Author Topic: Patient and Perpetrator  (Read 27243 times)

Offline Noyo

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Re: Patient and Perpetrator
« Reply #60 on: February 11, 2017, 03:06:28 PM »

Patient: 18

Perpetrator: 4

Household funds: 33.144

18 x 0.05 + 4 x 0.10 + 1 = 2.3; 2.3 x 33.144 =  76.231

So my total score is 76.231, it was fun except of some bugs - glitches in police career. :)

Online Metropolis Man

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Re: Patient and Perpetrator
« Reply #61 on: February 11, 2017, 03:34:44 PM »
All done. Not a very good effort but it was still enjoyable to get into content I really had not explored up to this point.

Household funds - 37825
Patients treated - 32 X .05 = 1.60
criminals jailed - 3 X .1 = .30

1.60 + .3 + 1.00 = 2.90

37825 X 2.90 = 109692



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Offline Isabelalabe

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Re: Patient and Perpetrator
« Reply #62 on: February 11, 2017, 09:58:02 PM »
I got
Household funds - 43553
Patients treated - 53 X .05 = 2.65
criminals jailed - 1 X .1 = .10

2.65 + .1 + 1.00 = 3.75

43553 X 3.75 = 163323.75

Offline Ginj

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Re: Patient and Perpetrator
« Reply #63 on: February 12, 2017, 09:09:42 AM »
Marcus Welby diagnosed and treated 38 patients for a multiplier of 1.9 while Christine Cagney jailed one perp for a multiplier of .1, giving a total multiplier of 3.0.  Their family funds were 45,978 for a total score of 137,934.  This was interesting; I'd never played the doctor career at all and hadn't done much with the detective career.  Thanks to the team for a great challenge!

Offline CynKuy

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Re: Patient and Perpetrator
« Reply #64 on: February 12, 2017, 02:03:59 PM »
My doctor diagnosed and treated 14 patients and my detective jailed 2. Their household funds were 31,235.

total funds = 31235 x 1.9 = 59347.

As usual I had a lot of fun and tried things I hadn't done before.  Thank you to all the team members. ;D


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Offline thekatie0409

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Re: Patient and Perpetrator
« Reply #65 on: February 12, 2017, 04:01:52 PM »
My doctor treated 107 patients and they had household funds of 48,455. So that's 6.35 x 48455 for a total of 307,689.

Offline MomOfMany

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Re: Patient and Perpetrator
« Reply #66 on: February 12, 2017, 07:01:28 PM »
My doctor treated 42 patients and My detective put away 1 criminal. So a 2.2 multiplier and their ending household funds were $38,219. So the total would be 84,081.8! Don't know if you need the decimal so I added it just incase.



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Offline Starsha

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Re: Patient and Perpetrator
« Reply #67 on: February 12, 2017, 07:35:08 PM »
Dr. Gregory House managed to diagnose and treat 26 patients for a 1.3 multiplier.  Sadly, Olivia Benson got a buggy case and only managed to catch one perp before that for a .1.  They ended with $24,140.

Total score, $57,936.

Offline SIMantics101

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Re: Patient and Perpetrator
« Reply #68 on: February 12, 2017, 08:10:16 PM »
The dynamic duo of Detective Simlock Schmolmes and Dr. Janina Watson earned a total of $26,490 before becoming elders.

Simlock apprehended 4 perpetrators.     (4 x .10 = .40)
Dr. Watson treated 27 patients.     (27 x .05 = 1.35)
1.00 + .30 + 1.75 = 2.75
$26,490 x 2.75 = $72,847.50

Thank you to the creators and moderators for another fun challenge!  And congrats to the top scorers!  Looking forward to the next one.

Online Metropolis Man

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Re: Patient and Perpetrator
« Reply #69 on: February 13, 2017, 06:10:08 AM »
Okay, everyone - that's a wrap on this event. 30 participants. Not too shabby. I always hope for more, but 30 is not too bad at all. Great job to Minnie Mouse with a fantastic score. She actually sent me her whole strategy a couple days ago for me to post for her because she is currently on vacation. So, I will do that. And everyone else is now free to discuss how they tackled this one. Thanks, everyone. :)

----

(from Minnie Mouse) --

Thank you for posting my strategy while I'm on vacation. Also, please pass along my thanks to the team for putting together such an awesome challenge - this was definitely one of my favorites (I especially love the doctor career). And now, for specifics:

General Strategies
  • Created 2 roommates, each Outgoing, Romantic, and Genius
  • Started with lot traits: Romantic Aura, Party Place, Sunny Aspect
  • Finished the soulmate aspiration for both sims on D1, purchased Connections trait for both (to start careers @ level 4)
  • Always went with doctor when possible, because I could treat many more patients than I could solve cases per day
  • Always stayed late (for more $$ and time)
  • Ignored daily goals until near the end of the day (if I hadn’t hit gold yet). They usually self-fulfilled as I was diagnosing patients/solving cases.

Doctor Strategies
  • Created a chart of symptoms/illnesses during practice. Diagnosed mainly based on visual cues/symptoms. Tests just helped eliminate other similar illnesses. If I was 75% certain of the diagnosis, I went with it. Had a few misses, but a lot more successes.
  • Only ran tests that could be done on the exam table. Never did treadmill/X-ray, very rarely swabbed/analyzed samples. If a patient wasn’t a quick diagnosis, I cut my losses and moved to another patient. If I had time later (and no other patients to work with), I would come back and finish.
  • I would usually clear multiple beds before admitting more patients. Then, as my doctor started admitting patients, I’d watch the waiting room to see who had symptoms of more easily diagnosable illnesses, and admit those patients first.
  • Doing this, I averaged about 8-9 patients diagnosed and treated per day.
  • Side note - I was never able to progress beyond level 8 in any of my practice runs or the scoring run, despite several days' work at that level. Repaired the game and reset the files in between runs, but never had a sim give birth at the hospital (even though it would show up sometimes as a daily goal) :(

Detective Strategies
  • Purchased the observant trait to help find suspects.
  • After the 2 tutorial days, focused solely on solving cases (no patrolling)
  • I stuck with evidence pictures and witness statements because cross referencing the police database seemed faster (and had a higher rate of success) than analyzing evidence.
  • Usually aimed for no more than 4 clues because quite frequently, they were useless anyways.
  • When issuing an APB, I would always pause upon arriving at the lot and note who was present. In all cases, the guilty party was already on the scene when I arrived.
  • Looked first for sims who matched the description. If there were none, I started watching the sims’ body language as my sim “asked about suspect.” If they looked shifty or started sweating, I arrested them.
  • Out of all my cases, I only had one suspect who was innocent (ironically, it was someone who had perfectly matched the clues). In that case, when I re-issued the APB, I looked for sims who had been at the first APB site. Sure enough, there was one repeat (who happened to be the guilty party).
  • Doing this, I averaged about 1.5 cases per day.

Admittedly, these strategies aren't necessarily good RL practices for a doctor or detective… but what can I say? They scored well. ;)

Offline MissZoef

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Re: Patient and Perpetrator
« Reply #70 on: February 13, 2017, 07:02:58 AM »
Nice! I totally forgot that I could use lot traits.

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Offline cyclonenic

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Re: Patient and Perpetrator
« Reply #71 on: February 13, 2017, 08:14:26 AM »
My strategy was almost identical to Minnie Mouse's except starting traits were: Genius, Good and Dance Machine and i didn't spend any time on my own lot other than to go to work from there (my sole purchases were 2 yoga mats and a stereo for new age music before work).

I purchased Always Welcome as well as Connections with Soulmate and mooched off the Landgraab house. Other than that i hung out at the park with a Club and Rally The Troops interaction outside of work playing a lot of chess (utilising skill perks and Networked club ( though no idea if this actually helps an active career or not? ).

I too could never get past level 8 because of the stupid pregnancy bug. I also hit a bug in the detective career where none of the sims on the lot were the perp for one of my cases so i lost a lot of job level progress for 1 day.

I think the main thing that accounted for the difference between mine and Minnie's score even with practically identical strategy was (a) luck of the patient draw and (b) I did analyze samples and use the treadmill/xray machine (which takes time) due to needing to do these to progress in daily tasks and because just doing the bed interactions didn't seem to help get me a weak diagnosis, even with level 10 logic.

Offline lesleyj42

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Patient and Perpetrator
« Reply #72 on: February 13, 2017, 09:34:21 AM »
My strategy was also similar to Minnie. Both my sims started with the soulmate aspiration. My doctor got the connections reward so she could start diagnosing patients on her first day of work. My detective went with the entrepreneurial and observant rewards because the career rewards that come with the second promotion are worth over 4000 simoleons (I didn't want to skip it).

I focused on the doctor career as well because you can diagnose/treat far more patients in a workday that you can jail perpetrators (plus I'm familiar with the symptoms so I knew what to look for and could diagnose them myself in the waiting room sometimes). To treat as many as possible, my doctor always stayed late, ignored patients that weren't exhibiting any symptoms, focused on children first (they won't need surgeries so treatment is faster), and ignored house calls.

The biggest time saver I discovered in testing was to always cancel the admit to exam bed interaction once it had been started. Before I started doing that, my doctor would often go stand beside a bed that already had a patient in it and waste time until finally finding an empty bed. If you cancel the interaction to go run a test on someone else or admit the next person in line, the canceled patient will autonomously go find an empty bed. She managed to diagnose/treat 81 patients by the time elder stage hit even with getting stuck on level 8 (no sim in labor ever showed up).

My detective was far less successful. He never made it beyond level 3. Every time I issued an APB, the perpetrator was nowhere to be found. He added nothing to the multiplier, but he always stayed late to make those extra simoleons.

Thanks again to the challenge team for putting this together. I had a lot of fun.

Offline MarianT

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Re: Patient and Perpetrator
« Reply #73 on: February 13, 2017, 10:15:56 AM »
Congratulations to Minnie Mouse for the win! And congratulations to everyone who finished this challenge, which turned out to be much buggier than we thought.
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Offline vancanuckfan86

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Re: Patient and Perpetrator
« Reply #74 on: February 14, 2017, 12:53:05 PM »
I also had close to the same strategy as the others. Focused mainly on the doctor career and only played the detective career a few times (mainly for promotions) or when Doctor Heartbeat had the day off. I also got stuck at level 8 of the doctor career and was not as lucky with my Sims symptoms. I had to use the machines in order to narrow the diagnosis down somewhat and my Sims never displayed too many symptoms when watching them. I was also lucky to catch 3 perps as the clues never matched the actual perp. One was just dumb luck and the others resulted in me going to multiple locations to see who kept reappearing.

Now I see that I would've done better if I hadn't placed them in a house with actual items at first. Now I know for next time  :P. None the less this was a super fun challenge and I really enjoy playing both of these careers. It is too bad that the bugs will most likely never be fixed at this point.

Also - Congratulations to Minnie Mouse on the win! And thank you to those who run the challenges :)!

 

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