I posted these rules I made up a long time ago, and since I'm feeling in the mood for a relaxing break from the Nesbit Dynasty, I thought I'd bring them out, dust them off, and give it a shot in Barnacle Bay.
Goal: To play through 10 Townie families by moving the heir in with the next family in alphabetical order.
To Start: Create a new unaltered neighborhood in either Sunset Valley or Riverview. Instead of entering Create A Sim, choose Select Household. Pick the family who's last name is closest to the beginning of the alphabet (in Sunset Valley it will be the Altos, in Riverview the Bagley's, in Twinbrook the Art and Love house, and in Barnacle Bay it's the Abe family).
Step 1: Once your first family is selected your initial goal will be to complete one family member's LTW. The first Sim to complete this goal will become the Founder.
Step 2: As soon as the LTW is complete, enter Edit Town mode. You may not alter anything about the neighborhood, but you need to see ALL the current families and determine which family name is next in alphabetical order. Your next family may quite possibly be someone your Sim has not met yet.
Step 3: Once you know which family is next you must either form a friendship or romantic relationship with one of the members of that family and then move the Founder in with them. Keep in mind that the only items you will be able to take with you are ones that can be carried within the personal inventory of the Founder, everything else will be left behind with the remaining members of your original family. The only exception to this will be if you are the only surviving family member. You may marry a person in that house to make the move, or you may wait until they ask you to move in with them. It's pretty rare, but it does happen!
Step 4: Once you are moved into your new home your goal will be to produce an heir and complete the LTW of either your heir or any of your new family members. You can add an heir either through woohoo or adoption. You may choose whichever traits or LTW's you like for those born or adopted into the family.
Step 5: In order to move into the next house you must have completed the LTW of any family member and the heir must have aged up to Young Adult. If you are able to complete more than one LTW before the heir ages to Young Adult then KUDOS, you get a well deserved bonus point!
The End: Your Founder counts as the first generation, once the 10th generation is born the Legacy is complete!
Limitations:
- No cheats of any kind are allowed, with the exception of "moveobjects on" or to reverse a game-breaking bug.
- You may not change the traits or LTW's of ANY sims.
There is one exception: If you are like me and you avoid travel like the plague due to the numerous known bugs and your heir moves into a house with a sim who has a travel related LTW you may save up the required happiness points to buy the appropriate LTR to change their LTW. You may not alter any traits, and you must pick a LTW from the first ones listed on the screen. You can't pick that last option that allows you to choose whatever LTW you like. - All sims must die of natural causes. Do you really think it would be ok to marry into a family and then kill off your wife's grandmother?
- You may not "seed" the neighborhood with pre-made Sims, the whole point is to take what the game gives you and make the best of it.
- You may remodel and redecorate the interior of the homes, the exterior must remain as is. Sure, it's a bit of a challenge to live in the Broke compound, but again, that's the whole point.
- If you run into the situation where you've gotten to a family that begins with the letter C, and a new family moves into the neighborhood that begins with A, you don't have to go back and include that family in your Legacy. Just keep moving forward in alphabetical order.
Points: You get 1 point for each completed LTW. Easy peasy!
I will be posting updates of my progress as time allows. I'm now off to start in Barnacle Bay.