Well, that's not even half as horrible than when I had Sims 2 with OB. I turned killing townies into a business: I always focused on getting one person very pleased with my shop to get customer loyalty.
However, the ones I had to ignore was killed of on literally an industrial scale! I designed small lockable fire rooms specifically desinged for the quick in, quick out principle. Could "advertise" away >10 townies a day! If they die, they can't tell their friends what horrible shop I have, right?