Chapter 24: AftermathLeighton showed up promptly the next day, obviously eating for two - if not more!
Morgaine: "Welcome back! What happened to all that 'never to return' nonsense?"
Leighton: "Well, I fancy a visit will be fine. I just don't want to *live* here. How's everyone?"
Morgaine: "Oh . . . you know."
Everyone was struggling.
Loario: "Oh, my love. Your mean-spirited ways were your undoing in the end. Why did you have to antagonize Whiskers?"
Kalamainu'u: "That rodent was FILTHY, I say! He haunts me, even in death. Just look at this ridiculous costume!"
She took out her frustrations on Dino, as was her custom.
Kalamainu'u: "Take that! And that!"
Loario had to admit she had a point.
Loario: "I'm afraid I'm gonna have to let you go now, little buddy, so this can never happen again."
He also made sure to be more prompt with repairs around the home, and insisted that Morgaine take up handiness for good measure.
Thankfully, a visit from a furry friend put him in somewhat better a mood.
Then there was Kalanea, who was only all to eager to see her beloved again, even in ghostly form.
Kalanea: "Oh, William! You've returned!"
Morgaine, of course, did her best to hide her grief.
At first, she thought to keep Leila's ashes in the room they had shared together, but it soon become overwhelming.
Ultimately, Leila's urn was buried in the family graveyard with the others.
But everything wasn't *all* bad.
With room in the household for new members, a certain old friend came back for a short stay.
It was finally time for Handsome Vlad to ensure he had at least one biological progeny.
And solidify his relationship with his true love.
In closing, Morgaine finally aged up to a young adult.
And set out to meet some truly out of this world potential mates.
Generation One: Loario Alvah (Vampire) COMPLETE Traits: Music Lover, Cat Lover, Family Oriented
Bonus Trait: Quick Learner
1 Career: Entertainer - Musician 10/10.
2 Aspirations: Good Vampire, Master Vampire..
3 Skills: Vampire Lore, Piano, Violin.
4 Reward Traits: Speed Reader, Frugal, Night Owl, Free Services.
5 Gold Metals: Black and White Party, Charity Benefit Party, Spooky Party, Date, Wedding.
6 Good Friends: Kalamainu'u Iona, Vladislaus Straud, Harlow Wilson, Emilia Earnest, Lilith Vatore, Caleb Vatore.
7 Whims: Listen to Classical Music, Play the Violin, Read a Toddler Book to Kalandria, Listen to Any Radio Station, Have a Child, Be Friendly with Vladislaus, Ask Kalamainu'u About Her Day.
8 Museum Items: Feathers
Generation Two: Kalanea Alvah (Mermaid) - COMPLETETraits: Loves the Outdoors, Child of the Ocean, Loyal.
Bonus Trait: Collector.
1 Career: Conservationist - Marine Biologist 10/10.
2 Aspirations: Archaeology Scholar, Jungle Explorer.
3 Skills: Archaeology, Logic, Fitness.
4 Reward Traits: Forever Fresh, Fertile, Inspired Explorer, Always Welcome.
5 Gold Metals: Date, House Party, Black and White Bash, Incognito Costume Party, Keg Party.
6 Good Friends: Chandler Goth, Wendel Wilson, Kalantha Avlah, Bradley Sigworth, Brian Lantz, Berjes Markovic.
7 Whims: Express Devotion to a Beloved Sim, Enthuse About the Outdoors, Be Friendly With Loario, Be Mischievous to Chandler, Be Friendly with Chandler, Go on Vacation to Granite Falls, Harvest a Plant, Collect a New Frog.
8 Museum Items: Decorative Eggs.
Generation Three: Morgaine Alvah (Spellcaster)Traits: Over Achiever, Evil, Non-Commital
Bonus Trait: Dastardly
Point System:Unique Happy Toddler Raised (1): 0.
Unique Top Notch Toddler Raised (2): 1 (2x1 = 2 points).
Unique Child Aspiration (2): 4 - Artistic Prodigy, Rambunctious Scamp, Social Butterfly, Whiz Kid (2x4 = 8 points)
Unique Teen Aspiration (3): 2 - Admired Icon, Goal Oriented (3x2 = 6 points)
Unique After School Activity or Part Time Job (2): 4 Scouts, Computer Club, Chess Club, Video Game Streamer (2x4 = 8 points)
Unique Chacacter Value Trait Obtained (1): 6 - Compassionate, Mediator, Responsible, Emotional Control, Good Manners, Insensitive (1x6 = 6 points)
Unique Adult Aspiration (5): 17 - Good Vampire, Master Vampire, Nerd Brain, Musical Genius, Mansion Baron, Friend of the World, Fabulously Wealthy, Super Parent, Painter Extraordinaire, Big Happy Family, Successful Lineage, Celebrity Chef, Jungle Explorer, Archaeology Scholar, Spellcraft and Sorcery, Purveyor of Potions, Serial Romantic (5x17 = 85 points)
Unique Maxed Adult Career (5): 5 - Entertainer Musician, Salaryperson Head of the Department, Convservationist Marine Biologist, Culinary Celebrity Chef, Paranormal Investigator (5x5 = 25 points)
Unique Level 5 Skill Maxed (1): 4 - Entrepreneur, Photography, Selvadorian Culture, Medium (1x4 = 4 points)
Unique Level 10+ Skill Maxed (3): 23 - Acting, Archaeology, Charisma, Cooking, Dancing, Flower Arranging, Fitness, Gardening, Gourmet Cooking, Guitar, Handiness, Logic, Mischief, Mixology, Painting, Parenting, Programming, Research and Debate, Rocket Science, Veterinarian, Video Gaming, Wellness (3x23 = 69 points)
Unique Reward Trait <5,000 (1): Observant, Speed Cleaner, Mentor, Morning Sim, Marketable, Creative Visionary, Entrepreneurial, Incredibly Friendly, Beguiling, Savant, Super Green Thumb, Fertile, Inspired Explorer, Always Welcome, Storm Chaser, Paranormal Investigator License (1x16 = 16 points).
Unique Reward Trait >5,000 (3): 2 - Brave, Forever Fresh (3x2 = 6 points).
Unique Gravestone Type (1): 5 - Normal Sim, Vampire, Mermaid, Spellcaster, Cat (1x5 = 5 points).
Unique Ghost/Death Type (3): 6 - Sunlight, Sauna, Spellcaster Overload, Electrocution, Rabid Rodent Fever, Old Age (3x6 = 18 points).
Unique Portrait (1): 7 - Vladislaus Straud, Harlow Wilson, Loario Alvah, Kalamainu'u Iona, William Wilson, Kalanea Alvah, Leighton Alvah (1x7 = 7 points)
Unique Completed Collection (10): 6 - Aliens, Decorative Eggs, Feathers, Space Rocks, Space Prints, Postcards (10x6 = 60 points)
Notes: I have changed the rules regarding the point system. Under the previous rules, many accomplishments were repeatable. For example, the same aspiration would award points for each sim that completed it. Under the current rules, accomplishments are unique and repetitions will not yield additional points. This is so there is a much lower cap on the amount of points a player could earn and players do not feel the need to do things repeatedly. Accordingly I have edited the rules on the rule page, as well as in my summary at the end of this episode. Hopefully the new rules also provide clarity.