Sorry to pester, but I was just wondering about a couple of things.
Firstly, regarding Manage Worlds: I know we can repopulate once only. Prior to the introduction of that rule, we were allowed to use manage worlds to evict ghosts whenever we needed to. Can we still evict ghosts from houses at any time, as many times as necessary, as long as we aren't manually moving households into the homes previously occupied by ghosts (thus repopulating).
Secondly, regarding the use of skill-boosting perks in clubs.
If I'm not using lot traits, I can have as many different clubs as I want, correct? As well as a household club, there's a kids club, a pollinator's club, etc. The only adult-skill-boosting perk my household club has is for Charisma, as per this rule. I understand it would be not in the spirit of the rule for other clubs to have other skill-boosting perks, (I can't have club A booting Charisma, and then club B boosting mischief - I get that). At the moment, apart from the household club, none of my other clubs have any skill-boosting perks. But would I be allowed to add the Charisma skill-boosting perk to those other clubs, as it's the same skill the household club boosts?