I must say I found this challenge amazing. The very shortness of it really opened up for testing.
During the tests I had end times all the way down to ending at 01:12 AM, but in the final run it ended up being 02:09 AM
It was all about timing and doing the tasks for the badges as fast as possible.
So I started out with making a club, with the only activity being drawing.
The I invited 2 sims that had the family oriented trait, as I hope that they would encourage and help with homework by themselves, that worked out rather well.
The order I did the badges and what I did:
1. Arts and Crafts:
Make crafts at the childrens drawing table. The mom encouraged one of the children, and the two others where encouraged by the club members, once in a while.
This one is taking alot of time. But after this, the club had enough points to get "Rally the troops"
2. Scholarly Aptitude:
Can be completed with one setting of doing homework. Mom again helped one, and the two club members instantly helped the other two.
3. Young Scientist:
Que up experiments at the science table. As soon as the action starts, cancel it. This is very very fast.
4. Sociability:
Friendly interactions with mom and the 2 club members. Its just to choose fast ones like "Ask about day" etc.
5. Good Deeds:
As soon as the Sociability is done, turn over to funny interaction to get them to laugh.
6. Give Back:
The crafts made earlier can now be given away on the PC for charity. Also very very fast.
7. Civic Responsibilities:
Make a mess, as soon as the action starts, stop it, clean it up, and make a mess again, tedious, but it works.
8. Outdoor Adventurer:
Que go fishing, as soon as it counts, cancel the task, again extremely fast.
9. Keep Fit:
The one I had the most struggle with finding a fast way to do.
But the swing saved me. Just que up swing actions, and wait on them complete.
Lastly it was just to collect the badges at the board.