #69 on: September 01, 2013, 05:30:40 AM »
Oh, okay. Thanks for the help everybody! :)

Offline supervamp78

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #70 on: October 04, 2013, 05:04:44 PM »
Ok how updated should my base game before this works?

Offline Gulliver the cat!

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #71 on: October 04, 2013, 11:13:08 PM »
Ok how updated should my base game before this works?

Probably patch 1.57.

Online Seabody

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #72 on: October 05, 2013, 07:08:31 AM »
Ok how updated should my base game before this works?

The latest. Always the latest patch. So right now, 1.57.

Offline Jamie

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide
« Reply #73 on: October 05, 2013, 09:24:12 AM »
Does the file have to be called "Package." or can it be just "Package"?

Offline rodeo199

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide
« Reply #74 on: October 05, 2013, 11:13:44 AM »
I did it with "Package" and it worked perfectly.