Firstly, I apologize if this is in the wrong place. I couldn't find a better place to put it. If a Moderator out there knows of one, please move it for me. Thanks.
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A lot of us enjoy writing stories about our Sims, ranging from tales of their everyday life to Legacies and Dynasties to fantasy stories. Some of us would like to, and some of us want to improve their writing. No matter which, anyone would benefit from a few pointers.
While we may not be writing novels here, some of the best stories come from people who take their stories seriously. Legacies and Dynasties can be rough and challenging, and we never know what happens next. There are many different kinds of stories, but this guide will cover writing life stories.
A Life Story is a story (often called Fiction or Realistic Fiction in the non-Sim world) that centers around the lives of our Sims. Basically, this genre focuses around their life stories, as the name suggests.
After you've made your decision to start composing a Life Story, I suggest you find a cheap notebook or a packet of stapled printer paper. Anything will do. The cheaper and less fancy, the better. Why so cheap? I find myself and many other authors feeling pressured with a fancy notebook, because it seems more important to them, so in result, they feel like they can't make mistakes in their stories. It also obstructs their creative flows. Because of this, just find something cheap, yet sturdy. I've been using a standard 1-dollar composition notebook for my stories, but you can use whatever you'd like.
Before even touching your Sims game, think about all the settings you'll want in your story. Jot down anything that comes to mind. If you want your story to maintain some realism, you can base it on a real life location. Or, you can just keep it Sims-related. Both work well. I'll list some as an example for a Sim-related story. Let's see... A park would be good. Maybe a small shack with a huge basement could be our main character's house? Something should happen in a library. List details about these as well, just like you picture them in your head. The park has a huge circular lake at the end of a small, stone bridge. There's also a gazebo in the corner.
Once you're out of setting ideas, we'll move on to the next thing. Do the same, but with characters. List details about everything; their look, personality, traits, anything. I think an old homeless Sim should live in the gazebo. Our main character is a mummy that lurks in his basement. A curious little girl with pigtails should be living next to the mummy. You can draw sketches of your Sims if you'd like. If not, be sure to give details, details, details! What was their eye color? Are they gruff and muscular or scrawny and slim?
After you've got characters and settings, it's time for the plot. Make about five columns, titled, "Possible Exposition", "Possible Rising Action", "Possible Climax", "Possible Falling Action", "Possible Denouement". If you have an idea that can go in several columns, write it in all of them. I try to have at least three in each before I move on. What if the little girl wandered into the mummy's basement? That could be our Rising Action. The mummy could curse the little girl, which could be both the Rising Action and the Climax. Interesting. But of course, our friendly homeless man has to play in! What if he's an ex-world traveler and holds the cure to the little girl? But of course, the little girl can't accept it for nothing in return. Brainstorm all sorts of ideas, and jot down even the ones you don't really like. If you're not feeling innovative, you can just come back to it later.
Now, it's time to cancel out some ideas that we don't like. Start with the settings. Why do we have that library, anyway? Don't be afraid to cross something out or make changes, or add new things. Did I forget to add the little girl's house? After you've made changes to things that just don't go with the flow, move on to the characters. If someone has too much of a minor part, you can change it or delete them altogether. Add new characters to make the setting work. I think the little girl might need a parent? Small details like that can really make your story. After your characters are all in shape, move on to the plot. Page over your settings and characters to make sure nothing's missing from your plot, or otherwise it'll be all over the place. Next, create a flow map, and list ideas you want in your story in chronological order. Make changes as you write them down. I recommend setting your notebook down for about an hour, and getting a fresh look later.
After you're back, scan over your flow chart to make sure everything's seamless. Changing a few things here and there is recommended. If you're trying to write a long and complicated story, I find this a good time to draw maps of your settings, write a detailed profile on your Sims, or other things of the sort. Otherwise, it's time to start building in your Sims game.
We'll be starting with the Setting. This brings us the issue, "Lots or Sets?".
Lots are.. well, lots that you create manually. Each setting has a different lot.
Advantages to Using a Lot
- More realistic views
- A diverse location
- No issues with trying to hide things
Disadvantages
- Other sims may barge onto community lots
- You can't change things as quickly as you'd like
- It can seriously complicate things if your several residential houses are involved
A set involves having everything in one lot.
Advantages
- No travel time
- The location is private
- You can immediately change things
Disadvantages
- You might not have enough room if you have too many settings
- Outdoor scenes can be hard to make
- Rotating the camera inside can be extremely hard
It all depends on the number of settings, and if they're indoors or outdoors. Think about it for some time, then make your decision.
Making LotsYour main character's house will be the only residential lot. All the other lots (including the side characters' lots) will be community. I recommend setting them to Small Park before making them, as this attracts a very low amount of people. Use your Maps or your notes on the settings to make the lots. Place them far away from each other (unless noted otherwise). Remember: Only one setting per lot!
Making A SetMake the largest possible residential lot as far away from civilization as possible. I usually only use Sets if my stories consist of ONLY outdoor scenes and like one or two indoor scenes, or vice versa. Put all your indoor scenes in basements as far from each other as you can. The outdoor scenes will be on ground level. Remember to create a segment of road by each. Separate them by placing random buildings next to them that you're not going to use, such as small houses or cafes or the sort.
After we have our Lots or Sets all set up, it's time to create our Sims. I really can't stress how important it is to not rush through the Create-A-Sim process. Take time finding the perfect hair, eyes, facial structure, clothes, and everything. All of our Sims will be in the same family. I usually relate their traits to the story, or to something unrelated to the story at all. If our actor is a fisherman, I would make him an Angler that Loves The Outdoors, but is also an Ambitious Workaholic that's a heavy sleeper. Make sure your Sims are perfect, then move on to the next step.
It's time to write a rough draft. I recommend keeping it under 5 pages long. Use your flow chart to help you along the way, as well. Be sure to include plenty of dialogue and adjectives, too. After you're done writing it, go over it and look for mistakes. You can change parts, add parts, delete parts, anything. I use a red pen for this. After that, be sure to give your story to a few people to revise. Other people are very good proofreaders, and they can catch mistakes you might never be able to. If you're looking for someone to do this, I'll be happy to assist you. Work with said person(s) until you reach a point where you feel that your story is as good as it'll ever be.
Move your Sims into your residential lot, and start taking pictures accordingly. I'm a horrible picture taker, but necessary cheats and more for picture taking can be found here (as posted by Leto85):
http://www.carls-sims-3-forum.com/index.php/topic,4106.10.html. Try to take one picture per paragraph, or so.
Edit your pictures accordingly, and share your finished product with us, and anyone else you'd like! If you have any questions, post them here, and I'll be happy to answer.
Thanks for reading!