I find myself very lucky that I had just finished my cup of tea when I found this thread... or I would have ruined the keyboard and the screen when I burst out laughing. This is an absolutely great challenge!
Yes. You need to occupy ALL residential lots. Now that I think about, if you kick a Sim out they probably would never inhabit an Empty Lot — that's why you need to manually use Move Out so you can choose both Home and Empty Lot.
Hmmmm...but Static Needs is only going to affect the active household. If you simply plop down a Sim on an empty lot they will not have what they need to take care of themselves and survive. So, it looks like I need to allow use of Edit Town for a player to build on empty lots pre-move. Am I right?
The bolded part: I don't think so indeed. Someone correct me if I'm wrong on this, but I think the game makes a minimum of check on the content of a lot before moving a household there. One of the key item is a fridge for instance, maybe some beds too.
Couldn't we say that either:
1. we are to remove all
empty residential lots in Edit Town before we enter Live mode for the first time.
2. or we have to add premade EA homes (from the Lot bin) on all those empty lots, so that they are none left empty when we enter Live mode for the first time. Which EA lot is plopped is left up to the player's choice.
And "make needs static" is indeed only for active lot, inactive Sims are always at the mercy of the game engine.
On the woohoo/pregnancy question:
And yes, if a Sim gets pregnant than you would use TestingCheats to delete both Sims
I'm not sure this is a very good idea. Doesn't this induce some corruption in Sims' data and save files? And anyhow, isn't woohoo (vs. Try for a Baby) a 100% reliable contraception method in the Sims? So as long as a player doesn't goof with a mouse click, there is no reason to have a pregnant Sim.
No, time to think about those unmentionable techniques...