~ Handy Links: Carl's Guide to the Private Investigator Profession
https://www.carls-sims-3-guide.com/careers/ambitions/privateinvestigator.phpSims Wiki - Private Investigator
https://sims.fandom.com/wiki/InvestigatorA link to most of the PI Cases -
https://sims.fandom.com/wiki/Investigator/casesSee list of cases you can trigger via Nraas
hereSee our list of PI Cases
here
✽Updated: Aug.2023✽ ~ Important Notes on the PI Career: ✦✦ The Help Investigate opportunity (The one where Sim goes to the police station to offer their psychic services) is bugged. It does not register as completed. This case is actually for the Fortune Teller Career (Supernatural Expansion). It's best to cancel out of this opportunity when it pops up. This does not harm the save or PI career progress.
– Careers from Ambitions may not be scripted to be used with venues from newer packs, for example Showtime. If you have any lots in your save from the different packs it may cause issues with the PI career.
– Players may get best results playing the PI career in Sunset Valley or Twinbrooke, as they seem to be the most stable in playing the PI career.
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– Issue: PI Career May Have Issues with Edited/Moved Lots. (Example: Science Lab/Stadium)
If you find your Sim gets reset and aren't able to complete a case or part of one, it may be due to the lot being placed from the library, edited or moved. Try again with an unedited version if available, skip the case or the step in the case that is glitching. For example, step 8 of the Art Heist (Robo Heist). Use Nraas Debug Enabler to queue up the step after to help possibly finish/solve the case.
– If moving or replacing the Stadium, make sure to add it to a Community > Visitors Allowed lot type. This will help cases like Wayward Jalopy and Bad Call work better.
– If the Science Lab rabbithole is moved (even slightly) or replaced, you may have issues with cases as well.
– Rabbit hole rugs and doors may not help and have the same results as replacing, moved or edit lots.
– Rabbitholes place in basements may not make the some cases work properly either, due to them being placed/moved down to the basement.
✦✦ Some PI cases may or may not work or work well in custom worlds due to what lots are placed or not placed when the world got created in CAW and if they creator used the original base game or Twinbrook science lab which were most likely coded to work better with the PI career.
✦✦ Combination Rabbitholes, rabbithole rugs and doors are known to cause issue with this career. The suggested work-around of replacing them with single rabbithole buildings may or may not work for some cases.
Please note replacing rabbithole buildings in the middle of a saved-game may make the case still not work correctly. It's recommended to skip that case and try a different one.
~ Tips: – To start the career, go to the Police station or check the paper for the Private Investigator Career.
– Click on the police station to have the option to obtain cases and/or do low level police work that can bring in some extra money.
– Try to do cases during the week day, say between 10am and 5pm (Monday - Friday). Reason being - it seems cases have more of a chance at failing during evening/night hours, and some won't work on the weekends.
– Doing Low Level Police Work gives job experience!! (up til you reach level 10 of the career.)
– Skilling up in Chess gains Job Experience!! (up til you reach level 10 of the career and chess skill.)
– Your Sim can earn more than $650 a case if they have the Opportunistic Lifetime Reward. Like $1300. each case.
– Cases take anywhere between 2 hours up to 11 hours in-game time.
– Use computer to search for Investigator case or hack information database.
– Hack Information Database does not give job experience.
– Getting Degrees from University doesn't have any affect on the Private Investigator Career. The two don't have any connection.
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– The magnifying glass and finger printing kit are placed in Sims' inventory to use when needed for a case. These cannot be deleted while in the PI career. When Sim leaves Career they are automatically deleted.
The rest of the promotional awards can be sold off if desired, as they are placed in the family inventory.
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– Break In Issue and Always Wanting to Go Home. (Dust for Prints/Search for Clues)
Wait till someone is home or befriend the Sim asking to dust for prints so you can go to the lot together. Use Friendly Introduction.
Ask to Group Up. Click Map View to view lot. Click on the lot or front door of the home to have Group Visit that lot. When on lot, click on door to visit household. -- With someone from household being home it's easier to dust for prints, search for clues and to complete those parts of the case.
You can cancel the go home action when your Sim is searching the garbage can and/or mailbox for clues. They'll still complete that part of the case.
This sounds like it's a conflict between two processes of the game. One that allows the Sim to break in, and one that makes your Sim leave when no one is home or the family has left the lot.
Dust for Prints Tip: After being invited inside, look around for the magnifying glasses around the house, pause the game and then do the action. No more searching around no chance of the magnifying glass moving to a different object.
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– It's okay to ResetSim FirstName LastName if needed. It shouldn't cancel out the case.
– Reset Sim you're trying to interact with, without resetting case.
Click on Sim you're trying to interact with > Nraas > DebugEnabler > Options: Sims > Object > Reset
– Can't do stakeouts on residential lots, only community lots. Unless a case prompts a stakeout on a residential lot.
– Writing stakeout reports doesn't take any writing skill and you can get $250. from each report written.
– Stakeouts are only possible from level 2 onward and can write reports after doing a couple-few successful stakeouts.
– A stakeout takes about 1 hour 20 minutes - in-game time.
– A couple of tricks for the stakeouts:
When a case calls for a stakeout use map view to look for a special map tag, click on it and your Sim will go to the corner of the lot to do the stakeout. This is sometimes helpful for some stakeouts.
When doing random stakeouts, you want to leave room for the stakeout action to take place or else the game says something like There's nothing going on here. However, this also happens if nothing happens during the stakeout. Though some of these stakeouts still count toward the stakeout want or wish you pin to complete.
If the stakeout doesn't go right first try, leave the lot and come back to it by clicking on the map tag in map view.
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– If the case icon is slightly off screen and you click it and you can't select Visit lot, use the mouse or arrow keys to go over to the lot and then click the mailbox and/or garbage can to Inspect or search for clues.
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– If having a hard time following along with a case. Click on the Opportunity tab in the user interface for notes on the case.
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– If needing to inspect something and it doesn't give the option, click Map View to look for special map tags on the map.
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– Mouse over the Lifetime Wish to see information about the wish and case count.
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– Work outfits are known to be buggy. Have Sim switch to another outfit before saving the game. Or else you'll load your save and find an invisible Sim. This can be fixed by clicking the dresser and and select plan outfit or click on Sim and select Change Outfit.
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– Tip: Trying to Confirm Presence
Once Sim goes to work (into their rabbithole), around 9am you should be able to confirm presence. This part may fail if trying in the afternoon.
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– Issue: Game assigning Service Sims for cases.
If you find you aren't able to search the garbage on an unoccupied lot and need to cancel the case. It's suggested to either try case again, during the day. You may need to try more than once. - You can use Nraas Debug Enabler to get the case list. See case list below.
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~ ✽✽ If needed, use Nraas DebugEnabler to help restart or jump to another step of a case: Nraas
Debug EnablerHow To Use Nraas DebugEnabler's PI Case List - (with screenshots) Under the spoiler tag.
Nraas
Debug EnablerClick Active Sim > Nraas > DebugEnabler > Options: Cellphone > See long list of options > Click on Opportunities > Add Opportunity > Careers > Click on Case > Long Case List
Long List of Options - Click on Opportunities
Add Opportunity
Careers
Click on Case
To find a long Case List
I do not have the Smart Phone. I have been playing without University and Into the Future. This is why the options may look a bit different.
Click Active Sim > Nraas > DebugEnabler > Options: Cellphone > See long list of options > Click on Opportunities > Add Opportunity > Careers > Click on Case > Long Case List
~ Nraas DebugEnabler Case ListNraas Name | (In-Game Name)
BadApple - (One Bad Apple)
BadCall - (The Bad Call) - Needs a Big Park lot in Town to trigger the case.
BallotStuffing - (Ballot Buffoonery)
CullinaryBackstab - (Cullinary Backstab)
DigDirt - (Little Dirt)
FishingUnion - (Fishermen's Local 105)
Fish Kid - (Someone's Fishy)
FreakyFans - (Enthusiastic Fans)
GnomeKicker - (Gnome Footsy)
HackJob - (Hacker Elite)
LostWallet - (Missing Billfold)
Loved - (Unsure Heart) - Needs a Boy/Girlfriend Couple in Town to trigger the case.
MailFraud - (Snail Mail Jam)
ManLoved - (In the Name of Love) - Needs a Boy/Girlfriend Couple in Town to trigger the case.
MarketValue - (Price Gouged Produce)
MissingBook - (Closed Chapter)
MissingCar - (Wayward Jalopy) - Needs consignment shop to trigger the case and it's about the timing of doing the stakeout. Suggested to do in the morning hours and visiting the shop during business hours. - Maybe need to know the consignment shop Sim before it can trigger?
MissingFlamingo - (Bye Bye Flamingo)
MissingFriend - (Missing Mate)
MissingGirlfriend - (Bermuda Triangle Love Triangle)
NoCar - (Disappearing Auto)
RobotHeist - (Great Clap Trap of an Art Heist) - Timing needs to be right to confirm criminal presence - around 9am.
RogueCop - (Cop Gone Rogue) - Needs a Salon to trigger the case and it's about the timing, check City Hall between 8:30 am - 9am.
Secret Admirer - (The Crush)
Spa - (Freshwater Pumps) - Needs Salon and timing needs to be right, check in with a stylist during business hours to trigger the case.
StolenRing - (Naked Ring Finger)
SuperFruit - (Mutan Fruits)
ToothBrush - (Backwashed Toothbrush)
~ Private Investigator Case List: We put this list together to help us test the PI Career and it's many cases. We found it super helpful so we thought why not share.
- The cases are numbered to better keep track of them and are going from easiest to hardest. You may not get them in this order in your game.
- You'll get any where between §500. and §1000 per case.
✦ 1. Gnome Footsy:Objectives:
- Ask About Potential Suspects.
- Search Sim's garbage can for clues.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- 1 Mysterious Mr. Gnome.
✦ 2. Missing Mouthwash:Objectives:
- Ask About Potential Suspects to Child Sim.
- Bribe Parent Sim for Information.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Minty Breath Moodlet
✦ 3. Digging for Dirt:Objectives:
- Report In.
- Inspect Mail and Search through Garbage at Sim's Home.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Investigator's Trophy of Honor for solving 3 cases.
✦ 4. Hacked!:Objectives:
- Interview Sim.
- Use Computer to Hack into Another Computer.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 5. Hacked Off Client:Objectives:
- Interview Sim.
- Use Computer to Hack into Another Computer.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 6. Scrounging for Blackmail:Objectives:
- Report In.
- Inspect Mail and Search through Garbage at Sim's Home.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 7.Rumor Mill:Objectives:
- Interview Sim.
- Dispel Rumor to Sim.
- Report In.
Rewards: Job Experience and Simoleons = §500.
✦ 8. Stolen Credit Card:Objectives:
- Interview Sim.
- Snoop for Clues.
- Ask About Cards to 3 Sims.
- Return Cards.
Rewards: Job Experience and Simoleons = §500.
✦ 9. Longing Heart:Objectives:
- Interview Sim.
- Ask about Potential Dates to 3 Sims.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 10. Snail Mail Jam:Objectives:
- Interview Sim.
- Inspect 3 Mailboxes for Clues.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Saving the Environment Moodlet
✦ 11. Closed Chapter:Objectives:
- Ask About Potential Suspects to Sim.
- Ask About Missing Book to 3 Sims.
- Snoop for Clue at the local library.
- Return Book to Sim.
- Conduct Stakeout at the local library.
- Ask About Local Book Thieves at local Bookstore.
- Confront Sim.
Rewards: Job Experience and Simoleons = §500.
- Charitable Moodlet
- Embarrassed Moodlet
✦ 12. Bye Bye Flamingo:Objectives:
- Ask About Suspects.
- Ask About Missing Flamingo to 3 Sims.
- Snoop for Clues.
- Return Flamingo.
Rewards: Job Experience and Simoleons = §500.
- Charitable Moodlet
✦ 13. Missing Mate:Objectives:
- Interview Sim.
- Snoop for Clues at the Park.
- Ask About Missing Sim at Diner.
- Look for Missing Sim at Theater.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 14. In the Name of Love:Objectives:
- Interview Sim.
- Inspect Mail at Sims' Home
- Search Garbage for Clues at Sim's Home.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Needs a Boy/Girlfriend Couple in Town to trigger the case.
✦ 15. Backwashed Toothbrush:Objectives:
- Ask About Potential Suspects to Child Sim.
- Bribe Parent Sim for Information.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Minty Breath Moodlet
✦ 16. Missing Pink Feathers:Objectives:
- Ask About Potential Suspects to Sim.
- Ask About Missing Flamingo to 3 Sims.
- Snoop for Clues at the local art gallery.
- Return Flamingo to Sim.
Rewards: Job Experience and Simoleons = §500.
- Charitable Moodlet
✦ 17. Hacker Elite:Objectives:
- Interview Sim.
- Use a computer to Hack into another computer.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 18. Little Dirt:Objectives:
- Report In to Sim.
- Inspect Mail and Search through the Garbage at Sim's Home.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 19. The Crush:Objectives:
- Interview Sim.
- Ask About Crush to 3 Sims.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 20. Footsore Floater:Objectives:
- Ask About Potential Suspects.
- Discuss Accusation.
- Research Sleepwalking at local Hospital.
- Report Findings
Rewards: Job Experience and Simoleons = §500.
- 1 Mysterious Mr. Gnome
✦ 21. Bermuda Triangle Love Triangle:Objectives:
- Ask Where Sim was Last Seen.
- Ask About Sim to 3 Sims.
- Inspect Mail.
- Phone Intelligence Agency.
- Catch a Con-Artist.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Trophy of Heroism for 3 Missing Sims
✦ 22. Aloof Academic:Objectives:
- Interview Sim.
- Snoop for Clues at the Beach.
- Ask About Missing Sim at School.
- Look for the Missing Sim at Science Facility.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Investigator's Trophy of Heroism.
✦ 23. Missing Billfold:Objectives:
- Interview Sim.
- Snoop for Clues at Beach.
- Ask About Wallet to 3 Sims.
- Convince Sim to Give Up Wallet.
- Return Wallet to Sim.
Rewards: Job Experience and Simoleons = §500.
✦ 24. Unsure Heart:Objectives:
- Report In.
- Ask About Sim to 2 Sims.
- Use a Computer to Hack into Another Computer.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Needs a Boy/Girlfriend Couple in Town to trigger the case.
✦ 25. The Bad Call:Objectives:
- Interview Sim.
- Watch Instant Replay at Stadium.
- Ask About Referee to 3 Sims.
- Search Through Garbage.
- Conduct a Stakeout at Park.
- Confront Suspect.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Needs a Big Park lot in Town to trigger the case.
✦ 26. Enthusiastic Fans:Objectives:
- Report In.
- Conduct Stakeout at local theater.
- Snoop for Clues at main park.
- Analyze Saliva at police station.
- Search Sim's garbage can for Clues.
- Analyze Saliva at police station.
- Use computer to hack Sim's computer.
- Discuss Split Personalities with Sim.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- 2 Sonaflux Guitars
✦ 27. One Bad Apple:Objectives:
- Interview Owner at local supermarket.
- interview Sim.
- Question Sim.
- Gather Information from 3 Sims.
- Question Sim.
- Search Sim's garbage can for Clues.
- Report Findings to local supermarket.
Rewards: Job Experience and Simoleons = §500.
✦ 28. Ballot Buffoonery:Objectives:
- Interview Sim.
- Ask About Election to 3 Sims.
- Check Voter Rolls at City Hall.
- Snoop for Clues at Graveyard.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 29. Naked Ring Finger:Objectives:
- Interview Sim.
- Dust for Prints at Sim's Home.
- Analyze Prints at Police Station.
- Accost Sim.
- Ask About Coffee Visit to Sim.
- Snoop for Clues at Sim's House.
- Return Ring to Sim.
Rewards: Job Experience and Simoleons = §500.
- Eagle-Eyed Eavesdropper Medallion (Hero Metal)
✦ 30. A Spook Story:Objectives:
- Discuss Graveside Problems at the Mausoleum
- Snoop for Clues at the Graveyard
- Analyze Mystery Goo at the Science Facility
- Conduct Stakeout at the Graveyard
- Search Garbage Can for Clues at Sim's Home.
- Confront Sim.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 31. Tattooed Thief:Objectives:
- Interview Sim.
- Ask About Burglary to 3 Sims.
- Ask About Thief to Sim.
- Snoop for Clues at the Salon.
- Threaten with Receipt to Sim.
- Confront Sim.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
✦ 32. Price Gouged Produce:Objectives:
- Interview Sim.
- Purchase 4 Tomatoes and Conduct Experiments at the local Science Facility.
- Eat Tomato at local Hospital.
- Discuss Tomato Properties with Sim.
- Snoop for Clues at Supermarket.
- Hack Scientific Database on Computer.
- Blow Whistle at local Supermarket.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Nauseous Moodlet
✦ 33. Mutant Fruits:Objectives:
- Ask About Food Issues to 3 Sims.
- Eat at the Bistro - between 11am and 11pm.
- Discuss Food Supplier with Sim.
- Inspect Mail at Sim's home.
- Conduct Stakeout at City Hall.
- Blow Whistle.
- Unveil Conspiracy - Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Nauseous Moodlet
- Case may be better done M-F, before 2pm.
✦ 34. Culinary Backstab:Objectives:
- Ask About Desired Information to Sim.
- Ask About Bistro to 3 different Sims.
- Eat at the Bistro - between 11am and 11pm.
- Ask to Search for Evidence to Sim.
- Snoop for Clues at Sim's Home.
- Dust for Prints at Another Sim's home.
- Warn Sim That They've Been Framed.
Rewards: Job Experience and Simoleons = §500.
- 2 Festus 44 Stoves
- Nauseous Moodlet
✦ 35. Freshwater Pumps:Objectives:
- Report In.
- Ask to Investigate to Sim.
- Dust for Prints in Sim's Home.
- Snoop for Clues at a Fishing Spot.
- Use a Computer to Hack the Spa's Client Database.
- Confront About Shoes to Sim.
- Bribe a Sim.
- Confront About Shoes to Sim.
- Return the Shoes to Sim.
Rewards: Job Experience and Simoleons = §500.
- Needs Salon and timing needs to be right, check in with a stylist during business hours to trigger the case.
✦ 36. Someone's Fishy:Objectives:
- Interview Sim.
- Dust for prints at Sim's home.
- Search Sim's garbage can for clues.
- Analyze DNA at local science facility.
- Ask About Technician to 3 Sims.
- Conduct Stakeout at Sim's home lot.
- Search Sim's garbage can for clues.
- Analyze Prints at the local Police Station.
- Snoop for Clues at Sim's home lot.
- Read Sim's Journal.
- Snoop for Clues at the pool.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Ribbon of Bravery
Notes:
- Click on Sim and select Ask to Go Inside.
- May need to Friend up, Form Group, Visit lot with Group then Visit Household With...
✦ 37. Fishermen's Local 105:Objectives:
- Report In.
- Fish for 4 Hours. (at Ocean)
- Conduct Stakeout at Beach.
- Conduct Stakeout at fishing pond.
- Conduct Stakeout outside local diner.
- Confront About Suspicious Activity.
- Ask About Sim to 3 Sims.
- Discuss Shark Costume with Sim.
- Report Findings.
Rewards: Job Experience and Simoleons = §500.
- Gain Fishing Skill
- Took more than 4 hours... Maybe need to be highly skilled (8/9) in Fishing?
✦ 38. Great Clap Trap of an Art Heist:- Case may not get successfully solved if the Science Lab has been moved/replaced, rabbithole rug or door has been used.
Objectives:
- Report In at local Police Station.
- Dust for Prints at local Art Gallery.
- Analyze Prints at local Police Station
- Accuse of Heist.
- Dust for Prints at Sim's home.
- Search Sim's garbage can.
- Discuss Receipt at local Bookstore.
- Conduct Stakeout at local Science Facility.
- Hack for Information on the Scientist on a Computer.
- Ask About Connection with Scientist to 3 Sims.
- Ask About Alibi to Sim.
- Use Computer to Hack Sim's Computer.
- Snoop for Clues at local Art Gallery.
- Discuss Suspicious Scraps with Sim.
- Report Findings.
- Confirm Criminal's Presence at local Science lab while Sim is at work.
Rewards: Job Experience and Simoleons = §500.
✦ 39. Disappearing Auto:Objectives:
- Ask About Potential Suspects.
- Dust for Prints at Sim's home.
- Search Sim's garbage can for Clues.
- Analyze Prints at local police station.
- Confront Sim About Racing Gloves.
- Bribe Sim for Information.
- Attend Race at local Stadium.
- Ask How Car was Obtained to Sim.
- Return Car to Sim.
- Conduct Stakeout at local Business Office.
- Report to Police at local police station.
- Confirm Criminal's Presence at local Business Office while sim is at Work.
Rewards: Job Experience and Simoleons = §500.
- Saw Great Game Moodlet
✦ 40. Cop Gone Rogue:- Case Cancels Itself or Doesn't Work Properly.
Objectives:
- Interview Sim.
- Conduct Stakeout at the Park
- Search for Clues at the Park
- Discuss Footprints to Sim.
- Discuss Shoes with 3 Sims.
- Discuss Shoes with Sim.
- Confront About Shoes to Sim.
- Inspect Mailbox at Sims' Home.
- Report Findings.
- Call the Cops at City Hall.
Rewards: Job Experience and Simoleons = §500.
- Medal of The Mindful
- Needs a Salon to trigger the case and it's about the timing, check City Hall between 8:30 am - 9am.
[nbsp]
✦ 41. Wayward Jalopy:- Case Cancels Itself or Doesn't Work Properly.
Objectives:
- Ask About Potential Suspects to Sim.
- Discuss Missing Car with Sim.
- Snoop for Clues at the Beach.
- Analyze Tire Marks at the local Police Station
- Conduct Stakeout at the Beach
- Confront Sim.
- Return Money to Sim.
Rewards: Job Experience and Simoleons = §500.
- 5 Pieces of Scrap
- Needs consignment shop to trigger the case and it's about the timing of doing the stakeout. Suggested to do in the morning hours and visiting the shop during business hours. Also might be helpful to introduce yourself to the consignment clerk.
✽✽ See screenshots of the error message for the two cases mention above and some information on how to prevent the error, under the spoiler tag below.
I'm finding I'm not able to do either the Rogue Cop case or Wayward Jalopy case. Both cases give me a message of Unable to fulfill requirements for opportunity (Case Name). I went through DebugEnabler to find both cases.
XX. Cop Gone Rogue
Unable to fulfill requirements for opportunity EP2_Case_RogueCop1
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XX. Wayward Jalopy
EP2_Case_MissingCar1
Unable to fulfill requirements for opportunity
This error may happen because you're playing in:
1. An edited town/save where the lots were either placed or replaced from the library.
2. Rabbitholes were replaced, rabbithole rugs or doors were used.
3. Custom content town that may not have the lots and lot types needed for this career to be successful.
✦ 42. Help Investigate/Offer Psychic Services:- This case is not for the Private Investigator. It's for the Fortune Teller Career (Supernatural Expansion). The game cancels the case or it doesn't work properly.
✽✽ This case should be canceled when it comes up or will either be reset by Nraas ErrorTrap or stuck in a loop of trying to help the police.