Author Topic: The Doe Dynasty. [Complete but not HoF.]  (Read 70335 times)

Offline ratchie

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Re: The Doe Dynasty. Episode 35: Last Mass Birthday Episode, I Promise
« Reply #165 on: March 08, 2012, 05:04:14 PM »
In my townie decadynasty my heir reached level ten of the fire fighter career and she only attended one fire and that was on the first day. I think if you get Jane to spend a weekend at the fire station working on the handiness skill and upgrading and maintaing the fire engine and alarm you should be able to get quite high up in the career.
Socialising with other member of the firefighting team helps too.

Rachel
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Offline MarianT

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Re: The Doe Dynasty. Episode 35: Last Mass Birthday Episode, I Promise
« Reply #166 on: March 08, 2012, 05:43:58 PM »
She can work out, too. My experience has been that you get to the top of the firefighter career long before you max athletic.

Edit:  I forgot to add that even if she can't go to work, she can make progress, even if she stays home. Just have her upgrade stuff and work out.
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Offline Orange Iguana

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Re: The Doe Dynasty. Episode 35: Last Mass Birthday Episode, I Promise
« Reply #167 on: March 08, 2012, 06:05:41 PM »
Alright, thanks for the advice. I actually created a test file and transfigured a nectar bottle worth $90,000. When you register as a self-employed nectar maker, selling that transfigured bottle automatically levels you to 10 in the nectar making career because of how valuable the bottle is. I'm actually going to create that bottle since the fourth gen supermaxed Martial Arts but save it for an emergency.

I'll change Jane's career to firefighter and try to hit 10 there instead but with that nectar bottle, I'll have an easy antidote for if the bug affects John too.

Offline ratchie

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Re: The Doe Dynasty. Episode 35: Last Mass Birthday Episode, I Promise
« Reply #168 on: March 08, 2012, 06:08:42 PM »
Good thinking batman. It is always good to have a back up plan.

Rachel
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Offline Orange Iguana

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The Doe Dynasty. Episode 36: Change of Plans
« Reply #169 on: March 09, 2012, 12:08:35 AM »
Episode Thirty Six: Change of Plans

Sunset Valley is an aging town. The Doe family has seen the Altos bring new life to a small town, ancient vampires meeting the Grim Reaper, and even a new civilization move to Sunset Valley. However, nothing could prepare them for... The Bug.



This episode begins with Jane coming out of the hospital after her mandatory visit with a psychologist. Although she originally went in to discuss a mid-life crisis, she felt the need to bring up how she never really liked being a politician. To her, being the new Mayor is too much work for her. It didn't make sense seeing as how Jane is paid to throw parties but the psychologist suggested that she try a new job.

Jane: It's funny, whenever I have to go to work, I just freeze and stand in place.
Psychologist: You're bugged. Be a firefighter.
Jane: Okay dokey!


Jane decided to take the bit of advice and become a firefighter.

??: Welcome aboard, we're glad to have you as a part of our... hey, where are you going?

*Jane walked outside to start running on the treadmill*

??: Okay then.


Meanwhile, bored of running all day, Erica decided to break out the board breaker and start busting some space rocks. She hasn't raised her fists to do honorable combat with a sim or trained in years but it looks like she's still got it.


When Jane tried to maintain the fire engine by hitting it with a wrench over and over again, her co-workers sent her to the library so that she could read up on actual handiness.

Jane: "There is only one man in the entire world who can upgrade things by hitting it with a wrench. You are not that person, so here's how to properly upgrade things." What kind of book is this!?


In an effort to make Jane skill up even faster, John called a contractor and had them convert the children's section of the library into a fully functional bar. Unfortunately, John is too young to moonlight so he can't serve skill gain drinks at the library. Darn. To make matters even worse, Jane leveling handiness to 10 means that handiness is now officially a banned supermax.


It appears that Erica's efforts to grow a tiberium garden resulted in the display case producing a bottle of nectar worth $100,000. Now they could drink this, yes, but Erica had a better idea...


Since the nursery is no longer needed, it's size has been reduced and converted to a storage room that's locked to everyone. The chest contains high school diplomas, life fruit, and the Chinese relics that Erica acquired during her journey to level 3 VISA. The end table to the right contains two incense burners with nowhere else to go. Below it is a Necteaux that Erica bought when she visited France to complete a criminal career opportunity a long time ago. While Erica was in France, she also bought 8 nectar machines, 15 more necteaux, and the nectar making skill books in case a future immortal chose nectar making as the supermax.

[Author's Note: I had a lot of Nectar Making material so that if necessary, I could attempt to supermax Nectar Making with grocery store grapes... turns out you need to grow your own French grapes.]


With Jane's handiness and athletics maxed out and all of the co-workers her best friend, can Jane make it to level 10 firefighter doing only emergencies?


No, not really. Emergencies give terrible experience and Jane had accepted the job with athletics already maxed out. Befriending the co-workers doesn't seem to do anything to the experience bar. It's possible that charisma challenges plus attractive equals co-workers already being at friends is the cause of this. Even if Jane gets an emergency every day, there's no way she's making it from level 8 and a half to 10.


Realizing that there was no way she would fulfill her career requirement if she remained a firefighter and she can't do rabbit hole careers, Jane busted out the Nectar Making skillbook Erica bought during a trip to France.

Gordon: You're changing jobs again?
Jane: I don't like having to fight fire, I'd rather be able to play with them.
Gordon: "L'amour de Nectar: An Introductory Reader." Oh no way, you're halfway to being an elder, there's no time to start a nectar industry.
Jane: Hehehehehe


Paying a visit to City Hall, Jane brought the fabled $100,000 nectar with her.

Clerk: Did you come crawling back to become a politician again?
Jane: Don't be silly, I wanna be a nectar maker!
Clerk: If you insist, sign here.
Jane: I also brought a bottle of nectar I made to sell.
Clerk: According to appraisal, this is worth... $111,047!? Uh... ma'am, how about you just give me this bottle of nectar and I'll pull some strings to make you a Master Nectar Craftsman
Jane: Sure!

Just like that, Jane leveled from level 1 Nectar Maker to level 10 Nectar Maker selling only one bottle. Although Erica is an evil sim, she just saved the dynasty. With the crisis now averted, there's only one thing left to worry about...


...John Doe



Jane's Immortality Progress
Traits: Insane, Good, Party Animal, Excitable, Good Sense of Humor
Lifetime Wish: Super Popular
Career: Politics Self-Employed Nectar Maker
Supermax: Charisma
Real Estate: Outstanding Citizen Warehouse Corp., Lofty Cerulean Blue Pool (Level 3)
Portraits: Toddler, Child, Teen, Young Adult, Adult
Unique Lifetime Rewards: Attractive, Inappropriate but in a Good Way, Collection Helper
Unique Opportunities: Stinky Bugs, Young Politician's Club Induction, Lobster Crisis, Bestest Friends, Looking for a Friend, Policing the Paper Trail
Best Friends: Lindsay Breeden, Terra Motley, Roland Tapia, Emma Bartlett, Andria Pressley, Rod Vu

John's Immortality Progress
Traits: Virtuoso, Couch Potato, Party Animal, Flirty, Great Kisser
Lifetime Wish: Lifestyle of the Rich and Famous
Career: Going to go for Music. If John was able to go to school, then he should be able to work.
Supermax: Mixology
Real Estate: Wilsonoff Community Theatre, Old Pier Beach (Level 3)
Portraits: Toddler, Child, Teen
Unique Lifetime Rewards: Better Mixologist, Master of Seduction, Fertility Treatment
Unique Opportunities: Archeology Exhibit, The Research Project
Best Friends:

Offline Upinde_wa_Mvua

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Re: The Doe Dynasty. Episode 36: Change of Plans
« Reply #170 on: March 09, 2012, 01:28:14 AM »
Whoa, nice save! Now let's just cross our fingers that John doesn't screw anything up. :P

Offline Gogowars329

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Re: The Doe Dynasty. Episode 36: Change of Plans
« Reply #171 on: March 09, 2012, 01:36:40 AM »
John, we're counting on you!
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Re: The Doe Dynasty. Episode 36: Change of Plans
« Reply #172 on: March 09, 2012, 02:38:15 AM »
Very clever plan. I'm sure John will be fine. Great update.

Offline Sims3Clacla123

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Re: The Doe Dynasty. Episode 36: Change of Plans
« Reply #173 on: March 09, 2012, 02:42:54 AM »
Happy birhtday John. So glad you got the problem fixed.  :)
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Offline Orange Iguana

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The Doe Dynasty. Episode 37: The Seventh Immortal
« Reply #174 on: March 09, 2012, 04:01:02 PM »
Episode Thirty Seven: The Seventh Immortal

Thanks to the combined efforts of Erica and Jane, Jane is now comfortably awaiting elderhood to become immortal. However, just because we're down to one generation doesn't mean the Does can breathe easy. It is still very possible for something to go horribly wrong for John.

When we last left our family, Jane pulled a very smooth recovery by maxing a completely different career in one sale when her original bugged out.


We begin this episode with a trip to China. With the risk of John also being affected by the bug when he ages to adult, he needs to get to guitar level 10 as quickly as possible and try to max the music career before aging up. To accomplish this, Erica and John take a 15 day vacation to China to freeze time, allowing John to practice his guitar.

[Author's Note: You do not want to know how long it took for China to load.]


Although the point of the vacation is to max the guitar skill, there's no reason John can't knock out one of his mixology challenges while there.

Erica: I think I've had enough.
John: No, if you feel bad, we'll moodlet manager it away. Now what would you like to order?
Erica: I'll try the Fine Cherry Quintuple Colossal Monsoon with Pepper... you really should shorten your names.
John: Shall I call it the Erica Doe?
Erica: Only if I like it.


It would also be good for John to try and secure friendships with some of the Chinese locals.

John: I hear my family has a dark past around these parts.
Nuva Tong: Erica bring happiness to China. All hail Lord Erica Doe.
John: You have the brain implant, don't you?
Nuva Tong: I not know what you talk about.

After becoming best friends with some of the children and teens here, John and Erica went home early. During their time in China, John managed to max out the guitar skill and complete the Master Mixologist challenge by serving Erica over and over again. Just one mixology challenge to go before the skill is supermaxed.


Back at home, John entered the music career and spent his free nights hitting up various bars. Although John's intention is to learn every drink, the mixologists sometimes worry.

Rusty Hobbs: Sir, you've been drinking for the past 6 hours. I think you've had enough.
John: Hold on, I've almost figured out this drink. The green coloring indicates lime but I might need another to truly identify what's in here.
Rusty Hobbs: Can I just tell you the recipe?
John: No! A true mixologist always figures out the recipe through drink alone.


About a week later, John finished supermaxing mixology and made it to level 6 of the music career, choosing the rock branch. 12 days remaining until adult, 5 hour workshifts, 4 days a week. John is going to be cutting it awfully close if he hopes to reach level 10 before aging to adult. If he doesn't get the career glitch when he becomes an adult, then John's pretty much all set.


Finally, after what felt like an eternity of waiting, Jane had her elder birthday. Jane was a sim that was completely off her rocker her entire life. Dressing up like a clown everyday, doing things for the strangest reasons, but she did throw the best parties imaginable. She was destined to be a great politician but tragedy struck when a glitch prevented her from working when she became an adult. As a plan B, she attempted to advance through the Firefighter profession instead but she only made it to level 8 before getting stuck. Desperate, Erica transfigured a bottle of nectar worth $100,000 dollars for Jane to sell. That one little bottle caused Jane to advance all the way to Nectar Maker level 10 in one transaction.

Jane: This hurts, I wanna go back! I wanna go back!


I'm sure Erica will be pleased about Jane ruining her master thief outfit.


With her elder portrait, sculpture, and photograph taken care of, Jane sat down to become the seventh immortal. The pressure's on for John, it's all up to him to complete the dynasty. Everyone else has done their part.

Jane: This is delicious! I want more of this stuff, can I have some more of this stuff?

Jane Doe is now immortal!


Jane's Immortality Progress -- IMMORTAL
Traits: Insane, Good, Party Animal, Excitable, Good Sense of Humor
Lifetime Wish: Super Popular
Career: Self-Employed Nectar Maker
Supermax: Charisma
Real Estate: Outstanding Citizen Warehouse Corp., Lofty Cerulean Blue Pool (Level 3)
Portraits: Toddler, Child, Teen, Young Adult, Adult, Elder
Unique Lifetime Rewards: Attractive, Inappropriate but in a Good Way, Collection Helper
Unique Opportunities: Stinky Bugs, Young Politician's Club Induction, Lobster Crisis, Bestest Friends, Looking for a Friend, Policing the Paper Trail
Best Friends: Kristal Urban, Terra Motley, Roland Tapia, Emma Bartlett, Andria Pressley, Rod Vu

John's Immortality Progress
Traits: Virtuoso, Couch Potato, Party Animal, Flirty, Great Kisser
Lifetime Wish: Lifestyle of the Rich and Famous
Career: Music (Rock)
Supermax: Mixology
Real Estate: Wilsonoff Community Theatre, Old Pier Beach (Level 3)
Portraits: Toddler, Child, Teen, Young Adult
Unique Lifetime Rewards: Better Mixologist, Master of Seduction, Fertility Treatment
Unique Opportunities: Archeology Exhibit, The Research Project, Big Business Mixer, The Rockiest Road that is Rock, A Big Pick Me Up, Mixing and Clubbin'
Best Friends: Shan Cai Tong, Chen Tong, Si Nan Kwok Kweg, Ti-Ning Coronado, Juan Buffington, Quing Phua

Offline ratchie

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Re: The Doe Dynasty. Episode 37: The Seventh Immortal
« Reply #175 on: March 09, 2012, 04:18:10 PM »
Way to go Jane. The best of luck to you and John.

Rachel
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Offline alex51299

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Re: The Doe Dynasty. Episode 37: The Seventh Immortal
« Reply #176 on: March 09, 2012, 05:14:59 PM »
Its all down to you John!  :)
If at first you don't succeed, call it version 1.0.

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Re: The Doe Dynasty. Episode 37: The Seventh Immortal
« Reply #177 on: March 10, 2012, 12:47:35 AM »
Congrats on your seventh immortal! Now the end is close. :D

Offline Orange Iguana

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The Doe Dynasty. Final Episode: John Doe, the Ultimate in Irony [COMPLETE]
« Reply #178 on: March 10, 2012, 05:17:40 AM »

This update is a long one, but the reason it's this long is because the challenge is complete.

Final Episode: John Doe, the Ultimate in Irony

David: It's been a long trip. A long, strange trip.


David: Through visits from my future self, I was able to see where everything would go wrong and use the knowledge to prevent failure.



David: And although we had close calls...


David: We have prevailed. It all rests on you now, John Doe.
John: Huh? I'm sorry, wasn't paying attention.
David: It's the final episode! Can't we be dramatic for the intro?
John: Who says it's the final episode? For all I know, I could glitch out at adulthood and have to change careers, causing one more episode.


John: CURSE YOU MARCUS FOR CLAIMING MULTI-TASKER AND THEN DOING THE CAREER WITH THE LONGEST HOURS!
Marcus: What can I say? I wanted to do homework faster.

When we last left our family, Jane became immortal.


The finale begins with John... having absolutely nothing to do whenever he can't work or perform concerts.


Of course, whenever possible, John would invite his boss out for a group outing, shove him into the motive mobile, and then ask for promotions.

John: Can I be promoted to a Pop Icon even though I outrank you?
Juan Buffington: Sure. Congratulations, you're now a Pop Icon.
John: Thanks! Let's disband the group here.
Juan Buffington: That was the best group outing ever! Let's go out again sometime.


Thanks to the early promotion from his boss, John was able to hit the top of the music career on his last day as a young adult. Good thing too because if John had made it to adult and his career bugged, Sunset Valley would have had another firefighter on their hands. With every requirement but the portraits done, the dynasty is essentially completed. All there's left for John to do is... wait.


...and wait...


...and wait...


...and dance at The Grind!


...and wait...

The next three weeks were spent having John perform two concerts a day, Gordon cook two meals a day, making sure the immortals (except John) had their ambrosia moodlet, chatting with John's best friends through phone calls, and making sure the two TVs were not on the cooking channel.  When not queueing actions for John and Gordon to perform, the game was left in windowed mode, alt tabbed and left on autopilot. With life fruit locked away in a chest, ambrosia only available through the food replicator, and the pool fenced off so that the immortals can't drown themselves trying to swim to bed, there was no way anyone could mess up at this point.


At long last, John it was finally John's elder birthday. We've come to the end of the Doe immortal dynasty at long last. What a long, strange trip it has been.

  • David, the founder of the dynasty, received a message from his future self warning him of how the dynasty would fail. It was up to him to correct the upcoming mistake and change the future. He is very close to being successful.
  • Cheryl, the architectural sketch artist, struggled to meet her best friend requirement. It was because of this that she realized that vampires are not bad people after all.
  • Gordon, head chef of Heck's Kitchen, was a special case. He overcame the curse of the third generation and resisted the allure of becoming a vampire or having an imaginary friend.
  • Erica, a disciplined martial arts master, used her powers for evil and ultimately took over the world by breaking the laws of reality.
  • Marcus, the genius of the family, defied her evil mother to save the lives of many as a world-renowned surgeon and become a legendary chess player in China.
  • Lindsay, the immortal who survived her terrible childhood and became one of the most successful writers Sunset Valley has ever seen.
  • Jane, the insane party animal who would have made the perfect politician. Unfortunately, she was plagued with a bug that prevented her from working and failed to become a Fire Chief. Had she not been bailed out by Erica, Jane would have ended the dynasty.
  • And John, the womanizing mixologist who raced against time to become a rock star before adulthood to avoid a chance of also being plagued with the bug.

Together, these 8 sims have formed the Doe Immortal Dynasty. What will John wish for on the final birthday?

John: (All I want is a wife and to know who my dad was.)



At this point a makeover is pointless, but he has to at least look good for the final portrait, sculpture, and photo.


With the final portrait, sculpture, and photograph finished, John sat down and ate his first ambrosia.

John: Isn't this ironic? I share the same name people use for dead people but me? I'm immortal now.

The Doe Immortal Dynasty is now complete!



Now that the dynasty is complete, there's one question left to be answered.

John: Why did you decide to do this dynasty?
David: Because I felt like it.


Cheryl: You're telling me that I painted all those portraits...
Gordon: That I cooked all of this family's meals...
Erica: That I... actually, that's brilliant.
Marcus: That I had to actually study my butt off and learn everything about the world...
Lindsay: That I suffer from permanent arthritis from all that typing...
Jane: That I had to watch all of my best friends die...
John: That I never had a father...


Everyone but David and Erica: BECAUSE YOU FELT LIKE IT?
David: Well... yeah.


Jane: I'm so angry at you that I just want to punch this glass!
Everyone: Wait, stop!
Jane: Uh... guys, I'm wet.
David: Everyone out, the house is flooding!
Cheryl: Now just a minute, we all had to suffer watching all of our best friends die because you felt like it?
Gordon: Yeah! What if we didn't want to be immortal?
Erica: Well if you're gonna argue while the water is up to your knees, I'm going to climb out using the pole and watch you guys drown. Later.
David: Can we please evacuate?
Jane: Hey, it stopped, it only went up to our stomachs.
David: YOU RUINED THE HOUSE!

Their success wasn't celebrated through festivities, but through arguing amongst each other. It got to the point where each immortal moved out of the now ruined house and lived on their own. Some chose to continue their immortality and consume ambrosia on a weekly basis. Others chose to finally rest... regardless, David had accomplished what he wanted, but was it worth it?



John's Immortality Progress -- IMMORTAL
Traits: Virtuoso, Couch Potato, Party Animal, Flirty, Great Kisser
Lifetime Wish: Lifestyle of the Rich and Famous
Career: Music (Rock)
Supermax: Mixology
Real Estate: Wilsonoff Community Theatre, Old Pier Beach (Level 3)
Portraits: Toddler, Child, Teen, Young Adult, Adult, Elder
Unique Lifetime Rewards: Better Mixologist, Master of Seduction, Fertility Treatment
Unique Opportunities: Archeology Exhibit, The Research Project, Big Business Mixer, The Rockiest Road that is Rock, A Big Pick Me Up, Mixing and Clubbin'
Best Friends: Shan Cai Tong, Chen Tong, Si Nan Kwok Kweg, Ti-Ning Coronado, Joni Pruitt, Malik Burdick

Offline Deme

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Congradulations! I'm really happy to see your efforts finally complete!

Also, I am amazed by your ability to leave things on auto-pilot. I'm totally a micro-manager.
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