Author Topic: The Sims 4 Get Together  (Read 73791 times)

Offline RandyH

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Re: The Sims 4 Get Together
« Reply #45 on: August 16, 2015, 11:56:51 AM »
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Lyndsay Pearson ‏@SimGuruLyndsay  · Aug 7 
@Bunbunnyny it was not meant to be tradition. We add quirk and whimsy to the sims in lots of ways. Not always as a "life state".

$40 for some Quirk and Whimsy. "Groups" and a closet. And they're actually touting that the new world neighborhood will have a 64x64 lot. I think I'll wait until it goes on sale a few weeks later. If I buy it the day of release (or blindly advance-order) it's a vote of approval for the "Less Is More" vision of this development team. I think they need a change in leadership.

Offline Playalot

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Re: The Sims 4 Get Together
« Reply #46 on: August 16, 2015, 03:02:19 PM »
I would like to remind everyone of our Forums Rules. Particularly point 5. Please read this point. If you have a particular issue with EA then it is up to you to contact them directly about your issue.

The purpose of this thread is to discuss news about the up-coming expansion pack which in my mind does not include pointing out so called 'lack of content'. We do not have all the information on this pack yet and won't for some time yet. Be assured that when it is released that Carl will, as always, give a full break down on what the pack entails and this will be an unbiased view based on his considerable experience of doing just that.
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Offline Bri

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Re: The Sims 4 Get Together
« Reply #47 on: August 16, 2015, 07:49:29 PM »
Thank you Playalot. :)

For the moment, I'm going to lock this thread until we start to get a little more information.  I can understand some of the misgivings, etc. but until we know more we should hold judgment.

Offline Bri

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Re: The Sims 4 Get Together
« Reply #48 on: October 07, 2015, 01:48:43 PM »
Just a little update.  The Sims 4 Get Together has been pushed back to a December release. 

Here is the official word:
Source:  The Sims.com Sims 4 Get Together Release Date

Preorder Here to support the site.

Get Ready to Hang Out Together

In August, we showed off our next expansion pack, The Sims 4 Get Together*, including the beautiful world of Windenburg, the DJ and Dancing Skills, and the ability to create and join your own unique Clubs. As you might have guessed from the name, this expansion is about your Sims getting together in really exciting new ways. We loved seeing your reactions to the news, and closely followed all of your comments and discussions.

Your enthusiasm and feedback inspired us to work even harder to make sure that this pack is everything it could be. So we’ve decided to take a little more time to work on the expansion pack. The Sims 4 Get Together will now be releasing in North America on December 8, and rolling out to the rest of the world by the end of that week.



We’re taking this time to add more polish and depth into the core of The Sims 4 Get Together. We think this time will allow us to make the experience even bigger, better, and cooler. We’re working on some new items and features that we really think you’re going to love. There’s a new board game (Don’t Wake the Llama!) and the Natural Pool now has a diving rock for your Sims to jump off!

A lot of extra attention is also going towards Clubs, which allow you to create new social experiences. As we played with our Sims hanging out with their Clubs, we felt like they needed a special hangout to call their own – the Upper Crusts should have a private room at the local Café, and the Spin Masters should be able to have an exclusive Discotheque where they practice their dance moves. You can still take your Club members out and about, but now you can also create your Club’s signature spot, and that can lead to cool personalization.

We’re really excited to take some extra time on making sure the new expansion pack is filled with things to do, and we look forward to telling you a whole lot more about The Sims 4 Get Together in early November!

Offline Carl

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Re: The Sims 4 Get Together
« Reply #49 on: October 07, 2015, 09:39:58 PM »
The extra time they're taking is a good move, and I'm also pleased with the release date. Perfect time to spend some time indoors Simming, and far enough away from holidays for it to not be too busy to enjoy it. Any extra polish is welcome, because of the game needing more depth IMO. I want more little nuances and mechanics to discover. All in all the future looks a little brighter for the game so long as they can nail this clubs feature :)

Offline Bri

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Re: The Sims 4 Get Together
« Reply #50 on: October 17, 2015, 08:28:36 AM »
Source:  The Sims.com

Another little article about how they put together the town of Windenburg.  And for the curious, yes, there is going to be a sea serpent in game. 

How We Built Windenburg in The Sims 4


Mid-Century Tudor Modern

The Sims 4 Get Together Expansion Pack* introduces Windenburg, a European-inspired world complete with ancient ruins, Cafés, and discotheques that look nothing like what you’ve seen in The Sims 4. We knew really early on in the development of the expansion that we wanted to go with something more Euro, but it took a lot of experimentation to get from those early discussions to the version that’ll ship with the game in December



Europe is a huge continent with countless architectural styles and sub-cultures, so we realized we needed to create something unique, but still authentic. We want Windenburg to feel like it could be found in many different parts of Europe while still feeling like its own, distinct location. We gathered some concept art that shows how we ended up where we are, from first sketches to fairly complete images. Not everything in the concept art is going to end up in the final game, but we want to show you the whole process.



Early on, our concept artists explored a bunch of different ideas to figure out how Windenburg should really look. Maybe it should have an “Old Town” area, or maybe there should be a traditional open countryside. Maybe part of it should be on hills? Maybe it should have all of the above?



As we started to flesh out this entirely new place it became very clear that the rules of architecture in classic Europe are very different then the things our Sims worlds have been filled with before. Namely, the variety – since many of the cities we referenced are centuries old, many of the buildings date back hundreds of years. Peppered between old buildings are new ones, creating an incredibly unique aesthetic that we really wanted to embrace. This mixture of old and new feels distinctly European, and we wanted to make sure we captured it in Windenburg.



To embrace this mix of styles we needed to bend the classic rules of architecture and find a way to merge those disparate pieces. Our artists began to experiment with different styles of residential architecture, playing with different motifs to see how they could work together. In the end, we went with something that was sort of a Tudor Modern – a mix of contemporary construction and the kind of buildings built during the 16th century in England.



Once we’d decided on the aesthetic and how it’d look on a small scale, we had to take a few steps back and think big-picture. Here’s a look at what we wanted the map to look like – and this is actually pretty close to the layout you’ll see in game! There’s a lookout spot on the Pier in the Business District where you can see indications of every distinct neighborhood, from the Countryside with rolling pine-covered hills and electric windmills in the distance, the Old Town with quaint Tudor buildings and repurposed fishing canneries, and the high-end residential Island that sits in the middle of the Windenburg Lake.



On one side of the island, sandy flat areas with fishing docks. On the other, a mansion overlooking the sea (and if you’re lucky, you might catch a view of Windenburg’s elusive sea monster).



Once we’d finished sketching maps and architecture, we started to create some visual snapshots to really show off the districts. There’s one here (and one in the opening of the blog) that serve both as explorations as to how these places could look with Sims living in them, and also provide a visual target to the team responsible for building them in game. We’re really happy with how closely we were able to recreate these in game and even more excited about the different elements we were able to build out as development went on – even that statue made it!

We hope you enjoyed this peek behind the curtain of The Sims 4 Get Together’s Windenburg. We can’t wait to see your Tudor Modern buildings fit alongside ours this December!

Offline Bri

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Re: The Sims 4 Get Together
« Reply #51 on: October 21, 2015, 11:51:22 AM »
SimGuruLyndsay posted another picture, this time showing sheep in the background.  Unfortunately, much like cars/trams, this is mostly a bit of flair and nothing one can interact with.






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Offline Bri

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Re: The Sims 4 Get Together
« Reply #52 on: October 23, 2015, 11:42:06 PM »
SimGuruDrake posted this picture of an arcade machine from Sims 4 Get Together


Offline Bri

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Re: The Sims 4 Get Together
« Reply #53 on: October 30, 2015, 08:38:48 PM »
This thread is now being unlocked, especially as EA said they will be presenting more information in November.

However, things weren't too quiet.  The Sims twitter did have a little goodie:

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"Broken fridge? Again? Yep. I can swing over on Tuesday. Alright, see you then."

Offline BigMud

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Re: The Sims 4 Get Together
« Reply #54 on: October 31, 2015, 12:06:19 AM »
Nice, sounds like they are finally adding repairmen. I wonder if they will include other NPC like babysitters, maid/bulters, newspaper delivery... Would be nice ^.^'

Offline Jase~

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Re: The Sims 4 Get Together
« Reply #55 on: October 31, 2015, 07:53:12 AM »
This is awesome news! I really hope that this means they're bringing back the repairman NPC. Personally, I feel the lack of basic NPCs and toddlers are the biggest factor that makes TS4 feel a bit incomplete. I would LOVE see this patch include other missing NPCs, such as burglars, firemen, and police officers. :)

You can read it here from the beginning.

Offline Playalot

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Re: The Sims 4 Get Together
« Reply #56 on: October 31, 2015, 03:56:22 PM »
I believe this is a reference to the fact that a club could be made as a 'Repair Club' where member can go into other sims houses and repair their broken items. I could be wrong... but I don't think it's a hint that a NPC repairman is returning. I hope I'm wrong...
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Dellena

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Re: The Sims 4 Get Together
« Reply #57 on: November 02, 2015, 01:52:51 PM »
New trailer to be released tomorrow, 3rd November.  There's a 15 second teaser for the new trailer (I saw it on Twitter):

Get Together Teaser Trailer

It's also posted on the Facebook page for The Sims:

The Sims Facebook

Diving platforms appear to be something new.  I also spotted lots of new clothes and furnishings.


Offline Playalot

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Re: The Sims 4 Get Together
« Reply #58 on: November 02, 2015, 02:48:12 PM »
The diving platform is the diving 'rock' that was previously mentioned by a guru, just comes in different styles.
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Dellena

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Re: The Sims 4 Get Together
« Reply #59 on: November 02, 2015, 03:01:32 PM »
There's another one shown in the shots of the house with pool.