Author Topic: No Takeout for You...Learn How to Cook!  (Read 45211 times)

Offline Nutella

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Re: No Takeout for You...Learn How to Cook!
« Reply #120 on: May 06, 2016, 10:05:36 AM »
I started my challenge leveling gardening instead of cooking.  Reached level 5 so I can graft, 4 reasons to do it:
1 -- I didn't want to wait around for plants to grow.  I could be doing a lot of other stuff instead of waiting for plants to grow.
2 -- Some plant takes forever to bear harvest (example: lemon).  Grafting allows me to graft a slow growing plant (lemon) onto a fast growing plant (basil), this means I will get my lemon way faster than normal growing lemon trees.
3 -- Take less time for me to take care of garden.  Imagine watering 10 plants vs 5 plants.  More time saved means more time to cook.
4 -- Didn't want to level herbalism.  I needed "huckleberry" for walleye surprise.  If you take a cutting of a wild plant in granite falls, even if you have no herbalism skill the cutting will show you what kind of plant you have.  Just go home and graft it onto another plant and you will have huckleberry without leveling herbalism.

In the beginning money is tight, so when my fun needs is low, I send my sim to Sylvan Glade to fish.  Fishing helps with fun (slowly) but also can fish up some valuable stuff that I can sell for money.  I choose sylvan glade because the waterfall can catch Tilapia and the pond can catch Salmon.  Also you have a high chance of catching Sturgeon.  Sturgeon best fish in the world for $$.  After I finish cooking every recipe, that's when money becomes easy.  I cook plenty of baconing (cupcake) and sell them to local bakery for money, kept the highest value one of course.

Time management is everything.  I needed as much time to cook as possible, so didn't join any career (worthless, does not increase value).  I use my cooking whims wisely to rack up points so I was able to buy rewards very early on.
Never Weary - Tuesday 1st week.  Less sleep more time to cook.
Marketable - Wednesday 1st week.  This reward increase value of dish cooked.
Speed Cleaner - Wednesday 1st week.  EA still hasn't created a self cleaning counter.  This also helps on the cupcake machine too, since I was cooking a lot of cupcake repeats for money.
Steel Bladder - Thursday 1st week.  No need explanation here, who needs to pee.
Super Green Thumb - Saturday 1st week.  I wanted my garden to grow faster so I have plenty of harvest to work with.
Frugal - Sunday 2nd week.  Bills can be expensive with all those dishes in inventory. 
Hardly Hungry - Wednesday 2nd week.  I wish this reward will keep hunger bar full forever, but sadly it only slows it down.
Antiseptic - Saturday 2nd week.  Showering is for the weak.

My starting sim has loves outdoor, loner, and creative.  Loves outdoor for the +2 moodlet, loner so I don't have to socialize at all, and creative just for the random "inspired" buff.  She also started with the master chef aspiration, the essence of flavor trait is good for cooking quality dishes and master chef aspiration gives a lot more cooking whims than other aspirations.

I finished cooking all my unique dishes on the 2nd week Tuesday at 4am.  After that it was cooking repeats, so I had almost 5 weeks left to cook repeats.  Yes, I cook so many repeats that I am kinda scared of cooking now, I had every single xpac and stuff packs, so yes I have ALL the dishes and I cook all of them many many times.  I cook at least 8 repeats of every single dish, the higher values one I cook more than 8 times (10-15 times).  The fish dishes were the least cooked, Tilapia was 5 times and Salmon was around 6 times.  My garden harvest was only "nice" quality, didn't bother evolving them any higher than "nice" because I noticed "perfect" quality harvest does not affect the value of dishes.

Around 3rd week I didn't fish anymore, instead I bought a gaming mat for my fun needs.  Money is rolling in now, I just love the cupcake machine.  My highest value dish is Baked Alaska @ $2087, and I had 3 other dishes that went over $1000.  Trout Meuniere @ $1524, Roast Chicken @ $1214, and Tuna Casserole @ $1214.

It's all about repeats.  Cook as many repeats as you can within the allotted time and eventually you will have a super high value dish.

Offline reggikko

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Re: No Takeout for You...Learn How to Cook!
« Reply #121 on: May 07, 2016, 12:17:59 PM »
My basic strategy:

Traits: Loves Outdoors, Loner, Slob. I gave my Sim the slob trait so that a dirty environment would not bother her. With all that cooking, I knew counters would get dirty very fast. I later bought Speed Cleaner because the cupcake machine won't let you cook on it if it's dirty.

I spent the first 4-5 days in Granite Falls, getting all my ingredients for OR recipes and fishing. The waterfall in the National Park is great for catching trout and salmon as well as walleye. Someone mentioned leveling Herbalism in order to identify Huckleberry. I just got my Sim focused and queued up "attempt to identify" numerous times until she got it. I think it only took 6 or 7 tries. It helps to already know which plant in the inventory is Huckleberry so you are concentrating on identifying the right plant. I never bothered with leveling either gardening or herbalism.

Instead of waiting for the lemon to grow, I went fishing for it in the stream near where the lemon tree grows (by Johnny's trailer). I also lived in that neighborhood so I had access to tomatoes early on. I planted one of everything that I'd need for recipes. Time wasn't really an issue for me with this challenge. In fact, I quit cooking not long after my Sim turned adult because I got tired of it. I eventually bought Super Green Thumb, which cut down on plant maintenance.

To get in the proper moods for emotional dishes, I built my Sim's bathroom a bit bigger than it needed to be. The night before, I would move her bed and stove, fridge, and counter into the room so she would not wake up happy (for angry). As soon as she woke up, I had her change into a pre-planned outfit with the appropriate animal hat and cook her dish. It was important to do the angry dish first thing in the morning before too much happiness would override the angry mood, which is only +1 with the hat. I cooked the other emotional dishes in the morning, too, because the inspired moods were too strong once my Sim got cooking other stuff.

The main thing I did was to get the base value of all dishes from Carl's guide. Then, I multiplied that amount by 2 and 2.5 to account for the Marketable multiplier. Marketable can cause a price that is 3 times the base, but the prices listed in the guide are retail prices, so are already a bit inflated from the true base price. Once I got into that range, I knew I probably wasn't going to do much better than that and moved on to other dishes. My Sim mainly ate the OR dishes since those had no value. Some dishes, no matter how many times I cooked them, just never got into that range. I actually did better in one of my test runs on quite a few dishes. Maybe if I had stuck it out longer.

Like Nutella, I used the cupcake machine for cash. I bought my Sim one of the expensive TV's for fun.

Anyway, my highest value dishes were:
Baked Alaska 2104
Trout Meuniere 1300
Roast Chicken 1074
Tuna Casserole 1194

I had actually nearly completed the challenge when the growfruit ban was announced and had to start over, which contributed to my being thoroughly sick of cooking! For comparison, the values I had in that file were: Baked Alaska 2188, Trout Meuniere 1582, Tuna Casserole 1225, Roast Chicken 1232. I was a little frustrated by that! :) I didn't even have the planters, but I had planted a growfruit tree.




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Offline oshizu

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Re: No Takeout for You...Learn How to Cook!
« Reply #122 on: May 07, 2016, 12:55:20 PM »
I will only write what things that happened a little differently for me than in the other strategies already posted.

1. I also worked on gardening and ingredient-gathering first, while leveling cooking. Once I reached Level 5 gardening and grafted the required plants, I only "harvested" and used Free Services to summon an NPC gardener to do the rest. I love gardening, so it really killed me to not perfect the garden....
2. In my first practice, I found Locusts within minutes of reaching the National Forest; in my scoring file, I had to go back a second time to finally find them.
3. Animal hats: I also used these, opting to use the hat right after work when my sim usually felt "fine." I also took a screenshot the first time and saved it as a memory so I could use it alone or in combo with the hat for repeating the dish later. Adding the screenshot memory didn't noticeably boost the dish's value. I love reggikko's idea of the bigger bathroom!
4. Just using herb cuttings--how brilliant. Like reggikko, I "attempted to identify" until I'd identified the herbs I needed. Also, I like using herbs (Fireleaf) for grafting due to their 18hr growth cycles.
5. Spreadsheet: I added two more columns to LenaLJ's spreadhsheet; differences between my all-time highest recipe value (practice & scoring files) and my current recipe value displayed in red.
    Then I went back and repeated the ones with the highest difference.  I chose this approach, because I'd wasted time and couldn't make as many repeats.
6. Fish storage: minnie mouse's fish tank idea is brilliant. Lol, my sim wasted a lot of time by rushing home and cooking the fish dishes right away.
7. My priciest dishes:
    Baked Alaska  1984
   Trout Meuniere 1385
   Roast Chicken   1029
   Tuna Casserole 1022

Thanks the the Challenge Team for another great challenge.
This was my favorite challenge so far this year! But I'm sure I'll be saying that again soon.