Author Topic: The Run Around Bug  (Read 40804 times)

Offline LlamaMama

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Re: The Run Around Bug
« Reply #105 on: October 04, 2010, 02:50:25 AM »
I'm noticing that the ball in the inventory seems to keep Outdoors sims from playing in the sprinklers all the time, assuming there's someone to play catch with.
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Offline Pam

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Re: The Run Around Bug
« Reply #106 on: October 04, 2010, 04:44:56 AM »
We're starting to waver off topic a bit, so let's bring it back in, please.  :)
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Offline RubyLovesSims

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Re: The Run Around Bug
« Reply #107 on: January 05, 2011, 10:57:39 PM »
I know this is an extremely old thread, but I recently encounted this bug.
I've tried sending them on Vacation- But it didn't work.  :P
So the fix is to move them out?
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Offline Saltypaws

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Re: The Run Around Bug
« Reply #108 on: January 05, 2011, 11:55:38 PM »
Well, it use to work.  I know I had done that a couple of times and worked great.  Other people said that it did not work, so, if you don't have anything to lose in your game, then you might want to give it a try.  Actually, since the release of Late Night, my sims that have played tag, have not gotten the bug anymore.  Wish it had worked on my dynasty sim that was already running, one out of seven is running everywhere, but I have gotten use to it now.  Another suggestion, if you had not read it already, is when you have a youth, put a softball or football in their inventory and it sort of distracts them from wanting to play tag.  Works very well. :D
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Offline RubyLovesSims

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Re: The Run Around Bug
« Reply #109 on: January 06, 2011, 12:16:39 AM »
Thanks Salty! :D
I'll try not to play tag in the future, and have them play catch instead- Glad it's not happening since LN.
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Offline AriaGirl77

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Re: The Run Around Bug
« Reply #110 on: January 06, 2011, 10:37:22 AM »
Yup, I haven't had a new run around sim since LN.  Gamma still has the runaroundbug, so I have her do laundry.  It's a great chore for a running sim! lol

Offline Pam

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Re: The Run Around Bug
« Reply #111 on: January 06, 2011, 07:04:39 PM »
If the bug has been fixed since Late Night, why did Ruby get it?
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Offline RubyLovesSims

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Re: The Run Around Bug
« Reply #112 on: January 06, 2011, 07:10:24 PM »
If the bug has been fixed since Late Night, why did Ruby get it?

No, I got it before I got LN, which I got for Christmas.
Sorry for the confusion :)
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Offline Pam

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Re: The Run Around Bug
« Reply #113 on: January 06, 2011, 07:16:14 PM »
No, I got it before I got LN, which I got for Christmas.
Sorry for the confusion :)

Ah, ok.  Hopefully this will be your only time to get it.
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Offline RubyLovesSims

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Re: The Run Around Bug
« Reply #114 on: January 06, 2011, 08:11:41 PM »
Yep! Fingers crossed :)
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Monique

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Run around bug
« Reply #115 on: January 10, 2011, 02:54:39 PM »
  If this bug has finally been fixed with Late Night and the new patch, may all the Emperors, Kings and Pharaohs be praised!  This bug has really bugged me! Would like to share some observations however, for those who, like me, still have or frequently fear the future development of 'run around Sues.' 

   First, the tag interaction can be initiated from a sim in another room, like in Egypt when the entire family descends to meet visiting adventurers in their homes, so I carefully watch the interaction queue when a child or childish person is in the vicinity.  I pause a lot!  Cancellation of a tag game, once underway, only works a small percentage of the time.  I think I have avoided the bug a couple of times by cancelling only when the other sim is pursuing my sim, then stopping to chat.  But if my sim is "It" and chasing the other, cancelling the game will leave my sim in an eternal "chase" mode.  Maybe it's just because it's already fixed, but I've only got one die-hard runner now and no kids in the house to work on it with him.  Haven't bought LN yet.

   Lately, I just let them play until the game reaches a natural conclusion (when the other sim quits).  It's tedious, but worth the wait in my book.  I've had a couple of runners who actually got cured by playing a complete game of tag!

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Offline Schipperke

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Re: Run around bug
« Reply #116 on: January 10, 2011, 03:11:16 PM »
Welcome to the forum, Monique.  I've had several runners, two of them in my Clan Douglas Dynasty game.  Others have reported that the bug has been fixed since LN and the patch, but I personally haven't tried it out.  The running can be annoying, but I actually kind of liked seeing the Immortal elders running instead of walking all hunched over like the elders tend to do.  Enjoy your time on the forum.
 
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Offline RubyLovesSims

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Re: Run around bug
« Reply #117 on: January 10, 2011, 06:42:18 PM »
Hi Monique!
If you like, you can join us on this thread-
http://www.carls-sims-3-forum.com/index.php/topic,800.0.html

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Re: Run around bug
« Reply #118 on: January 11, 2011, 11:53:20 AM »
Hi Monique!
If you like, you can join us on this thread-
http://www.carls-sims-3-forum.com/index.php/topic,800.0.html


It's complicated, but that's where I thought my message would post.  Got timed out while typing it though only a few minutes had elapse, then it appeared as a new topic!  It would be great if someone could move it to that thread.

Offline gerrr00

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Re: Run around bug
« Reply #119 on: January 11, 2011, 12:27:47 PM »
It's complicated, but that's where I thought my message would post.  Got timed out while typing it though only a few minutes had elapse, then it appeared as a new topic!  It would be great if someone could move it to that thread.
I will merge the topics for you Monique.  :)
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