Congrats ClayMask, I was wondering how you triggered the Basket Case achievement. What are the names of the emotions and how many different emotions are there exactly? Thanks.
These are the emotions and how I triggered them:
Fine, triggered by being indoors in a nondecorative area. Best done after first waking up.
Playful, triggered by mood lamp aura. You could alternately trigger by a painting aura.
Focused, triggered by mood lamp aura. You could alternately trigger by a painting aura.
Inspired, triggered by reminiscing.
Embarrassed, triggered by reminiscing.
Sad, triggered by reminiscing.
Angry, triggered by reminiscing.
Flirty, triggered by reminiscing.
Happy, triggered by reminiscing.
Confident, triggered by reminiscing.
Energized, triggered by drinking some coffee.
Dazed, triggered by drinking another cup of coffee.
Uncomfortable, triggered by needing to pee after drinking all of the coffee.
Tense, my Sim triggered by introducing himself to a group of strangers, due to his loner trait.
Bored, triggered by repeating the same conversational interaction three times in a row, such as ask about day three times.
Asleep. This is the one most often missed by people trying to do Basketcase.
Following the fine mood, it's best to do the moods first that are applied by aura since they are easily removed, followed by reminiscing since each time you reminisce it removes the last mood. The bad moods can easily be overridden by happy, so you can't be too happy to trigger them. Sometimes they can still be triggered if you have a +1 happy. Dazed replaces energized when drinking too much coffee, but it's only +1 dazed so it can be easily overpowered by other moods. Bored from conversation gives +2, so it's best done near the end. Otherwise, you'll have to wait for it to wear off before you can continue.
It seemed that since the last patch, the game wouldn't recognize the achievement as being complete unless your Sim travels afterwards. He may need to travel a couple of times.