I'm going to try a little of everything including different types of lifetime wishes and careers to make my game more interesting (except professions...I don't think I could survive a household with a Ghost Catcher, Fireman, Stylist, Architect and Investigator all under one roof
)
(Haven't chosen which generation is what yet)
Maxed Skills: Career: Lifetime Wish:1.
Cooking Culinary Learn Every Recipe
Painting
Sculpting
Photography
Charisma
Athletics
Handiness
Logic
2.
Guitar Symphonic Music Become Hit Composer
Charisma
Athletics
Handiness
Logic
3.
Inventing Military Max Handiness and Logic
Charisma
Athletics
Handiness
Logic
4.
Martial Arts Professional Sports Max Athletics and Logic
Charisma
Athletics
Handiness
Logic
5.
Writing Journalism Become News Reporter
Charisma
Athletics
Handiness
Logic
6.
Nectar Making Teacher See Ghost of Rich Dead Spouse
Charisma
Athletics
Handiness
Logic
7.
Gardening Self-Employed Perfect Garden
Charisma
Athletics
Handiness
Logic
8.
Fishing Self-Employed Perfect Aquarium
Charisma
Athletics
Handiness
Logic
I decided that they should all finish that athletic challenge to extend their lives and stay fit, they all need logic to teach the children and their skills to spouses, handiness because it's handy
and finally charisma because it helps with the best friends requirement to eat Ambrosia. I gave my founder all the museum scoring skills to just get them out of the way for the duration of the generations without needing spouses to learn it over and over again (inspired by Metro
).