Making gobs of money for our Sims is something everyone can relate to. But, what is truly the cream of the crop? Fishing? Gardening? Writing? Painting? Guitar playing? I could turn this into a challenge, but let's just make this a casual forum-wide endeavor and get some good, solid hard data for the site. Once we have a nice collection of the absolute best money-making activities that Sims can do, then maybe Carl can take this piece and turn it into a guide.
Here's how you can help. First of all, give a shout that you want to help and tell me what activity you want to pursue. Then, I'll edit this first post and designate your name with the activity — similar to what Carl and Pam do for the Guide Agenda. Second, keep accurate notes. What we're looking for is total simoleans earned over a given period of time. So, you need to keep track of how long it takes to actually do the activity and how much money was made in that time period. Then, we can break it down to simoleans earned/hour and rank the activities as the data comes in.
I've got guitar playing covered, so no one needs to duplicate that activity. And I'm also going to keep detailed notes for guitar playing — sort of a mini-skill guide. Note anything that is going to affect your income — traits, Lifetime Happiness Rewards, etc. What I'm envisioning eventually is not a table presented like a challenge table, but something with more meat to it — a short paragraph presented by the player with the hard data at the end.
So, if you consider yourself an expert in an area of the game and would like to help out with this project, then let me know. Thanks, everyone.
Contributors:
Activity
Guitar Playing (Metro) Done
Gardening (Wildredchild)
Writing (Da Vinci)
Painting (Metro) Done
Medical Career (Metro)
Results:
#1. Guitar Playing (Playing for Tips), $31,837 simoleans/hour. I got some baseline data for a lvl 10 guitarist performing many sessions over a weekend in front of the Sunset Valley theatre. Saturday's results ended up being an average of $369 simoleans an hour. Sunday's results were nearly identical at $380 simoleans an hour. So, the next step is to train the guitarist by cueing "Perform" of various songs and then canceling the cue quickly to rack up the Skill Journal performance statistic.
@300 performances (training basically non-stop Monday through Friday) my Saturday results were $7417/hour. Sunday's average was just a little lower at $6446/hour.
@600 performances the results from the following weekend was $13566/hour (Saturday) and $19053/hour on Sunday. The 12-hour shift on Sunday brought in nearly a quarter of a million in tips.
@1200 performances I was beginning to lose my mind. This kind of fanatical playing is quite similar to what's required in Diablo when you have to grind characters repeatedly for them to be able to handle the toughest areas in the game. Saturday's average hourly income was 31837/hour. Sunday's was a little lower at 30069. But, that's it for me at least for guitar playing and this test. I have my limits. What's amazing is that there just seems to be no ceiling because of the relationship between "number of times compositions have been performed" and the tip amount. It's exponential. That's not the case really with painting and writing. Assuming you have a lvl 10 painting or writing skill to begin with — how much more is your 10th Masterpiece vs your very 1st Masterpiece going to be worth? It's definitely going to be worth more, but not like the impact that the guitar training has. Oh, the traits I gave my guitarist: Over-Emotional, Artistic, Loves the Outdoors, Virtuoso, and Charismatic. The only Lifetime Happiness Rewards I gave my character were Steel Bladder and Meditative Trance Sleep. If no one jumps on painting in the next few days I'll give this guy a Mid-Life Crisis, tweak him a little, and then see what kind of numbers painting can bring in.
#2. Painting (Small canvas size), $862 simoleans/hour. I'm pretty sure Wildredchild's and Da Vinci's numbers will top painting, but we'll just leave this at slot #2 for now. I've definitely pushed this painter farther then I've ever taken a painter before. His highest value small painting sold for $1733 which is really high for that size. I was under the impression that a huge total number of paintings finished would aid in boosting the value when I shifted to the larger size. It didn't. Or at least it didn't make doing large canvases worth the extra time because beyond my belief, once I crunched the numbers....small canvas size was the clear winner when you look at simoleans per hour. That was a strange discovery. The only thing I can figure is the Perfectionist trait adds so much additional time once you get to the larger canvas size that the small amount of extra money is clearly not worth it.