I do know in my game, story progression is not like it use to be. I have two families in BP and I switch between the two. When I go to my couple, they are usually in the driveway, he is missing work and almost all of the way red. After getting them all fixed up and play with them a couple of sim days, I go back to the other household. One little sim is a vampire and when it loads, she is almost to the point of being dead. If I had not put it on pause and put the testingenabled cheat in and moved her hunger bar up, she would have died. I find they stand around alot more than they use too also. If their bars are up most of the way, instead of finding something to do on their own, like they use to, they just stand there and the free will is turned up all of the way. I don't mind telling them what to do, but that was always the neat thing about the game, just to sit back and watch them do things on their own.