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Charismatic is also good, as some of the opportunities in foreign lands require you to befriend locals to talk to them about things in the adventure chain.
I like to pick insane, they can keep their social bar up by talking to themselves.
Thought about hidden traits already? Immune to Fire would be awesome. No more firetraps that will burn you down.
It would kinda depend on whether they are starting with a new sim for the adventurer or breeding them to have hidden traits. Oh wait, can they get the immune to fire by being a fireman?