Old Age Crisis?Iris: Why hello, gorgeous.
Justin: Hello there.
I guess I should just be happy for you two now, and move Alys' urn so it isn't behind you when you're flirting.
Justin: Yeah, it's a bit creepy having someone's ex wife's urn watching you.
Iris: You're my ickle squitty ladybug.
Pass the sick bucket.
Justin: I think I might need one too.
Iris: So you move the pieces around on the board. Right. What's the point? It doesn't do anything.
Justin: It's a game.
Iris: No it's not. It's boredom disguised as a game. Bet the Sharks invented it.
Laura: I'm staying out of the house until everyone becomes normal.
We've had nine generations and normal hasn't happened yet.
Laura: I'd better find a comfy park bench then.
Nate donates to charity.
Nathaniel: We have more money than we know what to do with. Bella Goth is in much more need than we are.
Considering her ghost has been in two of the same worlds we have, I'd be more worried about her stalking us here too. She must've had money to get that space shuttle to Lunar Lakes, and you might just have helped her get one to Twinbrook as well.
Nathaniel: I just wanted to do some good in the world.
Iris: Donating to charity's the obvious idea. Explosions are the real way to do good in the world.
Explosions are never a way to do good in the world.
Iris: Have you not seen Die Hard? 24? James Bond? Transformers?
Justin: Just about any Michael Bay film.
The explosions were normally caused by the bad guys.
Iris: Oh. Well in that case I'd better become a bad guy then. The Sharks will have to be the goodies. Explosions are too much fun.
More importantly, explosions are not supposed to be the point of chemistry.
Justin: They totally are!
Townie toddlers! This is the first time I've seen on in game that I didn't create/wasn't predetermined. Okay, they're moved-in families rather than existing townies having them, but still, it's exciting for me!
(I started playing the Sims after the patch that broke story progression.)
Nathaniel: I'm late! I'm late! And why is this bush in my way slowing me down?
He's become a cop. Albeit one who doesn't know it's quicker to go round a bush than through it.
Justin has started inventing again. With one eye shut to better aim his blowtorch.
I thought you were at work?
Nathaniel: I'm monitoring the local area for illegal activity.
You're the only one in the bar.
Nathaniel: 4-0 to the invisible other player.
A whole family of new townies! Not just adults!
Sorry, still not over my excitement at this.
Nate finally does some actual work.
Nathaniel: Have you seen any mysterious activity around town lately?
Jon Waters: Only an older lady acting really weirdly.
Nathaniel: Okay. Can you tell me what she looked like?
Jon: Brown hair, sort of curly, tied up with a bow. Wears blue. I can't really remember, but she did give me this pamphlet about sharks. Is that of any use to you?
Nathaniel: Umm. Lots. Thanks.
Jon: Anytime.
In other dynasty requirements news, friends making isn't going all that fantastically.
Shark Racket: Imaginary friends suck! You're not real! Down with imaginary friends!
Laura: So you're heckling someone you don't think exists. Who's the idiot here?
Shark: You are, you're not real!
Nathaniel: Stay. Down.
I caught Nate autonomously wrestling the washing machine. I didn't even know you could do that.
Nathaniel: Please?
He's probably going to be better off fishing.
Or maybe doing some more fishing. 200 fish left to catch.
Marc Brandt: So you see, he's a musical genius. Brilliant composition, and the orchestra pull it off amazinly.
DeAndre: This is such a boring party. I'm going home.
Iris: Wooooo! Paaarrrrt-aayyy!
DeAndre: Actually, I think I'll stay.