@Joria I also think there is a new game mechanic at play with the Exam Water action as often it will fail (like it used to before the patch that updated the fishing skill) but not tell the player...I think this is intentional idk. tbh I found my sim catching many fish up until level 6 and then after that it has been very slow going. Now that he has maxed the skill and completed the aspiration catching fish is difficult for him, so weird and the opposite of what normally happens. If this is intended game play then I'm not a fan.
Examine water will also put the 'discovered fish' into your collections panel even though your sim has not caught that particular fish which I find super annoying as now I have to remember which fish my sim has caught and which he has simply discovered. I mean, I could keep them all in his inventory or mounted on a wall..but what a pain to be constantly checking to see what is missing that way.
Examine water unlocks at L3 of the skill now too for sure, I just double checked
I agree and am also not a fan. In my learning/experimental game once my Sim maxed fishing and maxed the aspiration, all he has been able to catch are the lowest level fishes. Got lots of minnows. Definitely not a fan of having the "discovered" fish go into your collection panel. In my case not quite as big a deal atm, since I mount the first of each fish I catch, and being a bit ocd about it, I hang them in the order they show up in the collection panel.
I have a new "problem/annoyance". This is with my for real ID attempt with Sulani based game. My founder is one I had created way back when and had forgotten about. She had no skills so after updating her wardrobe in cas I went with her. (Probably a mistake) Her first day out she went to the gym, (I use the newer Maxis one and replace the one in Willow Creek with it), and met several people including her merman. Only problem is, wherever she went, all the people she introduced herself to, went also. I had remodeled the upper level to add a kitchen behind where the bar is so she went and made grilled cheese. And they all came and ate grilled cheese. She went to sleep in the tent I added, and they all hung around in various stages of exhaustion, or napped where they could while she slept. Since they kept popping in and out of the tent, I gave it up as a lost cause and sent her home to sleep. Merman moved in and all seemed normal. Only when she went back to the gym, with the merman for more exercising the next day, the gym was empty.
Oh, well, figured that everyone was elsewhere even though it was only 11 o'clock. Time for a shower, and merman needed hydration which he could do in the pool, so off they went. While showering the creepy music started and voices could be heard outside. I checked and ALL the people she had met were there and then some!! They were in various stages of freezing to death! All hanging around outside the gym and chatting and freezing. No one came in despite need to shower or need to pee. (Meanwhile, she and merman are doing their thing.) First to die was Geoffrey Landgraab! Second, that islander who is hooked up with the blonde girl and has a son. (Can't remember their names). Finally, after much grieving and weeping, one by one they drifted off leaving the urns and Grim behind. I was relieved to see them leave her because they kept hanging around and yet not being able to do what they needed. I don't know if this will continue and she will have a retinue of people hanging around or not. !! Not sure what to do so I did a "Save As".
To make it worse, I cannot get her to do or go anywhere I tell her to unless I teleport her, which I should not be able to do at this point. She only has a one in wellness. To get her to do anything I have to put her right in front or beside whatever it is, stove, treadmill, shower, whatever, and then tell her to do the action. I can't just click on a queue of things and have her follow as they all get canceled, not only for her, but also her merman. I think this goes beyond the traveling issue of "can't get there from here", that a lot of folks have mentioned. Do you or MrsFlynn recognize this? Is it a bug needs reporting?