Haven't simmed in a while. Went back to one of my long running saves in which I've kept the Landgraab name alive as a side quest to my actually
manipulated cared-for, benevolently watched-over family. I thought to save current couple and start a new file with them. Which I did. And they're Landgraabs, so they need a nice house. I'd never played on the 50x40 lot in Newcrest, so I did that too. But then the question was, what sort of house should they have. So I've spent more time in build mode trying to settle on a house plan than with Stewart and Corinne. Much of this is unfurnished. The rationale is that grand dinners happen on the east wing, but if you're tired from work you enter in the west wing where there's a bath + incense for quick de-stressing, and a big tv. The dining room has been completely remodeled since this photo, the furniture there is just a place holder.
I'm not going to upload this anywhere, partly because the internet here is patchy. The fun of build mode is not just copying someone else's design (and this is quite a basic concept - each wing is 7x21, sunken courtyard, rocket bunker) but getting ideas and doing your own thing. Someone out there might find an idea. Dunno.
It's a not-quite-symmetrical, not-quite-chateau.
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Edit.
Cleaned up the roof of the garden hexagonal thing and gave it a hot tub. Double volume 'drawing room'. (Part of me hates this. I usually play with tiny houses, and wasting floor space is not an option.) Bedrooms upstairs in the east wing... when I get there. So upon waking, you head down stairs and you're at the kitchen, which has been redesigned slightly. Only two bar stools in there so that the outdoor table or dining room will actually get used. Given how all that space has now been wasted with the double-volume lounge, most skill rooms - gym, art studio, focus room etc. - will be on the basement level. My original plan there was a courtyard fountain, but it was hardly noticeable. Putting the gardening plants there also saves having to ruin the lawn...