Author Topic: Pets are now official  (Read 183078 times)

Offline Execution

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Re: Pets are now official
« Reply #255 on: July 28, 2011, 05:04:41 PM »
Bridgeport with Pets will be horrific, the Pets will be in the Elevators, peeing in the Apartment becuase there is no outside space.  :(
I assume there'll be litter boxes for the cats and pee pads (basically an absorbent cloth on the ground) for the dogs. As for the horses... Wait, can horses even go inside of apartments? That would be funny.

Offline Widonja

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Re: Pets are now official
« Reply #256 on: July 28, 2011, 05:08:24 PM »
:( I just can't get that picture of your dog out of my head :(

Litter boxes are actually a nice idea, but I still think that pets should run around on grass, not around clubbers in shades....



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Leto85

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Re: Pets are now official
« Reply #257 on: July 28, 2011, 05:10:37 PM »
One death form I heard of, for pets only... Got run over by a car. A bit sad, I know. :(

I really hope they won't. Yes, it would be realistic. But I simply can't see a virtual cat dying after a 'hit and run' action.
Experienced that in real life with one of our own and that is more than enough.

Lol I read that wrong, I first read it as 'can you cook your pets', I was like What? then I reread it and realised it's 9:50pm and I must be tired.  :)

Same here. I was just about to do my moderator duties on asking him to drop the creepy act when I realized I had to read twice.

I wonder if there will be a new death? Death by Unicorn, Death by magic horn, Death by stampeding Unicorn, or something?

Death by cat scratch. It's possible in real life you know.

Offline Widonja

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Re: Pets are now official
« Reply #258 on: July 28, 2011, 05:15:47 PM »
Does anybody think that unicorns would have anything to do with science? You could make a potion in your chemistry set or pick some rainbow stones or gems or what they are called, and bring them to the science facility for them to make you the potion... Like Imaginary Friend Methamorphium potion!

Leto85

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Re: Pets are now official
« Reply #259 on: July 28, 2011, 05:17:40 PM »
My answer to that would be nothing but speculation Widonja, but no: I don't think so.

Can anyone provide me with the link to those unicorn info? I like to read it myself.

Offline samoht04

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Re: Pets are now official
« Reply #260 on: July 28, 2011, 06:01:23 PM »
:( I just can't get that picture of your dog out of my head :(

Ah, I see. I think of her each time I come here, I think the mourning is nearly over, it all sank in last night so nothing left to cry over now.  :-\

Death by cat scratch. It's possible in real life you know.

I'd say that Death by Dog Breath is much more likely.  ;)
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CarlosLordofTacos

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Re: Pets are now official
« Reply #261 on: July 28, 2011, 06:13:37 PM »
Hit by car, a pet only death? How sensitive of EA. :-[



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Sportsfan

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Re: Pets are now official
« Reply #262 on: July 28, 2011, 06:17:21 PM »
Wouldn't they be dying all the time then? Cars are always hitting my sims if they go into town.

Offline samoht04

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Re: Pets are now official
« Reply #263 on: July 28, 2011, 06:18:33 PM »
And the Cars drive through each other, I'm no physics specialist but that doesn't seem right at all.
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Elainfaro

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Re: Pets are now official
« Reply #264 on: July 28, 2011, 06:20:23 PM »
Can anyone provide me with the link to those unicorn info? I like to read it myself.

Here you go, Leto.

Offline Widonja

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Re: Pets are now official
« Reply #265 on: July 28, 2011, 06:48:19 PM »
I have a strange feeling somebody from this forum has posted this:

Quote
#2 written by acee
about 9 hours ago

I want werewolves. ahaha. My vampire-werewolf story can’t be completed…
the unicorns are rather weird for a choice…
:P

Sportsfan

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Re: Pets are now official
« Reply #266 on: July 28, 2011, 07:29:02 PM »
And the Cars drive through each other, I'm no physics specialist but that doesn't seem right at all.
Unless EA changes how the cars go around (not running into sims and other cars so much) I don't know how the pets are going to survive for any time at all.

Offline jeanamariex3

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Re: Pets are now official
« Reply #267 on: July 28, 2011, 09:52:08 PM »
I still don't see why pets can't just have normal human traits that are available from birth-childhood. Pets can be inappropriate, but in their pet ways. I mean the cat should just have the Inappropriate trait as an option, and have the unlocked interaction to offend his pet parents by climbing on the kitchen table and making himself at home by grooming himself or napping on it, or trying to jump up on the kitchen table when the pet parent is trying to eat. Or perhaps wake their owner up in the middle of the night to want attention. Or a mean-spirited dog can randomly attack humans and get territorial and make enemies with other dogs.

VampirePlasma

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Re: Pets are now official
« Reply #268 on: July 28, 2011, 10:16:25 PM »
I still don't see why pets can't just have normal human traits that are available from birth-childhood. Pets can be inappropriate, but in their pet ways. I mean the cat should just have the Inappropriate trait as an option, and have the unlocked interaction to offend his pet parents by climbing on the kitchen table and making himself at home by grooming himself or napping on it, or trying to jump up on the kitchen table when the pet parent is trying to eat. Or perhaps wake their owner up in the middle of the night to want attention. Or a mean-spirited dog can randomly attack humans and get territorial and make enemies with other dogs.
I've seen pretty much all the traits and trust me, they do have very similar traits to human Sims they are just worded different. Cats can climb talbles and stuff and eat fishes. All dogs and cats can make enemies, also all dogs can mark their territory (Not that way!)  they have an option like "Make Favorite Sleeping Spot" and cats too. Dogs can growl at humans they don't like they can also bite them and bark at them.

Offline Pam

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Re: Pets are now official
« Reply #269 on: July 28, 2011, 10:36:45 PM »
One death form I heard of, for pets only... Got run over by a car. A bit sad, I know. :(

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