Horticultural ScienceDaisy grew up and was finally allowed to start learning gardening. I made her take it slowly to start with, because I've been paranoid about gardening opportunities since my first Decadynasty. But, after she had three in as many days, I let her learn as fast as she wanted.
I wasn't worried about her supermax – three or four people had already supermaxed gardening. The science career was more of a concern. I was happy for Daisy to learn handiness but wanted to have a few points in reserve for upgrades and repairs in the next house, without risking maxing the skill. Fishing's harder to control, so I'd prefer her not to learn it at all. Also, the more skills she had, the longer it was likely to take for the omniplant chain to fire – and, with only the base game, she needed to complete it to get the Master Planter challenge.
In fact, her career progress was slow even when it was only dependent on her gardening skill – and her boss, who was a grumpy child-hater, was never going to give her a promotion unless he absolutely had to.
All too soon, Grim came for Dana
. She was the only heir who absolutely had to die, for the sake of the collection value, but she was also one of my favourites.
(You'll notice Dimitri had swapped careers, from music to culinary. I'm addicted to the fridges and he was a natural cook.)
Drake aged up from teen to young adult and joined the criminal career.
I had a theory that police Sims got burgled more than others, while criminals were left alone. Looks as though I was wrong – or maybe there are rival criminal gangs in Riverview.
That was the first of three attempted robberies. All three burglars fell for Drake while he was beating them up and all of them became household best friends, along with both of the cops who turned up to arrest them. I certainly had plenty of choice for two of the 'best friend' slots this time.
That first burglary was particularly irritating because it happened just after 4am, when Daisy was very close to her perfect garden and I was watching her closely every morning waiting for her lifetime wish to complete. By the time the burglar had been arrested, it was well after five. Had I missed it?
Apparently not – although it should have happened. A couple of plants died after that day's harvest and she was back down to 6/8
. But then, the following morning:
(That's her TV-watching face, by the way. The cooking channel is clearly more mysterious than I'd realised.)
Daisy's horrible boss died of old age and was replaced by her cousin Dahlia, who was already a good friend and had a nice personality.
Asking for promotions was a realistic possibility at last, although her lack of skills other than gardening was becoming a problem. I let her start learning handiness but still held off on the fishing.
It was time to star thinking seriously about her future spouse. All three Wilson boys were now young adults, so I invited them round and found out their traits. That didn't really narrow things down: all three were artistic and had generally good personalities. On the minus side, George was mean-spirited, Charles was an over-emotional loner and James was a technophobe (and also a workaholic, which presumably means he'd work from home but hate it). I left it up to Daisy to decide.
Charles it is, then.
It might be another long engagement – Daisy was still several levels short of Mad Scientist and there was no sign of the omniplant chain, even though she was racking up the opportunities and most of them were for gardening. One was to deliver some high-quality produce to Jack, who must have been doing a favour for his granddaughter since he had an excellent garden of his own.
Wait a minute! Jack was still around? He must be ancient by now.
In fact, he ended up outliving all three of his children and died two days before Daisy's adult birthday. I had to go back into an earlier save and work out his age: he was 138, which makes him my second longest-lived Sim – or the longest, if you count the extra time from ambrosia.
Finally, just after her adult birthday, Daisy received the Uncommonly Good opportunity. It was her eleventh. More continued to come in, for her job, gardening and handiness, but with no sign of the rest of the chain.
She took to standing around thinking wistfully of weddings
. I decided that if she got to the final week of adulthood without getting the chance to plant an omniplant, I'd compromise on the base-game-only thing and install the Bohemian Fruit and Nuts.
Meanwhile, her little brother, who had no restrictions on skilling, became a Master Thief.
He celebrated by donating money to undermine charity in the nude
. Just as well it was dark and there was no-one else about.
At last, Daisy reached the top of her career…
..and, just short of my deadline, got Outstandingly Rare and The Omnificent Plant on consecutive days (her seventeenth and eighteenth BlackOps).
She married Charles as soon as Master Planter registered.
It was a sparsely attended ceremony. Despite Daisy's Legendary Host reward, most of the guests failed to turn up. Never mind: the
move marriage was the important thing.
Generation 9 Home: Caravanique, 13 Lost Willow Road, Riverview
Heir: Daisy
Traits: loves the outdoors, insane, excitable, friendly, green thumb
Lifetime wish: The Perfect Garden
Parents: Dana and Dimitri (né Ivanov) Steel
Heir on honour roll at both elementary and high school.
Household NPC friends:- Dianna McCrary (burglar)
- Bobbie Leyva (policewoman)
- Grim Reaper
- Rhiannon Wallis (firefighter)
- Melvin McGill (postman)
- Alejandro Sowell (paperboy)
- Krissy Luke (pizza delivery)
- Shanita Frantz (repairwoman)
- Bonnie Ritter (maid)
- Naomi Rivera (adoption worker)
Household best friends:- Charles Wilson
- James Wilson
- George Wilson
- Dahlia Steel
- Joanna Hatch
- Gena Daugherty
- Joe Harrell
- Jarred Webber
- Cletus Mabry
- Dianna McCrary
Unique maxed career: Science
Unique supermaxed skill: Gardening
Unique opportunities (Black Ops) completed by heir: - Free Game
- Fresh Tomato Sauce
- Grape-Aid
- Funding the Lab
- Absolutely Great Produce
- Limes Are Key
- Excellent Veggies
- Outstanding Tasting Ingredients
- Of Fish, Robots and Robot Things
- Fix Before Jailbreak
Building: EverFresh Delights Supermarket
Fully-upgraded property: Riverview Fish Hatchery
Heir adult? Yes
Tombstone (large): Dana Steel
Set of items of unique type: paintings
Total value: §72678
(Rather better than the painting collection in my first Decadynasty. I'd like to think that this is because I know more about the game now but it may just be that the paintings had longer to appreciate. On the other hand, Penny moved very close to her elder birthday because of her problems finding a husband, so these may actually have appreciated less. I've lost all the saves from that game apart from the final one, so can't go back and check.)