Just to add my 2 cents worth, if you get Pets, you don't have to have a dog or a cat; you can have horses and participate in horse racing or jumping. In the last tab on Options, the is a double silhouette icon. When you click on that, you can dictate which creatures you do and do not want. If you have Pets, you can uncheck werewolves, if you have Late Night, you can uncheck vamps and then they will never show up at all. At the bottom of this window, you will see lunar cycles. If you set the moon cycle to a single phase you won't get zombies which come out during full moons unless of course, you set it at a full moon. I think they only exist though if you have supernatural. Ultimately, you have the control over which creatures you see or don't see. In World Adventures your sim can travel to Al Simhara inEgypt, Shang Simla in China, or Champ Les Sims in France. If you choose to travel, there is an adventure board at your home location. There are tombs to explore. Be careful though in those b/c there are many hidden traps. There are many guides to these online too. If you do the adventures, you can haul in a whole bunch of money and artifacts of which some are very valuable. On the good side of supernatural though, you have fairies. Island Paradise added a new world plus mermaids and diving under the ocean in certain spots. The outlying islands are shrouded and you have to do quests to unlock them. Seasons also brings gardening which is great! Generations brought bunk beds and kids and teens can pull pranks, but if you child or teen misses school, they will be yelled at. Into the Future enables your sim to travel to the future. If you don't like vamps or weres, you should not buy Midnight Hollow or Moonlight Falls. Those worlds come w/vamps and weres. It's possible though to use a mod to make them all human. That's all for now.