Author Topic: Emotions and Items/Actions That Influence Them  (Read 334140 times)

Offline Playalot

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Re: Emotions and Items/Actions That Influence Them
« Reply #135 on: December 26, 2014, 09:37:58 PM »
Happy +1 /4 hours : Home Builder: From Repairing Dollhouse (Ahh! Much better now there's a roof over their heads) lol @ the txt!
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Offline tcgreg99

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Re: Emotions and Items/Actions That Influence Them
« Reply #136 on: January 09, 2015, 09:19:56 AM »
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Offline dharmagoddess

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Re: Emotions and Items/Actions That Influence Them
« Reply #137 on: January 19, 2015, 12:19:49 PM »
I haven't encountered angry often, but the one time I did it was from having a bad day at work. I didn't see it listed when I looked through, so I thought I'd mention it.

Offline Poffin

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Re: Emotions and Items/Actions That Influence Them
« Reply #138 on: February 05, 2015, 03:44:35 PM »
Some of these aren't new, but just add names and durations for the sake of being thorough.

Happy
How Fresh!, +1 for 4 h, using upgraded fridge
Fresh Air! +2 while outside, from Loves the Outdoors
Peaceful Waking, +1 for 4 h, waking in a bed outside with Loves the Outdoors
Bidet Made, +1 for 3 h from toilet with bidet upgrade
Fancy Soap, +1 for 2 h from sink with automatic soap dispenser upgrade.
Pleasently Satisfied, +1 for 4 h, from Woohoo when couple has good relationship.
Comfy, +1 while sitting in expensive chair
Epic Meal, +3 for 6h, from meal made with high skill and of excellent quality.

Inspired
Gourmand, +2 for 4 h, from cooking with high Gourmet cooking skill
True Chef, +2 for 4 h, from cooking with high cooking skill
Inspired by Art, +1 for 4 h, from viewing inspired art.
Feeling Inspired, +1 for 2 h, from Creative trait
Artistic Expression, +2 for 4h, from finishing a painting

Focused
In Awe of the Cosmos, +1 for 4h, from using telescope.

Confident
Pretty Handy, +1 for 4h, from upgrading an object with high Handiness skill.
Inspiring Artist, +1 for 4 h, from finishing a painting with high skill.

Embarrassed
Caught Hacking Work Performance, +2 for 4 h, from failing at hacking work performance
Embarrassed from Work, +1 for 4h, randomly from work.

Tense
In Need of a Break, +2 for 4h, from work.
Stressed from Work, +1 for 4h, from work.

Offline kureigu

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Re: Emotions and Items/Actions That Influence Them
« Reply #139 on: February 07, 2015, 03:55:58 PM »
Cowplant essences:

Essence of <emotion>:  +2, 12 hrs
Essence of Life: Happiness +3, 48 hrs

Offline Playalot

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Re: Emotions and Items/Actions That Influence Them
« Reply #140 on: February 13, 2015, 09:42:13 PM »
Just letting you know Amgydelight is now available at Level 1 mixology skill  :)

"Drink "Amygdelight" ($100 Requires Mixology, Level 8 ) / +2 also gives Happy +2"

*edit it's under focused  ;)
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Offline justproud2b

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Re: Emotions and Items/Actions That Influence Them
« Reply #141 on: March 04, 2015, 04:53:06 PM »
Got all edits in thank you all for your contributions!



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Offline emiwankenobi

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Re: Emotions and Items/Actions That Influence Them
« Reply #142 on: March 25, 2015, 12:25:24 PM »
This is a great topic, thank you for all your work on it! I just wanted to add in that your sim can become confident from helping a child or teen with their homework.

Offline gendalf

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Re: Emotions and Items/Actions That Influence Them
« Reply #143 on: June 30, 2015, 09:22:18 AM »
 not in carls-sims-4-guide.com/emotions/
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Offline FatNancy225

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Re: Emotions and Items/Actions That Influence Them
« Reply #144 on: July 21, 2015, 07:26:58 PM »
If you use the microscope to make a print of a slide collected from the trash plant it will give you a print that has a decor focus factor of 9, which is the highest I have seen thus far. It makes becoming very focused easy, and you can put them all around the hospital or anywhere you have blank walls and need to be focused.  :D

Offline MarianT

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Re: Emotions and Items/Actions That Influence Them
« Reply #145 on: July 21, 2015, 08:08:53 PM »
If you use the microscope to make a print of a slide collected from the trash plant it will give you a print that has a decor focus factor of 9, which is the highest I have seen thus far. It makes becoming very focused easy, and you can put them all around the hospital or anywhere you have blank walls and need to be focused.  :D

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Offline Carl

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Re: Emotions and Items/Actions That Influence Them
« Reply #146 on: July 21, 2015, 11:45:55 PM »
I need to make some updates based on the new game pack and will browse this to help update our various lists. There's a lot of little ways to impact emotion at this point!

Offline Playalot

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Re: Emotions and Items/Actions That Influence Them
« Reply #147 on: July 27, 2015, 08:21:29 PM »
Ask for flexibility tips from a Yoga Instructor.

Focused +1
Feeling Flexy
(From Hearing Flexibility Tips)
feelin' limber, feelin' flexy!
4 hrs.

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Offline Joria

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Re: Emotions and Items/Actions That Influence Them
« Reply #148 on: September 13, 2015, 10:04:05 PM »
Take bath with citrus soaks gives Focused.  Sorry, didn't catch time in time.

Lavender Foam Bath Soak,  Happy +2  8 hours

Milk, Honey and Oatmeal Soak,  Happy +2 8 hours  Baby Soft Skin

Muscle Relaxing Soak,  Energized +2  8 hours
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Offline fivine

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Re: Emotions and Items/Actions That Influence Them
« Reply #149 on: September 20, 2015, 05:27:37 AM »
Although a fish bowl doesn't have "environment+x" in its description, putting a fish inside will make it (and gives happy moodlet)