Thanks, you are welcome.. By the way, do you have any idea why I don't see those supports of the beach lot in build mode? Do I need some mod to make them appear? I know some game objects need mods to be usable, like the railings of the Wolff Manor just above it. Is this something similar?
I think those roofs were originally built with walls, and then the walls were deleted. It's a non-issue now, since I prefer the look without the two small roofs over the descending stairs - they've been deleted and it's much more scenic without them.
I have the feeling we are talking past each other. Many roofs on that lot rest on invisible beams. I can see something that looks like round wooden beams the moment I enter build mode, but they are not there during play or in build mode. This is what the lot looks like for me:
The first building is completely floating in the air, the second one has at least edge attachment, but I think there are support beams in lod view. I think the main building is also missing several supports that are visible from far away.
That's why I asked where those beams come from.
Anyway, I will probably raze the building as it obstructs the view from Wolff Manor, but you may want to look into this. I have all EPs and SPs except Sweet Treats.
As I'm writing already, here are some pics how it looks when you load an old savegame that used the original SV world file with ellacharmed's fixed version.
Plus many more issues. If I remember correctly, routing in the Langerak (at the original place) and Bunch houses can sometimes fail, as that intersection had been redone by ellacharmed. Anyway, this is already covered in the FAQ now, and I'm only posting this as illustration.