Author Topic: Rules: To The Max (Skill Project) Rules.  (Read 6071 times)

VampirePlasma

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Rules: To The Max (Skill Project) Rules.
« on: September 27, 2011, 07:09:17 AM »
To the Max. Skill Project..

Rules:
       1.   Aging on**(90 days(see below))
       2.   No Modifications. Use CC at your own risk.
       3.   No cheats with the exception of:
           •   building cheats.
           •   moveObjects on
           •   resetSim (last name, first name)
           •   resetSim *


Directions:
       1.   Create one Young Adult Sim in any EA created neighborhood. 
       2.   Traits, looks, and gender are up to you.
       3.   Place your Sim on any empty lot bigger than 25x25. Building is up to you.
       4.   You may place any EA created lot and player created lots.
       5.   Your Sim will need to produce a heir. The first child born.
           •   Your Sim is allowed to have as much children as she/he desires.


**Requirements to age your Sims:
You must age your Sims this way:

           •   Baby: A day after it’s born.
           •   Toddler: After she/he learned all the basic needs (Talking, Walking, and Potty Training.)
           •   Child: After she/he made the Honor Roll and gained one Best Friend
           •   Teen: After she/he has made the Honor Roll, and remains Good Friends or more with her childhood best friend.
           •   Young Adult: After she/he has gotten to Level 5 on their max skill, has gotten married, and tried for a baby.
           •   Adult: After she/he has maxed (NOT SuperMaxed.) their skill.
             You are allowed to make your Sims' aging days longer between the ages of YA and Adult only. Using Ambrosia, Life Fruit, Young Again Potions, Fountain fo Youth.
  You will let them die of old age.


The Project:       
       1.   Your Sim will need to max one skill. Any skill.
       2.   As stated above, your Sim will need to produce a heir.
           •   Your heir will need to:
           •   Max your founder’s skill, and a unique skill.
       3.   You will repeat this process. For 8 more generations.
       It ends when your 8 Generation has maxed all 8 skills.

So your 3rd generation, will  max your founder's (1 skill), your second generation’s (2 skills) and your 3rd generations unique skill.

Offline ratchie

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Re: To The Max (Skill Project) Rules.
« Reply #1 on: September 27, 2011, 07:54:47 AM »
So generation eight has to max eight skills I bet that is going to be hard.

Are we allowed to use any life extending ticks(ambrosia,youth potion etc)
Do we have to age up our Sims when they fulfill the requirements or can we wait until they age up naturally.

Rachel
Please follow the forum rules.



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VampirePlasma

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Re: To The Max (Skill Project) Rules.
« Reply #2 on: September 27, 2011, 03:29:16 PM »
Yes you are allowed to use Ambrosia, Potions, life fruit and whatnot, between the ages of YA and Adult. No, because since you have the option to make their life state longer with the ambrosia (etc.).

Offline Abyshep

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Re: To The Max (Skill Project) Rules.
« Reply #3 on: December 22, 2011, 06:43:02 PM »
Can we choose any 8 of the avaliable skills?

Thanks

AbyShep

VampirePlasma

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Re: To The Max (Skill Project) Rules.
« Reply #4 on: December 22, 2011, 07:04:18 PM »
Yes.  :)

Offline NeonColors

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Re: To The Max (Skill Project) Rules.
« Reply #5 on: December 22, 2011, 07:13:16 PM »
This is probably what I need. I'm going to start tomorrow. Tired.
Life sucks, and then you die.

Offline Abyshep

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Re: To The Max (Skill Project) Rules.
« Reply #6 on: December 23, 2011, 10:00:46 AM »
I'm looking forward to this! How many names beginning Max can I find!

Wohoo! Roll on Christmas Break! :D




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Offline Abyshep

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Re: To The Max (Skill Project) Rules.
« Reply #7 on: December 24, 2011, 04:26:14 PM »
How do we go about aging up other sims? E.g My founder just got married and is working on producing an heir, he now needs to be aged up to adult then elder (as he's maxed his skill) what about his wife? Do I age her up with him (gulp) or do other sims (i.e not heirs) age up naturally?

Cheers

AbyShep

Offline JonMom2009

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Re: To The Max (Skill Project) Rules.
« Reply #8 on: May 26, 2012, 02:48:35 AM »
I was wondering if the Founder and heirs could learn anymore skills? Like handy if I do not use it as one of the eight? Or is it better to let the spouses take care of the other skills?