2. Twins
I've seen others delay having a family, and that's probably a better way to go. Anyway. I didn't want to move in any spare sims, so having children as soon as possible seemed like a good idea. But we were not expecting twins. The constant crying and sad moodlets while trying to get the garden weeded or the next painting finished was just something to be endured.
Anyway, look at Lyric here, who grew her hair (it doesn't take long) in blissful ignorance of what lay ahead.
That was a passing acquaintance she made on her day 1 date. Lyric spent so much time shut up by herself, that having some people drop by was nice break from the daily grind. But it does slow painting down. That room later became a dining room. How the spaces get used are pretty fluid at the start. Beds go where they can.
Eugi and Lyric are ships passing in the night at this point. The hours of the chef career and tending the garden, and Lyric's painting, mean that they don't interact as much as Eugi would want. He's a romantic after all. There he is in the garden, with everyone else asleep.
Development of the house goes according to the Grand Plan, not so much according to what looks sensible right now. The few simoleans saved up during the first week go into a new room, which for now has beds for the twins, Jessica the heir, and Tommy.
Why Jessica? Just because I like the name. I like the fact it was basically invented by Shakespeare, I like all the 's'es. It's a beautiful name. Names with an open vowel sound at the end are often better. I always let the game suggest a few, because it'll always suggest something I wouldn't have thought of. But I didn't like the suggestions. So Jess is the heir, and destined to be a chef. So she chose the artistic child aspiration.
Her twin brother is Tommy. He's not a sim I had planned for, but because I wanted to get a rocket early on to try for those collections, I figured he could be an astronaut. So he chose whiz kid as a child. (In the game now, he's an adult who went against his parent's wishes of joining the Apollo program, and became A Baddy Who Smuggles Stuff. Yeah. And he dyed his hair.)
Here, mom reads to him. Was he thinking of being bad all along? I don't know. Probably.
And here is mom having breakfast with Jess.
As an aside, the kitchen you'll notice is not full of high end stuff. It still isn't. I intend to get through the whole thing with my original YumCooker. This is partly because rubbish stuff breaks down, and you need that to build handiness and for the Nerd Brain aspiration. I
might upgrade the fridge to the hilariously named Crisponix Adequate, just because it has a whiter white. This one just looks sickly.
Like I said, when Eugi is home, everyone else is out, or asleep. Not a single seed packet was used on the garden, only harvesting wild stuff. And taking care as to what can be grafted on later. The gardening guide here must be the page I've referred to most frequently.
The focus painting is in the bathroom for when plumbing breaks and must be repaired, or for when something is upgraded. Because Eugi didn't have any spare time, all the repairing was taken on by Lyric. She is a genius after all, and handiness became a good second skill to max.
The young adult Lyric Waugh painting, and enjoying it.
The adult Eugi Hartley gardening, and... not looking as happy. Also, starting to get a bit chubby, as most Sims 4 chefs do.
Lyric's childish trait was often a great way to fill the fun meter - splashing in puddles and so on. Here, our founder relaxes from a tough day at work:
Finally, Eugi and Lyric are in the same room and Eugi proposes. He doesn't want to feel like he was just being used. Which is true, of course.
The house began to take shape, though I don't think I had the funds to move the bedrooms upstairs and put in a second bathroom until the kids were teenagers. When you know you have to have 100k in reserve, there's a tricky balancing act between building the house and completing the aspiration.