I first want to say that I love that you guys have improved, upgraded and fixed Sunset Valley, it has always been and will always be my absolute favorite world! I am sad that a few of my favorite families didn't make the cut (Sekemoto, Bunch and Wan-Goddard). I did however add them myself. As time has gone by, I am starting to want more of the things the other packs have to offer, which is sadly going to take me away from this amazing redo (docking spots for house boats, downtown/city skyscraper apartments, and bigger lots for farms). But I will most certainly be back when all those things get old and I long for the nostalgia of my Sunset Valley. Thank you for taking all the time and efforts to let Sunset Valley live on!
Unfortunately it's just not possible to pack in everything that was ever added from every Expansion Pack released. Sunset Valley is a Small map (literally, in the classification of map sizes), and was never meant to have things like large farms on it.
Have you checked out the Terra Cot lot on the hill that Ausette did and which I revamped/expanded? It has as much gardening capacity as any medium to large farm, and it is protected from the elements by greenhouses for year-round gardening.
The Bunch family still exists in the Vanilla version of SV2020 at 16 Maywood Lane.
Houseboats with NPC sims living on them cause massive in-game lag, so it was decided for the first two versions of SV2020 that they be left out. We may add docks in the future, but we won't ever add a houseboat with sims on it for game start - it would be up to the player to populate the pier with their own houseboat. Houseboat AI/pathing is just so horrible that we don't want to ruin the world's smooth running by going there.
Skyscrapers are likewise problematic for many reasons - spawning on ground floor, spawning in dead spaces trapping sims, stuck elevators, etc etc. It's been on our list for consideration, but if added it would have to go through an extremely rigorous test before we approved it.
Thank you for the otherwise positive feedback.