Author Topic: The Man With Too Lives - A Farmacy  (Read 2956 times)

Offline Deklitch

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The Man With Too Lives - A Farmacy
« on: July 21, 2019, 04:55:10 AM »
In David and Leigh Eddings' the Belgariad and the Mallorean series, everything ultimately came down to choices. In case people haven't read the books and want to ... I'm putting a spoiler tag below where I give a very brief summary of what happens in the end of the Belgariad series of books and an alternate course of events.

Spoiler (click to show/hide)

This then, is the story of Goodman Durnik originally of Faldor's Farm in Sendar. In the books he is a blacksmith who was very strong and logical and he loved to fish. I'm giving him loves the out doors and angler, as well as genius, equestrian and eccentric. Handiness is probably a bet fit for him than eccentric, but the rules specifically said no handiness/green thumb for the founder.

For quite some time there's been a version of Sunset Valley called Adventureland that I've had access to. The Wikia article on it indicates it is available if you download world adventures via origin and was initially included by accident.

It comes with only two sims (Jack Ransome and Sally Hardy) and is a version of the world without the autoplacement of expansion pack lots in it.

I have chosen to play on that lot next to Stony Falls (as it is 'out of town') and have placed the following in town
* Stones Throw Greenhouse (I'm choosing to not pick up the suns, just seeds and harvesting plants)
* Consignment Store/Elixir Consignment Store
* Junkyard
* Dog/Cat/Horse buildings
* Equestrian centre
* Fire Station.

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The Cottage. The books describe it as a cottage that Polgara magically grew roses around it to keep it from public view. So, I put in roses and haunted roses and weeds and dead weeds around it. First Expansion was the fenced yard around the swift go area and the covered area outside the house for the washing machine and clothes line.

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Goodman Durnik (in the game his name is Durnik Goodman) gardening at Stony Falls. The current garden is going to be fruit.

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The inside of 'Rose Cottage'. Two bedrooms, one kitchen/living/dining area and one bathroom. Outside is washing machine and clothes line.

I checked the consignment stores (the elixir one and the general one). Jack Ransome is the specialist at the general consignment store, and a game generated female sim (name of Francisca Justice) is the specialist at the elixir consignment store. The game has also generated a newspaper delivery boy.

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Here is Jack Ransome, working late at the elixir store. Or pretending he's working or something. It is 10:42pm on the first Sunday night in game and he's still there.

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Maybe he's hiding form the three paparazzi investigating the garden at the consignment store. That's right ... three of the blighters, and no one in town that I can see has a single star of fame. Or maybe they are wanting to get a gladiator camera.

Jack Ransome lives in the Goddard-Wan House, while Sally lives two doors away in what I believe is the Claire Ursine house. Apart from the three amigos err paparazzi, Francisca, the Newsie, Jack, Sally and Durnik, the only other sign of life I've seen are two wild horses.

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Both said "no" err "neigh" when asked to move in with Durnik.

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Unlike Jack, who really should be at home sleeping, instead of playing with the merchandise, Francisca Justice is at her till in the elixir consignment store, waiting, just waiting for a customer.

So what about Sally Hardy, for whom Durnik has set his metaphoric hat? Well, she is ambitious ... too bad if she does work it'll be as a farmer. He found that out by asking her about her job. Her other traits are lucky, charismatic, athletic and a daredevil. I found that out by looking at her Sims Wikia page.

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A close up of her at the Ursine her house.

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And a picture of her talking with Durnik about Durnik.

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And before we wish them good night, a picture of Sally and Durnik watching the stars and thinking of the event some years earlier on that night when sims went to Sixam for the first time. :)

Offline Sonshine

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Re: The Man With Too Lives - A Farmacy
« Reply #1 on: July 21, 2019, 10:18:04 AM »
Very nice start Dek! I look forward to reading your story.



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Offline Deklitch

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Re: The Man With Too Lives - A Farmacy
« Reply #2 on: July 21, 2019, 05:44:14 PM »
The game decided at midnight on the first Sunday night/Monday morning to make Sally a 1 star celebrity ... I only discovered that after Durnik's interactions with her turned him into a 1 star celebrity as well. Oh dear.

Offline Sonshine

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Re: The Man With Too Lives - A Farmacy
« Reply #3 on: July 21, 2019, 07:38:33 PM »
Are you able to turn celebs off in options?

Offline Deklitch

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Re: The Man With Too Lives - A Farmacy
« Reply #4 on: July 22, 2019, 03:14:17 AM »
Probably, but he is now a 3 star celebrity following their wedding ... so I'll just let it keep going and not let them use any of the things he gets. :)

Offline deedee_828

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Re: The Man With Too Lives - A Farmacy
« Reply #5 on: July 22, 2019, 10:57:52 AM »
Such a great beginning Deklitch, I love the spolier info, very unique premise. I'm using Adventureland in my Farmacy game too. But with MrsFlynn's Crumplebottom family, Agnes and her two adopted children, who are YA, which fit into my story line. And I set up NRaas SP immigration to get some new blood into the town. As well as removing the Goth, Alto, and Landgraab mansions. I haven't posted any of mine yet. I've got the prologue completed but it's all text so I may add a photo of my founder and her stats to break that up. Or put that in Chapter 1. So many decisions but a nice simple game so far.

Offline Sonshine

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Re: The Man With Too Lives - A Farmacy
« Reply #6 on: July 23, 2019, 05:22:33 PM »
Good luck on your celeb pts. I'm looking forward to your story even though I'm not familiar w/that book(s).



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