With all of the clarification additions well into the second human week of the event, I’m hoping I didn’t mess anything up…
Jack Tripper: Angling Ace Aspiration — Collector bonus trait, Loves Outdoors & Insider.
Janet Wood: Nerd Brain Aspiration — Quick Learner bonus trait, Geek & Genius.
Chrissie Snow: Friend of the World Aspiration — Gregarious bonus trait, Cheerful & Good.
Goals: get through school ASAP, make §§§ to buy house, and Fame Level 2 for CelebuSerum. Secondary goals: Skills and Best Friends.
Season was set to Summer: no extreme weather & Sims not affected by temperature. I created holidays every day for the 1st week, making sure that the option for no school or work was unchecked. The daily holiday activity was Egg Hunt - easy and even though eggs aren’t worth much, every little bit helped. Discovered on Friday that you can’t throw a party when there is a holiday in progress, so did not create any more holidays.
I did a lot of Aspiration jumping to shop for satisfaction points, because without Rally the Troops, I would need Moodlet Manager potions to keep the hoodlums in check sweet teens happy. Any time one of them switched activities, I would change their Aspiration to complement the activity. There was a lot of micromanaging, but I love that.
Clubs: Even without Rally the Troops, I find clubs to be very helpful. Popular is good with that initial introduction, boosts to skills was important with this event, and being able to set certain club activities helps. For example, even though they couldn’t access their Household Inventory until purchasing a house, I wanted to make sure they would have enough Simoleons after purchasing that house to buy the things needed to succeed. So I set a club activity to Swipe Objects, and had them each enter a museum alone to swipe something valuable, while the others held off the hoard of Sims that showed up. They did this a few times during that first week.
School: They always went to the library in Britechester to do homework, because it has the Study Spot lot trait. They did not promote on Monday, but the bar was so close to B that I only had them do homework on Monday afternoon, not extra credit or projects. On Tuesday, they all came home with a B, so I had them do homework, extra credit, and the school projects they had brought home Monday. On Wednesday, they all came home with an A - no more school - YAY! I updated the holidays for Thursday & Friday to be holidays from school/work.
Jobs: They all joined Scouting immediately and they stayed in Scouts until going to the scout meeting on Saturday, since jobs didn’t count until they went to one shift. After that, they all went to one shift of the following jobs: Babysitters, Baristas, Retail Employees, Fast Food Workers, Drama Club, and lastly, Lifeguards. Sometimes they were promoted and sometimes not, but I always had them Work Hard, just in case.
Making Best Friends: Selfies are incredible. Introduce to new Sim, take selfie with them (3 sets max; Popular Club & higher reputation level mean fewer selfies needed), Become Best Friends. Repeat with next victim. Besties were made at the museums, Britechester Library, Myshuno Meadows, GeekCon, and especially at Parties (guests can’t escape until the Party ends).
Squatting: They obviously spent a lot of time at Britechester library from the first day until they got A’s in school. They also spent a lot of time at Myshuno Meadows because of the full kitchen, bathrooms, and other skilling items (bar, easel, instruments). I dropped a tent at both places and when it was time to sleep, set club activity to sleep.
Skills: Any free time was spent on skills. I tried not to have multiple Sims work on the same skills, since only one Sim per skill counted in the multiplier. Some duplication was necessary, like Painting and Vampire Lore. Even though they all painted until they could afford a house, Chrissie was the only one to max the skill. They all read the first Vampire Encyclopedia for Aspiration points in two of the vampire based aspirations, but Janet was the only one to max all 15 points of the skill. Once they had each maxed a unique skill, I tried to tag into each of the skills in the game, since the first few bars can usually be filled quickly (much faster than the last few bars of a skill).
§§§: Simoleons were admittedly a problem. At the beginning, they sold their selfies to the mysterious Publication for Fame. They were collecting holiday eggs during the first week to sell through their personal inventory. They also painted and sold their paintings for Fame. Since we could place items that normally fit in personal inventory onto community lots, I placed 3 digital sketchpads at Britechester Library and Myshuno Meadows. They also went to the Casbah Gallery to paint. By Friday morning of the first week, they had scraped together just enough to buy their first home: Nookstone in Oasis Springs for §13,019. With the party rewards received, they ended up moving twice during the second week: they evicted the BFF household on Tuesday and they evicted the Roomies household on Thursday.
Parties: Once they had a house, the parties began. Even though it wasn’t a requirement, I had them each host a different type of party for their Hero Status: Chrissie hosted a Gold Incognito Party, Janet hosted a Gold Spooky Party, and Jack hosted a Gold House Party. I ran the parties longer than just reaching Gold to give more time for selfies & besties. They held a few Incognito parties each day, always letting them run past the Gold timeframe to get besties.
Friday of Week 2 was interesting. In shopping for Aspiration/Satisfaction points, Janet needed to host a dinner party. They already had a lot of food in the fridge from working on skills, so I put out a group meal and started a Dinner Party. Janet called the group to the meal which was the primary party goal. The party bar went immediately to Gold so I stopped the party. Total party time was 9 Sim minutes. That was so interesting, they each had to try. Between 12:43AM and 1:26AM (43 Sim minutes), they successfully hosted 3 gold dinner parties (making the call to plan the event took longer than the actual party). This was the moment my strategy changed completely. Chrissie became my main party thrower while Jack & Janet worked on raising skills. Sometimes Chrissie would take a break to work on her own skills. They collectively hosted 17 gold dinner parties that day. On Saturday, Chrissie hosted 27 parties, Jack hosted 6 parties, and Janet hosted 2 parties. Sunday between Midnight and 8AM, Jack hosted 4 parties, Janet hosted 5 parties, and Chrissie held the final gold dinner party.
Hero Status:
Jack: Grade A Wed. Week 1; Scouting Level 4; 1st BFF Marcus Flex; Gold House Party Sat. Week 1; Unique Skill Bowling
Janet: Grade A Wed. Week 1; Scouting Level 3; 1st BFF Mortimer Goth; Gold Spooky Party Sat. Week 1; Unique Skill Vampire Lore
Chrissie: Grade A Wed. Week 1; Scouting Level 3; 1st BFF Lilith Pleasant; Gold Incognito Party Sat. Week 1; Unique Skill Baking
Skill Levels (One Sim Per Skill):
Jack attained 51 skill points across 12 different skills
Janet attained 68 skill points across 14 different skills
Chrissie attained 71 skill points across 11 different skills
No points were attained in Parenting or Selvadoradian Culture
Hosted Gold Medal Parties: Jack = 14; Janet = 12; Chrissie = 46
Part Time Job Levels:
Jack: Scout 4, Babysitter 1, Barista 2, Retail 1, Fast Food 1, Drama 2, Lifeguard 1 = 12
Janet: Scout 3, Babysitter 1, Barista 1, Retail 1, Fast Food 1, Drama 3, Lifeguard 1, = 11
Chrissie: Scout 3, Babysitter 1, Barista 1, Retail 1, Fast Food 1, Drama 2, Lifeguard 1 = 10
Best Friends Outside of Household: Jack = 40; Janet = 42; Chrissie = 46