Hi guys, I've been trying to figure out how emotion affect our sims since I've started playing. And this is a small test that I've done and my findings are as follows:
Happy is a positive emotion that amplifies the other positive emotions such as
Inspired,
Focused,
Confident and
Energized, making them more powerful. When you are not feeling any other emotions, ie not in the radius of other emotion aura items or not affected by other moodlets, you are simply Happy. A Happy score of 1 to 7 makes you simply "
Happy". Here my sim has the following moodlets:
-
Feeling Great Happy+2
-
Nicely Decorated Happy+2
-
Fancy Soap Happy+1
-
Morning Sim Happy+1
-
Pretty Tasty Happy+1
Happy+7 making her "
Happy":
I placed a bunch of paintings in the room making the room
Beautifully Decorated (Happy+3), Happy score becomes 8 and she is now "
Very Happy".
Now I take away the decorations, making the room less decorated (Happy+3 => Happy+1), then places a Focus+1 aura trophy near her. Happy scores will boost other primary emotions, so Focus+1 boosted by Happy+6 = Focus+7, she is now "
Focused".
Bump up the decorations of the room, Focus+1 and Happy+7 = Focus+8, she is now "
Very Focused".
Lastly, Happy will boost the primary emotions with the highest score, so if you are feeling Focus+3, Confident+2, Inspired+1, Playful+1, Flirty+1, tense+1, embarassed+1, Happy+5, your active emotion will be "
Very Focused" (Focus+3 and Happy+5 = Focus+8). In the case of primary emotion scores tied, the game seems to be on a first come first serve basis. Only an emotion with a higher score than your current one will change your mood.
Anyway, hope this helps. Feel free to correct me if I am wrong.