Author Topic: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance  (Read 28846 times)

Offline reggikko

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #75 on: December 02, 2016, 09:06:59 AM »
Oh, wow! I was not expecting that. I will post my strategy when I get home tonight.

Thanks to Metro and the team for the great challenges. I had a blast doing them and I'm looking forward to next year's tournament.

Offline coolsim9999999

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #76 on: December 02, 2016, 10:53:22 AM »
Congratulations, @reggikko :)!  I can't wait to read your challenge strategy!



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Offline reggikko

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #77 on: December 02, 2016, 07:45:58 PM »
My main strategy in this challenge was to try to avoid careers as much as possible so Sims had more time to skill. I used Nutella's strategy for gaining aspiration points through cooking. I also went back and looked at last year's Skills Dilemma challenge and read what the top players did to gain skill levels quickly.

Main Household:
My starting Sim never had a job. From Sunday morning, to Monday at 5AM, he cooked. I cancelled other whims so that he would roll cooking whims. I also bought things he rolled a whim for (lots of 1X1 pools, ice cream makers, drink fountains, and hottubs). By Monday morning he had enough points for Connections. He also had L8 cooking and gourmet cooking and L3 Mixology from making Prose and Pop for the inspired mood. I was initially not going to do Mixology, but since he already had 3 points, I kept it. He then focused on skills he could mentor other Sims in--logic, piano, and writing. By Saturday at 11:25 AM, he completed the Renaissance aspiration. He bought the Savant and Observant rewards. I got observant so that he could easily find out the traits of Sims moved in by the game. So, once his aspiration was complete, he visited all the Sim families in Willow Creek that had moved in and found out their traits and careers. In my practice, I found that if you moved in when a Sim was supposed to be at work, sometimes they would be at home and would take a big performance hit. So, I had my Sim wait until early Sunday morning to move in with his first family. While he was waiting, he continued to work on maxing mentorable skills. He gained logic by painting mathematical diagrams and stargazing so that he could take the focused items with him from house to house. He also dug up a few crystals for the energized mood. Cloudgazing, Prose and Pop, Plunk or bow for inspiration, plus a Lavendar soak bath easily got the very inspired mood with the knight's armor and the laser show environment boosts.

Every house I moved into was bulldozed and replaced with a couple of bathrooms and two large rooms for skilling. The bathrooms were only used for taking baths with soaks.Moving around in large houses or houses that have multiple stories takes too much time.

Family 1: Jaden and Yesenia White

For every family, I had the same basic strategy. One Sim never held a job and I used cooking and gourmet cooking to get the points for Connections. Other Sim(s) did get a job, but as soon as they had enough points, they quit and also got the reward. One of the jobs I relied heavily on was Criminal since it seemed very easy to be promoted because at the lower levels they work every day. I'm sorry I didn't keep detailed records of the jobs Sims had. I wasn't expecting to win! When I started this family, Yesenia already had level 10 Fitness and Level 2 Fishing. Jaden had Cooking 1, Mischief 2, and Painting 3. While in this household, my Sim maxed piano, writing, violin, and logic and started working on handiness. He also maxed Mixology because he was making a lot of Prose and Pop and Amygdelight for the others. This couple had two children. I put everything they might conceivably need out on the lawn and locked them out of the skilling areas. I didn't want them talking to their parents becaus ethat would slow the parents' skilling speed down. They did come in handy when Jaden was working on Mischief.

Jaden: Painting, Logic, Piano, Charisma, Mischief, Writing
Yesenia: Fitness, Guitar, Logic, Fishing, Cooking, Gourmet Cooking

Family 2: Alice and Eric Spencer-Kim-Lewis

I deliberately delayed moving in with them until the elders died. I didn't want to deal with any deaths. Olivia aged up to a teen right after I moved in and she basically worked on Logic the whole time I was in that house. I wanted another Sim with maxed Logic I could invite over to help me mentor. Eric also had maxed Fitness when I moved in, which was quite lucky. My Sim continued to work on maxing skills, mentored, and mixed drinks. This house was pretty uneventful and straightforward.

Alice: Painting, Cooking, Gourmet Cooking, Logic, Writing, Piano
Eric: Fitness, Logic, Programming, Fishing, Mischief, Rocket Science

Family 3: BFF
More of the same. Liberty was my stay-at-home and it was here that I figured out how to get to Level 8 Gardening very quickly and without much effort. Liberty planted alternating rows of basil, strawberries, and snapdragons, about 50 plants in total. She watered them all after they were planted. My Sim watered them the second time they needed it. Shortly after that, they were ready to evolve. Then, she took cuttings and grafted until she got to level 8. This is where the alternating rows come in. Row 1: basil. Row 2: Strawberry. Take one cutting from the first two plants and then graft to the opposite plant. If you take multiple cuttings and try to graft the same plant, you will often lose the cuttings, so you have to do two plants at a time and just work down the row. I invited Yesenia, Eric, and Olivia over at various times to mentor.

Family 4: Pancakes

More of the same. Bob had a hard time leveling fishing and kind of slowed me down a bit. Neither of the Pancakes got a job. I found that as soon as Bob quit the Culinary career, the milestone checked off. Eliza maxed painting while waiting for Bob to finish up, so I now had another Sim who could mentor.

Family 5: McNamara
Journey(mother)
Blaire (YA daughter)
Javier (Ya son)

Same strategy here. Eric, Yesenia, Olivia, and Eliza helped mentor. Since I was getting short on time, I started using the socials for leveling Logic, Writing, and Painting. Basically, you talk about the skill twice     
(discuss logic puzzles, enthuse about Iambic pentameter, and discuss color theory), do a random friendly interaction and do one more skill social. Then, cancel the conversation and start over. It's very tedious but if you do the same socials too frequently, Sims will become bored. It's much more efficient to use the socials, but I don't really have the patience for it.  Also, I somehow only had 5 skills written down for Blaire and I didn't notice until I was close to the end. She worked very hard on the guitar skill, but came up 1/2 point short of Level 8.

Another thing I figured out during this challenge is that when you're trying to maintain an Inspired mood while writing or painting (I shake my fist at that pesky Confident moodlet!), don't let them finish the book or painting. Since this challenge was all about skill points and money didn't matter (Once I had bulldozed the houses, Sims had tons of money), I would just cancel the action when they got close to finishing the book or painting and have them start a new one. They were able to maintain their very inspired moods without interruption.

I didn't play the Goths because their ages were never optimal when I finished another family. I didn't want to deal with Mortimer dying and Alex's age was always an issue in my practice runs.

I went through a LOT of Prose and Pop and Amygdelight. This is something that I did that I'm not sure had an effect, but it's worth mentioning. When a Sim goes to work, select "work hard." After about an hour or so, change to "normal" and then immediately back to "work hard." Lather, rinse, repeat. When you switch from hard to normal, you'll often get a big jump in the performance bar. All of my Sims who had at least one job got promoted in 1 day. Is it any different than just selecting "work hard" and leaving it? I don't know. I haven't really tested it to see.

To level handiness quickly, I bought cheap toilets and tubs and had Sims do upgrades while my Sim mentored.

So, many thanks to Nutella and ClayMask for their detailed winning strategies. As I said, I borrowed heavily from both of them. Maybe next year I'll keep more detailed records, just in case! ;)
 

Offline coolsim9999999

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #78 on: December 02, 2016, 10:22:55 PM »
Wow, @reggikko.  That's such a detailed, creative strategy :)!

Offline coolsim9999999

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #79 on: December 02, 2016, 11:25:01 PM »
My strategy was pretty detailed.  My starting Sim, Colleen Cullen, made friends with the Welcome Wagon Sims at 11 or so on the first day, so she had time to practice her first skill, violin and get to about level 3 before they arrived.  She lived in Daisy Hovel, and since Garden Essence is next door, Summer, Liberty and Travis were the welcome wagon.  I had Colleen chat with all of them, and she began dating Travis a few hours later.  They were girlfriend and boyfriend for the entire file.  I kept their woohooing (in the cheapest double bed) to a minimum, and they only did so when a major milestone had been met.  In that first house, Travis stayed the night almost every night, and Colleen would skill up all night.  Then, they had breakfast together before he had to go to work at 9 a.m.  Colleen was an entertainer first (skills violin, guitar and piano --- in order of instrument cost.)  She did not upgrade too much.  In my scoring file, I just got her a fridge and 2 counters, so there would be room for her coffeepot, and a cheap pedestal sink, the penguin TV on a child’s bedside table and a $30 desk chair.  Next, Colleen was a painter, so she painted in the side yard on her easel with the first two painter career rewards, whic make Sims inspired when the auras are on next to them.  Finally, Colleen was a writer, so she wrote at her cheap computer and child’s desk and chair, as well as the cheapest, smallest adult bookcase, so she could purchase books to read for the first part of the writer career.  I used the sledgehammer on all of the bushes on the property, and I used terrain paint to make the dirty grass prettier and dirt-free for free.  She used paintings to pay most of the bill money (§463). I had the piano on the front porch and a chess table inside (which she and Travis played together).  I also thought that it would give him a jump start on the logic skill, which was the one skill that Sims in the same household were allowed to share.  Colleen moved in with BFF, as soon as she completed her Renaissance Sim aspiration as a pretty young, young adult.

During my 3 practice files, I wrote down each level 3 of each career, as well as which emotion is required for each.  Colleen’s 3 careers to get to level 3, entertainer --- c-lister, painter --- hungry artist and writer --- freelance article writer.  I had her buy a telescope after she got promoted to Freelance Article Writer to speedily finish off her logic skill.  Her 6 Skills to get to level 8 were logic, Violin, Guitar, Piano, Painting and Writing.

When Colleen moved in with BFF, I rearranged furniture and painted with a red, brown and white color scheme with a few pops of yellow/gold/copper, as well as placing any skilling objects that anyone earned in the house.  I sold everything from her first house, so there was money for a telescope and 2 microscopes, 2 chess tables, as well as more comfortable furniture and a safer stove with a fire alarm and a sprinkler and a with a sprinkler for Summer. 

I had the following printed out where I could glace down at it after each Sim’s major milestones: “Be very careful about who does which skills and when a Sim has been promoted to the 3rd level of a career. Don’t mix anything up.  Do that stuff slowly.”  I found that that was very useful advice, and I was meticulous about it.

I made a small inspired office at the bottom of the bedroom for Colleen, and I locked the door for the other Sims.  I kept all earned inspired rewards.  I used the 3rd bedroom in Garden Essence as a big office, which was the focused office.  That office’s walls were lined with all of the prints from the telescope and microscopes with all of those focused auras on.

Careers
Travis
Tech guru 3 code monkey
Secret agent 3   
Agent Handler
business 3 assistant to the manager

Skills
1 logic
2 Video gaming
3 Programming
4 Charisma
5 Comedy
6 fishing

Summer
Culinary 3 caterer
Athlete  3 Team Mascot
Entertainer 3 C-Lister

Skills
1 logic
2 Cooking
3 Gormet cooking
4 mixology
5 fitness
6 piano

Liberty
Astronaut 3 technician
entertainer --- 3  c-lister
painter --- 3 hungry artist

skills
1 logic
2 painting
3 writing
4 violin
5 handiness
6 mischief
6 rocket science

During my practice files, I drew a floor plan of each room of the redecorated Garden Essence house --- square-by-square to place everything in the correct spot during my scoring file.

I also sectioned off each Sim’s skilling area --- either by a wall, a fence or a locked door.  I installed a pool for Summer to try to finish fitness after she became an elder.  Summer was one day younger than my CAS Sim, Colleen, so I still had one Sim day for Summer to try to finish (she was 25% through level 7 of mixology and 50% through fitness when time was up (Colleen aged up to an elder.)

I had Collen befriend Eliza and Bob Pancakes --- in case I could get to move my Sim into their household.

Offline oshizu

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #80 on: December 02, 2016, 11:42:42 PM »
@reggikko

I was unable to join this challenge due to illness but I enjoyed very much reading your strategy.
Brilliant idea to prevent your sims from completing a book/painting and thus avoid having to deal with the annoying Confident mood!
Thanks for sharing!

Offline coolsim9999999

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #81 on: December 03, 2016, 12:33:49 AM »
@reggikko

I was unable to join this challenge due to illness but I enjoyed very much reading your strategy.
Brilliant idea to prevent your sims from completing a book/painting and thus avoid having to deal with the annoying Confident mood!
Thanks for sharing!
@oshizu --- I hope that you're starting to feel better, now :)!



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Offline lesleyj42

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2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #82 on: December 03, 2016, 12:43:23 AM »
My strategy was somewhat similar to @reggikko. My main sim focused on mentorable skills. She could mentor logic, painting, violin, piano, guitar and writing by the end.

For the career side of the aspiration, I always got the Connections trait before starting.

I lived with the BFF, Pancakes, Goth, and Spencer-Kim-Lewis households, respectively. Mortimer died while I was in the Goth house, but he got 6 points before he kicked it.

When I moved to a new house, instead of leveling it, I gutted it and took out the stairs. I then renovated the first floor to have a room for each skill boosting emotion and put all skill objects along with the emotional aura asset needed in the corresponding room. I collected/made/earned objects for each of the ideal emotions (math diagram/space print for focused; canvas rack from one promotion in painter career for inspiration; MySim collectible for playful; mounted fish for confidence; and, crystals for energized). For instance, my inspiration room had the canvas rack, all instruments, easel, kitchen, bar and writing computer in it.

In the first two households she moved to, my original sim spent her free time maxing her skills (when she wasn't mentoring the ones she had already maxed). By the time she got to the Goths, she mentored pretty much nonstop. I tried to have only one sim at a time working on a mentorable skill, and I spread them as evenly as possible across the sims in the household. Between that and keeping the sims in the ideal emotion, skills were being gained as quickly as possible most of the time.

When I had finished with the mentorable skills and had at least one sim finished with the aspiration in my current household, I would invite members of the next household over to mentor them in logic. My finished sim would play chess with them while my mentor taught them. This gave me a head start when I moved because the new sims already had some logic skill and my sim was already friends with them. I also befriended trainers at the gym to invite over to mentor in fitness.

Basically it was all about mentoring...but I had fun doing it.

Thanks again to everyone on the Challenge Team.

Offline coolsim9999999

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #83 on: December 03, 2016, 12:58:45 AM »
@reggikko and @lesleyj42 --- Mentoring is such a great idea.  I didn't know if we could use it or not.  I still had fun doing this challenge, though :)

Online Metropolis Man

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #84 on: December 03, 2016, 06:37:31 AM »
@reggikko and @lesleyj42 --- Mentoring is such a great idea.  I didn't know if we could use it or not...

This is exactly what I have read so many times from players in their after action reports of events. "I was not sure if I could do x." Why has this thinking come about? Well, I think over the years I (and the team) became more restrictive in putting out flat bans in the General rules. Yes, it makes things more challenging in a way, but it also lengthens the rules, makes things more confusing instead of a "anything goes" approach as long as you do not open the cheats panel.

Participation is so important to me for the annual Tournament. Less players are on the World Ranking list this year than last year, and the 2015 World Ranking list is shorter than the 2014 list. But, we're going to fix that :).

Offline coolsim9999999

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #85 on: December 03, 2016, 12:10:44 PM »
@Metropolis Man --- I'm glad that we may utilize mentoring, etc.  Thanks for explaining it further.  This was my first challenge, so next year, I'll do at least 3 challenges, and I'll be on the World Ranking.  I had a lot of fun participating.

Offline Deianira Daray

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #86 on: December 08, 2016, 02:24:48 AM »
. . . I tried the mentoring path with Creativity-boosted skills myself, but I'm not that good at micro-managing moodlets. (Confidence op! I never thought to cancel the paintings . . .) Instead of abusing baths (which I didn't know about) I just did showers and used tea. My main Sim learned Cooking, Violin, Piano, Guitar, Painting, and Mixology with level 3 in Logic to start. I originally started her on an empty lot and just built her a 7x7 area where I put all the musical instruments in one spot. To begin with, I bounced her between whims of Violin, Piano, and Guitar and only really played those instruments as plucking until they hit higher levels, where the Piano (I found) gave a great boost to creativity and happiness! It took her 2 weeks to hit level 8 in all those skills.

I essentially did what reggikko did after that, where I moved her into the households and bulldozed them, but I only got to 2 houses. ^^" I started with the Spencer-Kim-Lewis household and then hit up the Goth's. I don't remember the exact skill lay-out, but I did split them up with my Main Sim's skill set going to one Sim, a Focused set going to another (Programming, Fishing, Handiness [not a good idea after all! X:], Logic to 8, Video Gaming, and Gardening), and an "everything else" skill set going to a third (Charisma, Comedy, Gourmet Cooking, Fitness, Mischief, Writing). My Sim kept working on her own skills so she could do mentoring later on.

I always micro-managed whims to get to Connections, and then the Night+Morning boost reward, and then finally Savant. I think I wasted too much time on this because it seriously took me forever when I hit those families to get them to level 8. ^^" I focused on the elders first (of the Spencer-Kim-Lewis household) and then Mortimer when I got to his house. I did manage to successfully plead with Death using a confident Eric Spencer-Kim-Lewis for Vivian's life. That was a very scary moment!

:3 All-in-all, I'm just glad I finally finished the challenge because I'd played this scenario over and over about 200 times. I caught the flu immediately after it was over, so I'm sorry for how long this write-up has taken and how lax it is! I've only now lost my fever.

Online Metropolis Man

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #87 on: December 08, 2016, 06:04:38 AM »
:3 All-in-all, I'm just glad I finally finished the challenge because I'd played this scenario over and over about 200 times. I caught the flu immediately after it was over, so I'm sorry for how long this write-up has taken and how lax it is! I've only now lost my fever.

A very impressive first-time performance, Deianira. It's clear from your write up you took this very seriously and it paid off nicely. Good luck in next year's Tournament. :) And I am glad you are feeling better.

Offline lesleyj42

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2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #88 on: December 08, 2016, 09:18:44 AM »
@Deianira Daray
Congrats on doing so well on your first challenge. Pleading with Death was a great idea. I didn't even think to do that when Mortimer died. Kudos!

I do have a question though. If you only went to the Spencer-Kim-Lewis and Goth households, how did you complete 12 aspirations? Including your original sim, that's only 10 people. Am I missing something?

Online Metropolis Man

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Re: 2016 Challenge Tournament Finale: Cheating Your Way to a Renaissance
« Reply #89 on: December 09, 2016, 06:46:57 AM »
@Deianira Daray - please check your PMs. Thank you.

 

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