Author Topic: Collection Glitch in IP  (Read 2428 times)

Offline Sonshine

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Collection Glitch in IP
« on: July 15, 2017, 10:02:16 PM »
Hi, I'm encountering a glitch in at least sea shell collections. My sim has collected far more than 30 seashells, but the counter seems to be stuck at 30. At this rate, I won't be able to complete the skill challenge of collecting 50 shells. Has anybody else had this?

Offline Sonshine

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Re: Collection Glitch in IP
« Reply #1 on: July 16, 2017, 03:40:18 PM »
I did some experimenting last night and found that only shells collected from underwater count towards the collection bonus. At least in my game. It seems as though the ones collected from land do not count. :(  Maybe b/c he's a merman?



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Offline kusurusu

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Re: Collection Glitch in IP
« Reply #2 on: July 16, 2017, 04:43:34 PM »
Code: [Select]
if (scubaDivingSkill != null && Actor.Posture is ScubaDiving)
{
if (Target.Data.ShellType == SeashellTypes.MessageInABottle || Target.Data.ShellType == SeashellTypes.MessageInABottleMapFrag || Target.Data.ShellType == SeashellTypes.MessageInABottlePlumbobIsland)
{
scubaDivingSkill.BottlesCollected++;
}
else
{
scubaDivingSkill.ShellsCollected++;
}
}

That's why. Your Sim has to be in Scuba Diving posture.
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Offline Sonshine

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Re: Collection Glitch in IP
« Reply #3 on: July 16, 2017, 06:38:09 PM »
Thanks Kusurusu!