I'm sure most of you are aware of Carl's and Metropolis Man's fondness for the Over-Emotional trait. It increases positive moodlets by 20%, I believe, and consequently makes everything better. Improving skills, making money, climbing a career ladder... all benefit from the increase. Or do they? It was suggested in another thread that we do a side-by-side comparison of two virtually identical Sims: same traits, same career, same life. The only difference being that one has the Over-Emotional trait and the other doesn't. How much difference would it make in how fast the Sim advances? How would it impact money? Well, I just finished the test and I'm floored by the results.
Sim number one is Marcus Welby. His career is in the Medical field and the goal is to reach level 10. His traits are:
Neat
Genius
Bookworm
Workaholic
Over-Emotional
Sim number two is Joe Gannon. Same career field. His traits are:
Neat
Genius
Bookworm
Workaholic
Clumsy
I felt that Clumsy would be a neutral trait and wouldn't effect his job one way or the other. Both lived at 2 Ely Court in Riverview. I furnished both houses the same. Same car. Same everything. Both went through their careers, wrote two books, and had friends and a romantic interest. I played the two games indentically as much as I could. I didn't accept opportunities that would put money in the bank unless it was for a raise. No traveling, no collecting, no gardening or fishing. All they did was work, cook meals, write, and socialize. I tallied up several items for both Sims and the surprising result was that the Sim WITHOUT the Over-Emotional trait won, hands down.
Marcus Welby's stats (Over-Emotional trait):
Cash on hand: $23,670
Value of lot: $12,579
Total net worth: $36,249
Lifetime Happiness points accrued: 92,062
Time on clock when level 10 was achieved: Week 4, day 5, 5:00 p.m.
Skills: Logic - level 9, Cooking - level 5, Charisma - level 5, Handiness - level 3, Writing - level 6
Joe Gannon's stats (Clumsy trait):
Cash on hand: $26,991
Value of lot: $12,485
Total net worth: $39,476
Lifetime Happiness points accrued: 106,017
Time on clock when level 10 was achieved: Week 4, day 5, 5:00 p.m.
Skills: Logic - level 8, Cooking - level 6, Charisma - level 7, Handiness - level 4, Writing - level 6
My summary is that perhaps the Over-Emotional trait is beneficial in more long term challenges as the advantages start piling up with larger value moodlets down the line, but in just the regular world for a working stiff... it doesn't help at all.