Hail to The Legends and Forum Folks!
I've said in another topic I was willing for this carrer guide for I was feeling like a blind monkey caught in the middle of a cowboys' shooting. Metro Man made his guide, thanks for that, but, without willing to sound ungrateful, after reading Mr. Morris' adventures I still got that alcoholic rodeo clown feeling.
I've cured a few problem children by now, but don't have a clue how it happened, which is the mechanics behind it? Feeding the kids perfect lobster terminator makes any difference in face of a burned bow of mac'n'cheese or a milk bottle? Teaching toddlers to walk and instructing children for school makes anything for your job performance and/or payment? Do kids are affected by music, comfort and other passive moodlets?
Also, don't mean to be arrogant, but I guess discussion can be healthy, there are some things in the guide I disagree. Potty training toddlers worked just fine for me, as longs as there were 2 or more potty seats close to the toys; so far none of the children were hungry till the point of complain about it, so serving meals seems a ineffective use of time; wouldn't the special day care action tell a fairy tale (or wherever it's named in the game's original English) suit better then watching TV, which requires individually clicking every single kid and gives the problem child yet another object to break (besides, it's quite amusing to imagine how a princess, a dinosaur and a pirate ship fit in the same story); isn't the foosball table for adults only or is my game bugged?
Anxious for the answers. Thankful in advance.