I at first though that installing a mod was as simple as moving the extracted "package" file to the "packages" folder ... in the same way that installing Elder Scrolls mods involved simply moving the .esp file to the "data" folder.
But apparently that's not the case.
I consulted this thread right here:
http://www.carls-sims-4-guide.com/forum/index.php?topic=9187.0And I have a few questions.
I have The Sims 3: Anthology, so I have ALL the expnsion packs.
So, my Sims 3 folder looks like this:
Do I need to put a "mods" folder in THAT folder, or should I click on the folder at the top (which I assume to be the folder for Vanilla Sims 3) and put the mods folder there?
Also, you can see that I have resources.cfg at the bottom. Do I still need to download the one that instructions thread is telling me to download, or could I use that Resources.cfg file? Maybe they're not the same file, even if they have the same name.
Also, the vanilla sims 3 folder already has a mods/packages folder. Do I still need to create one?
And now, here's the REAL part of that instructions thread that's confusing me:
You will need to download the Resource cfg file. Right click Save As, into the Mods folder. Extract the newly installed file, to activate it. You will need to move the newly extracted cfg file, out of the Resource folder, to the Mods one. If you get an error, remove the old resource file, then change the folder to another name. Copy the cfg file, and paste it onto the Mods folder. Remove renamed folder (formally Resource) from that same Mods folder.
Huh?
I literally have no idea what it's telling me to do! This is 100% techno-babble!
Can somebody please help me! This is making my brain hurt! Why can't it be as easy as the elder scrolls games!