In the swap shop, Ausette built a wonderful community lot called "Alto Oil Fuel Station," which has a simbot recharging station upstairs. For those of you who are unfamiliar with how it works, the simbot goes into the room and stands on the platform, then another sim stands on a WA switch outside the room and it activates a hidden electricity trap inside the room, which charges the simbot (a simbot's energy bar is refilled when it gets electrocuted). Once the sim gets off the switch, the trap deactivates and hides itself again.
I am in the process of building a house for an inventor, and I wanted to put something like this in the basement. However, I can't figure out how the WA items work. My problem might be that I can't get the trap and the switch to link to each other, but seeing as how I can't get it anywhere close to working at all, I'm not really sure if this is the only issue I'm having. I've read the guide here, but I'm not seeing the options mentioned when I try to link the items (and it uses an example with a torch and a door, 2 items that I'm not using). I've also searched the internet for answers, and a majority of the "guides" are nothing more than the article on the EA site, copied and pasted verbatim, which wasn't any help either (and used the same example as the one here). I did find one guide that discussed traps, and it seemed like it was what I was looking for, but when it got to the part about linking the triggers, the writer got incredibly vague and never said what he did to achieve the effect. I did send a message to Ausette (since she's done precisely what I'm trying to do), but with her being in college, she might not have time to answer me right away.
So basically what I'm asking for is step-by-step instructions for placing and linking the trap. I need it to be dormant and hidden to start with, then to activate when a sim stands on the switch, and then returns to a dormant and hidden state after the sim steps off the switch. Of course, the switch will have to reset afterward so it can be reused.
I don't really require pictures, as I've played around with it enough to know what's in all the menus. I've also removed the trap and switch, so please assume they're not placed yet.