@Playalot thanks for posting the link to Carl's Q&A. I posted it in the OP.
Speaking of gamechangers like Carl, As of 9:oo AM PST today gamechagers are able to post guides, review and videos of Discover University. As I am not supposed to link to any non-official sources, with the exception of Carl's, from my understanding and gamechangers are more through then Maxis in their coverage, I will be slowing down the number of updates and will stop when this goes live. Instead of posting links to every relevant tweat and screenshot, I will just be adding new news tailers and the like. I will of course adding anything from Carl.
Now also speaking of gamechangers. How many of you been watching the flood of information coming out from Sims Camp and the like? I have and I am wondering if it is the same pack they shown in the livestream. the reviews and footage shown by the gamechangers I have seen have been positive as a whole. It looks fun. Also according to Carl's Q&A the reward is more than a initial jump in level. He says:
No extra trait slots, but Sims do get a trait indicating they are a graduate for each degree they completed. This will give them bonuses when joining career tracks that benefit from that degree. They'll start at a higher level (and may even select a branch from the get-go), get faster Paid Time Off days, and gain better work performance. Therefore, with a degree you can take more time off while also gaining promotions and overmax much faster than Sim who doesn't have a degree.
If this bump in progression and time off is significant it may actually give significant advantage to make sending sim to uni worth it.
It may be worth a test. Take a well raised teen copy it into three new games. All of them with the aim of maximizing career growth in the same career. Put one into jobforce straight after aging up. Send one to the distinguished uni for the applicable degree. Send the other to the other Uni. Play them to maximize appropriate required skills, for high grade and maximum job growth. Each leaving home with exactly $20,000 to start life, pay for school, get and furnish housing and the like. Each ignoring side hustles for money except a part time job for Uni students. Each ignoring other skills and gameplay. And see which gets to the top of said career first. Also see who has the most net worth and the larger paycheck.
I may do that, or something new may catch my eye. I am happy to see how excited overall those who actually played the expansion really are. This gives me hope. The lack of official information for much of the release coupled with a lackluster livestream really had me worried I wasted my money. I am glad other feedback I have seen by those who played it is so positive. I can't wait to here Carls review of the pack. For game play I find he and I have similar views on the sims.