Congrats
@Vesper!
I went the Vampire route. My starting Sim was a vampire with the Master Vampire Aspiration which gave him the Quick Learner bonus trait. His other traits were Insider, Cheerful, and Overachiever. Like Vesper, I played in Summer. I don’t know why other than habit. But the poor vampire couldn’t go out in the daytime. Oops… He lived in a micro house on the Pebble Burrow lot in Oasis Springs. My static lot traits were Private Dwelling and Study Spot. The third lot trait changed with whatever activity he was pursuing. I utilized Clubs constantly throughout the week - there was always a Club Gathering happening. I made my own clubs and didn’t join the Good Timers, because as a vampire I didn’t need Rally the Troops. I put a shower and toilet in the house so no club members were ever in dire need of anything. I changed 5 of the club members into vampires on the first day, so by mid-week, they didn’t need sleep or the toilet. I did not buy any satisfaction rewards. I really had no plan and bounced around between Aspirations depending on my mood.
These are the Aspirations I completed:
Mansion Baron: moved in with Judith Ward (then promptly moved back to my micro house).
Hope vs Order: super fast set of tasks in the 1 Requirement. Went at night so as not to tempt fate and burn up.
Leader of the Pack
Friend of the World: flew through dinner parties to max charisma and making friends while in a club is easy peasy.
Serial Romantic: made a secondary club for romance purposes. Got engaged to 3 or 4 different Sims in the process.
Soulmate: after completing Serial Romantic, the bonus trait received allows your Sim to do whatever they want and no gets mad, so completing Soulmate was a cinch, even with current love interests in the vicinity. Married Moira Fyres.
Fabulously Wealthy: had rich people move in.
These are the Aspirations that had some done:
Painter Extraordinaire: All but the 5 Masterpieces - didn’t want to take the time.
Master Mixologist: Got as far as Level 7 Mixology Skill in Requirement 3. Never went to work, so was never going to join the mixology branch.
Master Vampire: Got as far as reading the Ultimate Vampire Tome in Requirement 4. Made a 3rd club for the vampires to use for teaching and sparring. Didn’t get to Grand Master and since the event was one week, there was no way to live an additional 20 days as a vampire.
Vampire Family: Did everything except become a Master Vampire in Requirement 4.
Good Vampire: Did everything in Requirement 2 except “Don’t drink deeply for 5 days in a row.” I think the count reset when I went to Batuu.
Computer Whiz: Got as far as Becoming an Adult in Requirement 3 (for no points). Never went to work (and didn’t buy Connections). Started to make an app, but that takes SSSOOOOO long - didn’t want to take the extra time.
Party Animal: Got as far as earning silver on 3 thrown parties in Requirement 3.
Bodybuilder: worked out the gym - hopped on the treadmill for a few minutes - easy 50 points. Real purpose in going to the gym was to meet people for Friend of the World.
Neighborhood Confidante: did not advise and influence Sims. But after maxing out Charisma and making a bunch of friends, the other 2 requirements were done.
Master Actor: Got as far as joining the Acting Career in Requirement 2.
Big Happy Family (& Successful Lineage & Super Parent): Got as far as becoming a parent in Requirement 2 (married Moira Fyres).
Extreme Sports Enthusiast: used the computer to purchase a remedy.
Joke Star: did everything except join the comedian branch in Requirement 3 (since I never went to work).
Galactic Privateer: did all of Requirement 1 except play Sabacc.
Master Chef: did everything except reach level 4 the culinary career in Requirement 3 (since I never went to work).
Eco Innovator: Got as far as voting on Neighborhood Action Plans 2 separate times in Requirement 3.