Author Topic: Tricks and Treats  (Read 24551 times)

Offline Metropolis Man

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Tricks and Treats
« on: May 28, 2018, 06:27:47 AM »
Tricks and Treats



Goal
The tricks here are the ones that your dog(s) learn, and the treats are the joy you experience when your dog learns not to wake you up, not to roll in puddles, play in trash, etc. You'll also be dispensing quite a few dog treats along the way. The challenge ends when your YA Sim becomes an adult. Does your Sim have what it takes to be a dog whisperer? Sit...Sit...Sit...Good job!

General Challenge Rules
The General Challenge Rules always apply.

Specific Challenge Rules
  • In CAS, create one Young Adult Human or Alien Sim.
  • This challenge will require the Cats and Dogs Expansion Pack.
  • The Seasons Expansion Pack is banned for this event.
  • You are allowed to use the Buydebug cheat to purchase a satellite to prevent abductions.
  • Only adult dogs may be added to the household.
  • Once a dog is taken into the household, it may not leave.
  • Your Sim may have 3 dogs at a time brought to the household for inspection (at least one dog must be adopted).
  • Your Sim may also adopt strays.
  • Pets must be taken to a vet if they are sick and must be spayed or neutered.
  • Age-related pet treats are banned.
  • The challenge ends when your Sim becomes an Adult.

Scoring

Total. Each trick learned by a dog counts as 2 points. Look under "Trained Commands" to find out what tricks your dog has mastered. Do not count the "Attack" command. Each good behavior (learning to pee outside, learning not to bark, etc.) counts as 1 point. You'll get a notification each time your dog learns something, but you'll have to keep track. 10 points are deducted for any dog that is taken back by animal control.

So, for your Total when you post your score make sure to show all the Trick and Behavior points for each dog.

Ch-Ch-Changes
The team does not want to edit and make changes to the ruleset once this event goes live, but we may have to. If an exploit is brought to our attention or we discover something else we reserve the right to ask affected players to redo their effort.

Have Questions?
Please think hard before you ask in the challenge thread because it may be strategy. What you may consider an innocent question could cause another player to go — “oh, I did not think of doing that.” It’s always safer to PM everyone on the team (Metro, sdhoey, LenaLJ, and MarianT) for clarifications. Thanks.

And the Winner is...
After this event has closed everyone is encouraged to discuss how they approached the event, but the winner especially is expected to do so in detail.

This Challenge is Now Closed

Player            Tricks        Behavior        Total
MomOfMany                            112102214
HelenP                            11248160
Nikitachi                            11243155
Rinkils                            11240152
GlazeyLady                            11237149
BallerinaHippo                            11236148
mens0067                            11236148
crth                            11233145
Eighty8Keys                            11228140
Tuija                            12810138
Tynynounours                            11220132
Metropolis Man                            11218130
JocyMc                            11217129
SueDenim                            11215127
simemie                            9430124
sdhoey                            11210122
CynKuy                            46652
LenaLJ                            ----DNF

Offline mens0067

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Re: Tricks and Treats
« Reply #1 on: May 28, 2018, 09:40:50 AM »
Sounds like a fun challenge! Can't wait to start practicing!



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Offline MystiKitty

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Re: Tricks and Treats
« Reply #2 on: May 28, 2018, 08:01:12 PM »
Eeeeeeeeeeeeeeeeeeeeh... I am not a dog person, I'm a cat person. Still, it wouldn't hurt to challenge myself.  8)

Offline MarianT

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Re: Tricks and Treats
« Reply #3 on: June 04, 2018, 06:56:20 AM »
New rule added:

  • Age-related pet treats are banned.
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Offline GlazeyLady

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Re: Tricks and Treats
« Reply #4 on: June 09, 2018, 03:33:36 PM »
Given the timing of the release, is it correct that Seasons content will be banned from this event?

Offline Metropolis Man

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Re: Tricks and Treats
« Reply #5 on: June 09, 2018, 03:43:16 PM »
Given the timing of the release, is it correct that Seasons content will be banned from this event?

Hmmm...good point. There might not be any reason to...no unfair advantages introduced, but better safe than sorry. Thanks, GlazeyLady.

Offline Metropolis Man

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Re: Tricks and Treats
« Reply #6 on: June 11, 2018, 03:48:39 PM »
Doubled the penalty if Animal Control takes away your pooch...

10 points are deducted for any dog that is taken back by animal control.



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Offline Nelleam

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Re: Tricks and Treats
« Reply #7 on: June 16, 2018, 09:22:30 PM »
I'm really excited because I just got this pack, and this is the first challenge I have time to participate in for a very long time.
I have one question so far:
Am I correct in assuming that the rule that pets must be taken to the vet when sick means we can't treat them ourselves (using our own vet skill) either at home or at our own vet clinic? And that spay/neutering must also be done at the vet that comes with the game?

Offline MarianT

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Re: Tricks and Treats
« Reply #8 on: June 16, 2018, 09:51:04 PM »
I'm really excited because I just got this pack, and this is the first challenge I have time to participate in for a very long time.
I have one question so far:
Am I correct in assuming that the rule that pets must be taken to the vet when sick means we can't treat them ourselves (using our own vet skill) either at home or at our own vet clinic? And that spay/neutering must also be done at the vet that comes with the game?

I suppose if your Sim is qualified as a vet, your dog(s) could be treated at home. The main thing is that they get treated.
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Offline Tynynounours

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Re: Tricks and Treats
« Reply #9 on: June 18, 2018, 06:13:29 AM »
What about tricks the pet know before being adopted? Do we count them? I just had a case in my practice file.



Offline Metropolis Man

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Re: Tricks and Treats
« Reply #10 on: June 18, 2018, 10:10:55 AM »
What about tricks the pet know before being adopted? Do we count them? I just had a case in my practice file.




Yes, but just to give everyone a reminder -- all dogs stay in the household. Do not abuse the situation if you do happen to get lucky and reroll your scoring file, etc without saving in hopes of getting a different outcome.

Offline Rinkils

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Re: Tricks and Treats
« Reply #11 on: June 19, 2018, 02:06:09 AM »
What about the "attack" command? Do we count it?

Offline sdhoey

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Re: Tricks and Treats
« Reply #12 on: June 20, 2018, 04:15:40 PM »
What about the "attack" command? Do we count it?

The "Attack" command shows up under the trained commands, so I am assuming it is already part of the dog naturally. Because I tested it and when he "attacked" he was lectured. But we can see what the others feel about it.
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Offline HelenP

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Re: Tricks and Treats
« Reply #13 on: June 24, 2018, 05:26:33 PM »
In my test file I've just had the pet adoption lady turn up without the pets - can I end the adoption process and try again?

ETA - Don't bother, the pets turned up once I had unlocked the front door!

Offline Tynynounours

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Re: Tricks and Treats
« Reply #14 on: June 25, 2018, 02:56:33 AM »
The "attack" command seems tied to the owner reaching a level in dog training, it's not a trick the dog learn, but it shows up for every dog owned once the sim get the right level.

Tricks (without attack) : 56 learned (63 with attack) so 112 points (or 126 with attack)
Behaviors : 20 for 20 points

Total : 132 points. (or 146)