Great score
@sone - Literally an hour after the meeting, I tagged in was like "That seems like a very reasonable score."
Tax Season is pretty brutal - I'm typically only online early morning, right before bed, and sporadically on Sundays. In fact, I should already be heading to the office now - don't tell the boss! Oh wait, I am one of the bosses
My initial Sims were human, with the Soulmate Aspiration which gives the bonus trait of Alluring. Their traits were Insider, Romantic, and Loves Outdoors. I moved them into Crick Cabana in Willow Creek. I created a Club that would be passed from couple to couple called Love is in the Air. The club activities were Be Romantic, Hug, Kiss, Be Friendly, and Be Funny. The first perk I got was Popular Club. The Club was always gathering to earn club points. As soon as I had enough points, I was able to get Romance Bonus, Flirty Vibe, and added a club member slot.
After the initial couple were married, I went for the two couples that are already engaged — they were very fast: Darrel & Emilia and Mateo & Lucia. Sergio & Siobhan are dating, so they went fairly quickly also.
The basic order of events for most couples was to “Take Photo With” up to 3 times to get the Friendship bar full, Become Best Friends, quick Romantic interactions (like hug, kiss, & compliment, never woohoo - takes too long
) until Boyfriend/Girlfriend was available. As soon as Boyfriend/Girlfriend was achieved, Propose was usually available. As soon as they were engaged, they would Elope Immediately.
This is another thing I did to speed things along: I planned to use households with multiple single Sims (for example: Caliente), put them all in the Club and I would determine who their spouses were going to be: Don & Katrina, Dina & Johnny, and Nina & Salim. I would take the club to each potential spouses house, meet them, and add them to the Club. When all were in in the club, they would go back to the main house (Caliente). Add lot traits of Private Dwelling & Romantic Aura and set club vibe to flirty. Photos & Romantic interactions until 1 couple is married (Don & Katrina) and the other 2 couples are engaged — this would take roughly 3 Sim hours. Give the club to one non-household member spouse - Salim. Manage households to play Salim. Add engaged Sim to club - Nina. Elope & move Nina in with Salim — this would take less than an hour. Give the club to the other non-household member spouse - Johnny. Manage households to play Johnny. Add engaged Sim to club - Dina. Elope & move Dina in with Johnny — less than an hour. Take Johnny to the next household to meet and give the club - like the Roomies household. Wash, Rinse, Repeat.
These are my 23 couples:
John Smith & Jane Doe
Darrel Charm & Emilia Ernest
Mateo Markovic & Lucia Markovic
Jules Rico & Bess Sterling
Sergio Romeo & Siobhan Fyres
Travis Scott & Liberty Lee
Marcus Flex & Summer Holiday
Judith Ward & Paolo Rocca
Gunther Munch & Jade Rosa
Jacques Villarreal & Mila Munch
Don Lothario & Katrina Caliente
Salim Benali & Nina Caliente
Johnny Zest & Dina Caliente
Mitchell Kalani & Zoe Patel
J Huntington III & Candy Behr
Gavin Richards & Maaike Haas
Mark Eggleston & Penny Pizzazz
Diego Lobo & Alice Martin
Valdislaus Strand & Leslie Holland
Dennis Kim & Francine Spencer
George Cahill & Vivian Lewis
Akira Kibo & Lilith Vatore
Caleb Vatore & Miko Ojo