Author Topic: What do you think about applying the killing game into the sims3?  (Read 21674 times)

Offline Hosfac

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Re: What do you think about applying the killing game into the sims3?
« Reply #60 on: March 02, 2012, 07:19:23 PM »
I'm trying to understand what all of you guys' points are as I'm not good at understanding English.

I'll try to explain more specifically:

You love your Sims, and consider them an extended family of sorts, so you treat them as well as you possibly can.  There's nothing wrong with that.  It's how you like to play and you get enjoyment out of that.  I am very much the same way:  I get attached to my Sims, and I don't go out of my way to treat them poorly.  But I don't like to spoil them, either.  Part of the fun I get out of the game is watching and helping them overcome the hardships of their lives.  If something bad happens to them, they have to work through it.  I don't remove moodlets, set their needs to static or use money cheats.  Anything my Sims have, they earned.  Of course, if I'm trying to do something in particular (like the scenario I mentioned or create a ghost family), I have no qualms with killing Sims.  However, I do not do this just to do it.  There has to be a specific purpose behind it.

I am a bit of an oxymoron:  I am a devout pacifist who has never even struck another person in anger in my 43 year life span.  Despite this, I have a deep appreciation for fictional violence (real violence is still abhorrent to me).  But if I have that need to be exposed to violence, there are better and dramatically easier ways for me to fulfill that need than to kill Sims.  I have numerous violent video games and an entire library of violent movies to choose from.

There are other people who play the game much differently than we do.  They find it amusing to kill Sims, for whatever reason.  This is how they get enjoyment out of the games, and there is nothing wrong with it either.  There is a certain amount of creativity involved in setting up a situation that will kill a Sim, and it doesn't always work.  And to be perfectly honest, I would much rather see someone committing wholesale slaughter of virtual people in a video game than to see that person harm a single flesh and blood human being.  So if this is somehow therapeutic to them, fantastic.
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Offline RunAmokSims

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Re: What do you think about applying the killing game into the sims3?
« Reply #61 on: March 02, 2012, 07:31:31 PM »
@Hosfac

I'm not a violent person either. If you asked anyone who knows me in real life they would tell you I'm one of the most laid back people they know.  It bothers me that Sim's can hit each other. Not the "bar brawl kind of fight but the fact that one  Sim spouse can hit another one. I've never been a victim of domestic abuse but I used to work with a domestic abuse  program and I just don't  ever use the in game option of slapping someone. It bothers me. 

On the other hand I have no problem locking Nancy Landgrabb into a room with a cheap stove.  Go figure.



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Offline Saltypaws

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Re: What do you think about applying the killing game into the sims3?
« Reply #62 on: March 05, 2012, 12:54:49 PM »
I play pretty much the same way.  I have to have a specific purpose on why I get rid of a sim.  I too get too attached to them, but sometimes there comes a time when one has to go and I have to convince myself that it is the right thing to do, for the game, that is.  I don't torture them or anything, usually  just use aging up, maybe for screenshot purposes or for a story.  Other than that, I actually tend to keep them around as long as possible. :)
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Offline Nyxi

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Re: What do you think about applying the killing game into the sims3?
« Reply #63 on: March 05, 2012, 08:17:55 PM »
I only get attached to some sims, but when i get attached to them, it's really very attached. On the other hand, when i got the sims (or any EP for that matter), I have a phase, maybe 1-3 days, where I really explore all the possibilities before really creating a sim that I will get attached to. This "testing" more often than not involves sims dying. Oddly enough maybe, I don't seem to use the sims specifically to relieve stress or pent up anger, but when I play a sims game (post testing phase), I play it like an ongoing story and if I delve deep enough into it I will sometimes kill sims for the purpose of the story. Occasionally I accidentally leave a game unpaused with story progression on and it does crazy things, like the time when my CAS sim, married to one of Christopher Steel's daughters (story progression... it's crazy.), started romancing the now-adult son of Claire Ursine or someone and divorced the daughter. I then killed all of them except the Steel daughter... but to sum it up I can kill sims purposely for a story, or to test new features, but I do get fiercely attached to some sims and refuse to let them die except by old age.

Offline thesimslover828

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Re: What do you think about applying the killing game into the sims3?
« Reply #64 on: March 06, 2012, 06:42:47 AM »
I don't mind it at all, in fact I have killed Sims before. The whole reason I love The Sims now is because I heard there was this game, where you could remove the pool ladder and the people would drown. I've played The Sims since the first, but I don't mind Sims dying, although I never save them dead unless I can bring them back. I never saved Sims deaths in The Sims 1 because there was no way to get them back. I am attached to a Sim to the point where I wouldn't let her die, and even if she did she has Deathflowers. I fell in love with The Sims 1 and I am till this day. Death was a whole lot easier to pull off then. I like to play the way it's suppose to be played, where you try to get your Sims to succeed in life, but it's always fun to put a little chaos now and then lol. ;D
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Re: What do you think about applying the killing game into the sims3?
« Reply #65 on: March 06, 2012, 07:04:29 AM »
When I start a new game, I'm planning to write a story with a Sim-child-ghost that died of drowning. I don't usually kill off my Sims, but when I'm doing to for a story, I have no problem with it. I have had a lot of fun resurrecting some of the graveyard sims - I spent 2 weeks working on Opal Suarley before I discovered I needed to cheat to get her in the family, which I eventually did. When I actually managed it, that was one of my proudest moments. :D