Chapter 44 - Shimmer & Clay
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Albertha didn’t have a very long teenhood, but for that very reason, she made the most of it. Who else was going to put shower dye in all the showerheads? Certainly not any of the technically-super-old people she had to live with.
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Great-Great-Great-Great-Grandfather Cornelius took her to Crumplebottom Park for one last dynasty tutoring session. Amongst the flowers and faded paths, Cornelius mostly thought about his descendant’s homework questions, but he also remembered Belinda, probably. They’d met for the first time almost on this very spot.
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But that was centuries ago. Today, there was a cute cat to meet instead!
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Albertha made rapid progress in her career at the cemetery - possibly faster than anyone since Macavoy, who had the Workaholic trait to help him out. In her spare time she started learning the ropes of one of her potential skills.
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Everything was coming together quickly and neatly. All that was left, after her final promotion, was to find a romantic interest. Luckily, she’d just met a boy at school she liked named Trinity Edmondson. She visited his house at night and he responded well to her flirts.
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Of course, midway through the previous interaction, the full moon rose and he turned into a zombie. Because, um, that happens sometimes, apparently?
I panicked a little bit. The only other teen Albertha knew was this guy’s twin sister Marian, who had soundly rejected all of Albertha’s flirts on an earlier occasion. How was she supposed to kiss a zombie that was trying to eat her?!
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How fortunate that Albertha had six ancestors with inventories that were the equivalent of cluttered attics. Blanche (still at the Isolation Cabin with Macavoy due to relentless flirting with her great-grandson-in-law) had a stray Cure Elixir, which was promptly and magically zoomed over to Albertha’s inventory.
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Problem solved! Kiss achieved!
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“Dude, I JUST became a zombie and you had to
cure me?! I didn’t even get to do anything cool!”
Ugh. Pudding faces.
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Albertha took a cab home, where a cake was waiting for her in the eerie green glow. It was time for the final trait reveal of the dynasty!
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Well, I have to hand it to her. I had Albertha’s life all planned out - she was going to be a gardener, and possibly a nectar maker, because we still had chests full of Belinda’s high-quality produce that would make those skills super easy. But Albertha had a different plan. Her final trait was Savvy Sculptor. Yes, sculpting, the one other skill I had debated choosing for her but ultimately discarded. Never mind then! I take it back!
Albertha’s other traits, as a reminder, were Brave, Loner, Never Nude, and Disciplined. She chose Descendant of Da Vinci as her LTW. She won’t be achieving it, thank you very much, but she can at least get 33% of the way there.
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And so the final tasks for our final heir began. Albertha got her own cute little sculpting hut on the corner of the lot, because the main manor was getting seriously crowded and I was tired of adding floors.
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After registering at City Hall as a self-employed sculptor, she got her hands dirty - well, clay-ey- and started sculpting.
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The next day was graduation. I’d been skipping most graduations in this dynasty because I find them a little annoying, but this was the last one, and the family was dying for an excuse to get out of the house. So off everybody went (minus Blanche and Macavoy, again, still in isolation) to celebrate the youngest Buslingthorpe and her achievements.
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And achievements they were! Unsurprisingly, Albertha was Valedictorian, and her classmates (mostly or entirely consisting of the Edmondson twins) voted her Most Likely to Never Leave the House. Which was pretty prophetic, I suppose.
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Back to work she went. Albertha got opportunities lickety-split, faster and in more abundance than any heir before her. (This lady refused to visit the house to pose for the sculpture she'd commissioned, so a sculpting station had to be installed at Crumplebottom Park.)
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Albertha transitioned from clay into other mediums, knocking out skill challenge after skill challenge. When she got tired, she used her Moodlet Manager or took a quick drive in Van Helsing (actually, driving back and forth to the elixir store to sell her sculptures was often more than enough to keep her happy). When she got hungry, she summoned perfect food, scarfed it down, then headed right back out to the hut.
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Between sculpting sessions, Albertha also picked up with Belinda’s garden, which had been sitting in stasis for quite a long time now. She refreshed the money trees, retrieved some produce from an old travel chest, and brought the garden back to life with the help and companionship of the family’s ancient Lounge Lizard gnome. (And also with the help of the SwiftGro gardening station from the store, which I will never ever garden without again, thank you.)
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Only once did Albertha light herself on fire, when making her second metal sculpture. And not for one moment did she show any sign of panic.
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“Nothing to see here.”
She just genie-shimmered her way inside to the shower, and that was that.
Yes, it was that kinda-boring-but-also-oddly-relaxing stage of a dynasty where you’re almost done but not quite. Albertha calmly worked away at her requirements, and the rest of the family…well, they were more weird than calm.
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Lavinia was still very young by dynasty standards, but she seemed to be losing it more rapidly than anyone else. I kept finding her either naked and pixely or just wearing a towel (I think someone stole her clothes from the hot tub), and she developed a strange fondness for rummaging in her own family’s garbage can. What are you expecting to find in there, exactly?
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“Lavinia, dear, I know it’s almost the end of the dynasty and we’re all a little bored, but it would really help maintain the stability of this family if you’d…remain clothed.”
Cornelius was definitely the sanest of all the Buslingthorpes. Always has been. And that’s why I love him.
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Mildred took to hunting as a werewolf at times, even though I’d never let her do it previously. (I know we’re, like, done with skill challenges, but I’m still paranoid that she’s going to accidentally collect a bunch of things and negate somebody’s.) She also continued to hang out with Peanut whenever he haunted, which was often.
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Mildred also visited the site of Peanut’s grave from time to time, mostly because there was a LLAMA box down there so it was easy to get to. She painted for long hours in the candlelight, reminiscing about her early days falling in love with a ghost.
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But mostly, the family just hung out and did whatever. As Albertha was nearing the end of her tasks, I even let Macavoy and Blanche return to the manor. It was nice to have the whole gang together again. I still had to stop Macavoy from casting pestilence curses and Blanche from flirting with the nearest moving object...but overall they behaved themselves
somewhat well.