This information is very useful, and I would like to add to it for those who may want to create their own worlds and keep some balance.
Seed spawners in SV
Common 1 x3
Common 2 x4
Common 3 x17
Common 4 x3
Uncommon 1 x4
Uncommon 2 x11
Uncommon 3 x4
Rare 1 x5
Rare 2 x14
Rare 3 -
Special 1 x4
Special 2 x13
Special 3 -
Central Park: Common 1 x3; Common 2 x2; Common 3 x1
Fish Spawners:
Ocean common 1 x4
Ocean common 2 x4
Ocean uncommon 1 x3
Ocean uncommon 2 x3
Ocean rare x3
Central Park: Lake common 1 x2; Lake common 2 x2
Science Lab: Robot Fish x2
Graveyard: Deathfish/graveyard x1
Pinnocle Pond: Lake rare x2
Stony Falls: Lake uncommon 2 x2
Crystal Springs: Lake common 2 x3; Lake uncommon 1 x1
Summer Hill Springs: Lake common 1 x2; Lake uncommon 2 x1
Beetle Spawners:
All x2
Japanese x3
Ladybugs x3
Lightening x8
Rainbow x2
Rhino x5
Roaches -
Spotted x2
Stag x1
Trilobite x2
Water x4
Central Park: Ladybugs x1
Townhall: Stag x1
Criminal Warehouse: Raoches x1
Butterfly Spawners
Low x11
Medium x9
High x9
Epic x2
Monarchs x4
Silver x2
Zebra x1
Kite x1
Central Park: Medium x1; Monarchs x1
Townhall: Low x1
School: Low x1
Graveyard: Moths x1
Metal Spawners:
Iron x8
Silver x5
Gold x7
Plutonium x3
Palladium x3
Iron/Silver/Gold x8
Graveyard: Iron/Silver Gold x1
Spacerock Spawners (meteors)
Small x7
Small/Medium x4
Medium x2
Huge x3
Gem Spawners:
Aqua x8
Low x11
Medium x15
High x2
Epic x4
Criminal Warehouse: High
Graveyard: Aqua; Medium (2x)
I will update with numbers for the other towns soon. In the meantime, for those of you have played with CAW does anyone know about the 'missing' seed spawners? If you look at the list in the game objects in the world layer, You'll see that each spawner is numbered. When I totalled my tallies, I realised they didn't add up. So I checked that they were numbered correctly, and it turns out about 10 or 11 are missing! I'm wondering if this has to do with the collecting challenge, and how the games makes that work. If anyone has any knowledge or ideas about this, please let us know!! (It is the same for bugs - and I'm still working on the other spawners)
Edit: Ok, I have tabled all the different spawners in each world in Excel, noting that the spawners are the ones that are labelled as such in the World Data in CAW. If they've labelled any spawners something else, then they wouldn't be included, but I find it unlikely that they (EA) would do that. Anyhow, if someone knows a tool or macro for converting an excel file to bbcode I'll put it here; otherwise I'll send it to someone who can put it on here.